MOBILE SUIT GUNDAM BATTLE OPERATION 2

MOBILE SUIT GUNDAM BATTLE OPERATION 2

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MS-14A Gelgoog 6 SEP 2023 a las 7:42
10
A reality check
Hello super entitled westerners!

I have returned from the store with that milk and bread I said I was getting. I come home to find you amazing examples of modern America public schooling being very whiny. I am here to explain some things to you!

Publicado originalmente por Poster:
They won't give us back clans! They want us to spend money on the game!
First off, when I hear this for some strange reason I hear a chirp in the background as you talk. Please fix that ASAP. The reality is that the clan system requires a very heavy rework to re-implement.

Prior to this;

Clan data was stored client side. This allowed hackers to effectively lie to the master server and boost clan levels to max cap. earn the rewards and then disband and remake them. Should one join a legitimate clan it would hard lock that clan at max and would cause issues.

The fix;
As clan matches are a part of the game and development has been handed back to a Bandai-Namco internal team. I would hazard to say it IS coming back, just not anytime soon. The fix is effectively a rewrite of the code and how data is managed between server and client. This can take months to just rewrite and test to ensure that there are no obvious holes. It may take longer as it would also be rewrite of a major portion of the game's code as the underlying systems are probably not exclusively used BY the clan system and used by things like gacha coin and point acquisition.

Publicado originalmente por Poster:
Game's connection is bad! P2P BAD!
P2P as a system of data transferal is fine. A reality here is most of you are on shoddy internet connecting to other players on an international level. If a master server were involved the latency issue would be exacerbated as you would likely be connecting strictly to JP servers. You, the international market, are an afterthought for most Japanese games. The other thing is most Americans still utilize copper wiring for their connections. your so called "gigabit" connection is hardly ever what it is advertised as. There is also the issue with ISPs, connection handling and how America's infrastructure is handled for communications.

Publicado originalmente por Poster:
Game penalty system is BAD! I went from GOOD to PENALTY 1! $@!%# BANDAI!
Please stop lying. Also please possibly pay attention. The game's penalty system does not automatically kick you from GOOD to Penalty. it is designed to place you into CAUTION to earn a chance to avoid PENALTY. If your connection is not good, do not play. This is not the game's fault, you have a very sup-par internet and you are only hurting yourself. If you are leaving matches that are not going your way or being reported for AFKing during a match because of some trivial reason (match not going your way, a friend messaged you on discord). Again this is no one's fault but your own. If it is an emergency, please take the PENALTY or CAUTION and deal with the pressing issue.

The game will TELL YOU at the sortie screen if you are in CAUTION. However more often than not it is pushed off screen by people utilizing encouragements. If you are unsure go into HARO and check the basic database near the bottom to see your standing.

Publicado originalmente por Poster:
Person is cheating! here is screenshot with proof!
Screenshots do not show much. I have seen people post screenshots of someone on the enemy team with a very high damage dealt or individual score. Please take a moment to consider the other team was extremely bad at securing kills or you are being taken for a ride and the image was taken at the end of a ACE match. Where if played properly, an ACE pilot will have a large individual score. If someone is cheating video footage is more important as footage is harder to doctor than an image.

Another thing I still see is people not understanding the enemies they fight. Certain MS for example are capable of multiple evasive maneuvers. GP-01 and High Mobility Gelgoog are examples. Some units do not appear on radar till they either are spotted by you or a teammate, fire their weapons, or a stealth detection unit is being fielded. Level 4+ Acguy and Gundam Pixie are examples. Damage Reduction and Damage increase parts are also mis-attributed to "cheating". Damage stacking is a viable strategy.

I do not think these helpful tips will fix the overall intelligence problems displayed here. However this needs to be said as I am seeing a lot of complaining here, especially from people who seem to spend more time in this discussion board instead of playing video games.
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Mostrando 31-45 de 126 comentarios
DDENN 7 SEP 2023 a las 2:50 
net code aside, the game didnt test your ping to the host but to lobby server which in is japan, also save server that often failed synchronization while everyone is at 4 and 5 bars
Última edición por DDENN; 7 SEP 2023 a las 2:51
MS-14A Gelgoog 7 SEP 2023 a las 5:00 
Publicado originalmente por Deviantz:
Are you a bandai employee? youre blaming the Western audience as hard as Bandai does for its bad rep when most attempts to reach the western audience have been half-a**ed on bandais part. Crossfire, a PS3 launch title was poorly received GLOBALLY but bandai blamed the western audience.

I played MSGO through VPN because in all actuality it was a better game than GB02 but Greedy practices by the regions BANDAI allowed to host servers led to its downfall. Look up the Moneygrab that was MSGOs Taiwan server.
MSGO used a centralized server in Japan. Taiwan MSGO was created as a holding pen for Chinese cheaters who were cheating by doing things like making trigger bot scripts to turn SA rifles into FA with rapid clicking.

GBO 2 uses peer to peer for the match, Similar to what Halo 2 and 3 used. However you are being matched against people across the world instead of a localized area. Some of these people are likely utilizing a VPN to fake connection strength so they can play, but come the match start, their true connection strength will show.

Publicado originalmente por Zabine Chareux:
Publicado originalmente por MS-14A Gelgoog:
Ahh an entitled American. good of you to not read and to make assumptions like the rest of your kind! Fixes take time. I can tell you have never worked on anything like a game, let alone implemented code more complex than prnt: "Hello world!".

lol, dude thinks everyone's here is entitled, while here he makes a sad thread about "wE'Re WoRKinG oN tHE fIXeS", while deflecting every criticism left & right...

Exercising the "don't bite the hands that bites you" saying to the max, bro...

Screenshots only work if there are multiple and they are very clear in what they are showing. you make a claim with no proof, such as the Dezpada existing a whole week. However that would be impossible as the build for PC is behind in content to the playstation. it is not gated with everything in the files, but instead a older build of the game that was reworked. Otherwise reports of Nu Gundam FF would exist WITH PROOF. It is likely you encountered a Gaplant.

lol, dude's think I can't differentiate between a Gaplant with Despada...

If I made a mistake, then can you explain this?

https://www.reddit.com/r/GBO2/comments/1647lp5/first_encounter_with_a_hacker_on_pc_looks_like/

That guy were using Nu FF 2 days BEFORE it was released, or you want to say that the guy were wrong, and mistaken for the General version of Nu, despite the model and icon clearly shows that?

You really need a serious reality check if you're thinking that the game is "fine", while downplaying cheaters like no tomorrow.

Warning system is explained and has been explained. Disconnecting puts you at CAUTION. This also pertains to disconnects created by being AFK, or being ejected for griefing teammates with heavy attacks or repeated staggering via explosions.

That's about warning, but how about PARTYING with friends?

There's literally NO clear guide or whatsoever about it, and I saw tons of questions about this matter popping on Reddit, which people can only give vague answers.

Imagine adding the ability to party with friends, but 99% of the time they were met with "not meeting requirements" error, which NOBODY knows what's wrong, except the devs themselves...

Netcode refers to how a game communicates online. The netcode works as it should. it is no different than the playstation version. Again your sub-par internet is to blame. For example the American communications company known as Comcast has a bad history of blackholing websites (the act of outright refusing connection to a site). As well as throttling connections. Unable to get out of your MS, seemingly invincible MS, and other things are a sign of network connectivity between you and the match's assigned host. parts of a MS not rendering is actually a failure of the game's render engine and has no bearing on the netcode.

This game's netcode is ♥♥♥♥, and lots of people were literally said such thing, regardless their nationality, and here you are, still blaming players for it.

Hell, big JP streamers like Akokura or Gonzo ALWAYS met with some wonky connection problems EACH TIME they stream, like getting dropped from intermission lobbies, which follows by the game becomes unresponsive until it assigns to a new room, or they were dropped due to "failed matchmaking" error.

Or you want to say that those JP streamers got sub-par connections? lol

So yeah, keep denying those claims, bro, don't want to get your ass fired by Bamco, lol...
You clearly cannot read anything I posted. So I will not bother with yours other than this reply. Please take your medication
Hidden 7 SEP 2023 a las 5:49 
Blaming everything is intelligence problems doesn't make the game, or the community better.

1. Clans is understandable, yet it's not normal players' fault but they got punish for it for no clans and rewards for months, and there's not a single update of the process, it make those normal players uncertain of the game future.

2. P2P connection is bad.
Plz don't make excuse for that, how many times a player need to re-entry the matching room in order to find a match? There are matches that both side unable to do any damage and wasting time, there are matches that disconnect in the middle of the fight.

3. Game penalty system really not affecting me, so I don't complaint, but some can share their through

4. Cheating with screen shot do show a lot of things.
They can capture that some are using boss units(encounter a few), dealing abnormal damage (600,000 damage in single match), using higher cost unit in low cost match, shoot bazooka like a machine gun, slashing with a gigantic beam saber, enemy flowing in very high mid air...

And because people voice out, that's why Bandai-Namco start banning those hacker, improve server stability (they did, just people hope they can continue and further improve).
Aurora 7 SEP 2023 a las 5:54 
Your entire arguments is just 'me hate america! AMERICANS SUCK'.

Why are you forgetting us Europeans? We also exist.
MS-14A Gelgoog 7 SEP 2023 a las 6:24 
Publicado originalmente por Aurora:
Your entire arguments is just 'me hate america! AMERICANS SUCK'.

Why are you forgetting us Europeans? We also exist.
because half of you cannot play this game. I have European friends whose connections are so poor despite their locations they are unable to play. Especially UK users. This is why I brought up VPNs. you can use a VPN node to disguise your connection strength as the server will see you connecting from say a Japanese VPN and when comparing it to other Japanese clients connecting, it will look like you have a very strong connection. When in reality your connection is at best 0-1 bars

Publicado originalmente por Zabine Chareux:
Publicado originalmente por MS-14A Gelgoog:
You clearly cannot read anything I posted. So I will not bother with yours other than this reply. Please take your medication

And you're clearly a nobody who don't understand a thing about the game, but instead a random guy on a crusade as Bamco's white knight that repels any kind of criticism, while pretending to be the staff.

Look, I know you're shilling the game hard, and likely had spend thousands of dollars on the game, but you're only made a fool of yourself by opening this sad thread + writing those very poor replies, since everyone knows the game is on a ♥♥♥♥ shate, and the devs + Bamco also didn't even care about it, as long as sad people like yourself keeps paying them mindlessly...
I have reported you for your inflammatory post. I am not your father so it is not my job to discipline you when you act like a child

Publicado originalmente por Hidden:
Blaming everything is intelligence problems doesn't make the game, or the community better.

1. Clans is understandable, yet it's not normal players' fault but they got punish for it for no clans and rewards for months, and there's not a single update of the process, it make those normal players uncertain of the game future.

2. P2P connection is bad.
Plz don't make excuse for that, how many times a player need to re-entry the matching room in order to find a match? There are matches that both side unable to do any damage and wasting time, there are matches that disconnect in the middle of the fight.

3. Game penalty system really not affecting me, so I don't complaint, but some can share their through

4. Cheating with screen shot do show a lot of things.
They can capture that some are using boss units(encounter a few), dealing abnormal damage (600,000 damage in single match), using higher cost unit in low cost match, shoot bazooka like a machine gun, slashing with a gigantic beam saber, enemy flowing in very high mid air...

And because people voice out, that's why Bandai-Namco start banning those hacker, improve server stability (they did, just people hope they can continue and further improve).
Please see earlier. Screenshots only work if they are very clear and it is very obvious, such as cheaters utilizing boss machines. However abnormally large scores or a image where their HP bar is still white does not provide context as well as a full on video. Even a 1 minute clip showing a cheater spamming rockets endlessly is better than a static screenshot
Última edición por MS-14A Gelgoog; 7 SEP 2023 a las 6:26
Aurora 7 SEP 2023 a las 7:47 
Publicado originalmente por MS-14A Gelgoog:
Publicado originalmente por Aurora:
Your entire arguments is just 'me hate america! AMERICANS SUCK'.

Why are you forgetting us Europeans? We also exist.
because half of you cannot play this game. I have European friends whose connections are so poor despite their locations they are unable to play. Especially UK users. This is why I brought up VPNs. you can use a VPN node to disguise your connection strength as the server will see you connecting from say a Japanese VPN and when comparing it to other Japanese clients connecting, it will look like you have a very strong connection. When in reality your connection is at best 0-1 bars

Publicado originalmente por Zabine Chareux:

And you're clearly a nobody who don't understand a thing about the game, but instead a random guy on a crusade as Bamco's white knight that repels any kind of criticism, while pretending to be the staff.

Look, I know you're shilling the game hard, and likely had spend thousands of dollars on the game, but you're only made a fool of yourself by opening this sad thread + writing those very poor replies, since everyone knows the game is on a ♥♥♥♥ shate, and the devs + Bamco also didn't even care about it, as long as sad people like yourself keeps paying them mindlessly...
I have reported you for your inflammatory post. I am not your father so it is not my job to discipline you when you act like a child

Publicado originalmente por Hidden:
Blaming everything is intelligence problems doesn't make the game, or the community better.

1. Clans is understandable, yet it's not normal players' fault but they got punish for it for no clans and rewards for months, and there's not a single update of the process, it make those normal players uncertain of the game future.

2. P2P connection is bad.
Plz don't make excuse for that, how many times a player need to re-entry the matching room in order to find a match? There are matches that both side unable to do any damage and wasting time, there are matches that disconnect in the middle of the fight.

3. Game penalty system really not affecting me, so I don't complaint, but some can share their through

4. Cheating with screen shot do show a lot of things.
They can capture that some are using boss units(encounter a few), dealing abnormal damage (600,000 damage in single match), using higher cost unit in low cost match, shoot bazooka like a machine gun, slashing with a gigantic beam saber, enemy flowing in very high mid air...

And because people voice out, that's why Bandai-Namco start banning those hacker, improve server stability (they did, just people hope they can continue and further improve).
Please see earlier. Screenshots only work if they are very clear and it is very obvious, such as cheaters utilizing boss machines. However abnormally large scores or a image where their HP bar is still white does not provide context as well as a full on video. Even a 1 minute clip showing a cheater spamming rockets endlessly is better than a static screenshot

But that's irrelevant, isn't it? If EU players play with EU players, peer to peer should work fine.
Only issue now is that a lot of the westerners quit, leaving tryhard sweats or chinese/japanese.
And those will obviously lag around a lot for us. (Or we will lag around for them?).
This game was designed for the Japanese little island infrastructure.
I don't use VPNs. Why aren't you happy that more people play this game and give you some easy prey to fight?
I want this game to succeed and get better. Aside from the janky laggy stuns, I enjoy the game.
MS-14A Gelgoog 7 SEP 2023 a las 9:01 
Publicado originalmente por Aurora:
Publicado originalmente por MS-14A Gelgoog:
because half of you cannot play this game. I have European friends whose connections are so poor despite their locations they are unable to play. Especially UK users. This is why I brought up VPNs. you can use a VPN node to disguise your connection strength as the server will see you connecting from say a Japanese VPN and when comparing it to other Japanese clients connecting, it will look like you have a very strong connection. When in reality your connection is at best 0-1 bars


I have reported you for your inflammatory post. I am not your father so it is not my job to discipline you when you act like a child


Please see earlier. Screenshots only work if they are very clear and it is very obvious, such as cheaters utilizing boss machines. However abnormally large scores or a image where their HP bar is still white does not provide context as well as a full on video. Even a 1 minute clip showing a cheater spamming rockets endlessly is better than a static screenshot

But that's irrelevant, isn't it? If EU players play with EU players, peer to peer should work fine.
Only issue now is that a lot of the westerners quit, leaving tryhard sweats or chinese/japanese.
And those will obviously lag around a lot for us. (Or we will lag around for them?).
This game was designed for the Japanese little island infrastructure.
I don't use VPNs. Why aren't you happy that more people play this game and give you some easy prey to fight?
I want this game to succeed and get better. Aside from the janky laggy stuns, I enjoy the game.
no. a VPN disguises your connection. in the IT world, if you are on a monitored network and using a VPN, all a system admin can see is a machine connecting to certain IP and nothing more. on the other end websites will see the VPN Node you are connecting to and not your actual connection.

The aforementioned European friends were able to get into matchmaking by borrowing my VPN account and testing some things

France node: Failure to connect on multiple attempts. Connection marked as 1-2 bars
US West coast: Able to play matches (still claimed there was lag, unsurprising). Matchamking lobby rated connection strength at 3 bar.

The reality is the game is routing through the VPN and only considering the VPN node's origin for connection. If VPNs did not matter why would they bypass region lock? As routed traffic is clearly ending up in a un-intended locale. MSGO had a IP restriction that forced english players to play via a VPN and routing through a JP node in order to connect. the TW version did not and at one point before the JP version's EoL it did not require that JP IP. However for a majority of it's life it did. Trying to connect with a non-JP IP would result in being brought back to the login screen.

There is no region based matchmaking in this game. You are not JUST being paired with other european players, but Japanese, Chinese and Americans. EU internet AFAIK is only slightly better than the standard American network but still lagging in comparison to JP where the infrastructure is all fiber optic cable.

Again if there WAS a central server it would likely only be in Japan. Again you, the international market, are an after thought to Japanese Game developers and publishers. WIth the EN playerbase dwindling and constantly crying about everything. There would be no financial incentive to invest in US or EU based servers as your playerbases would be too small and would eventually be paying for what is dead weight.
Deviantz 7 SEP 2023 a las 10:02 
Actual Dedicated servers and some sturdy well built netcode would make a lot of people come back to this game, and give the game a bunch of new players. (youd be surprised how many people just cant PLAY the game due to weird packet issues despite good quality connections)
Shortpower 7 SEP 2023 a las 10:54 
Publicado originalmente por MS-14A Gelgoog:
Clan data was stored client side. This allowed hackers to effectively lie to the master server and boost clan levels to max cap. earn the rewards and then disband and remake them. Should one join a legitimate clan it would hard lock that clan at max and would cause issues.
So the game was poorly designed from moment 1. You could ask a western grade schooler and they'd tell you trusting clients to handle information like this is bad. This was a money saving decision that a GUNDAM game shouldn't have made.

Publicado originalmente por MS-14A Gelgoog:
P2P as a system of data transferal is fine. A reality here is most of you are on shoddy internet connecting to other players on an international level. If a master server were involved the latency issue would be exacerbated as you would likely be connecting strictly to JP servers. You, the international market, are an afterthought for most Japanese games. The other thing is most Americans still utilize copper wiring for their connections. your so called "gigabit" connection is hardly ever what it is advertised as. There is also the issue with ISPs, connection handling and how America's infrastructure is handled for communications.
Literally an awful take for exactly the reason you argued against it. P2P has never worked internationally, and we've known this since before For Honor reminded everyone about it.

Opening new servers isn't difficult either, it's just a matter of renting the hardware from the right location and when player count drops off allowing it to shutter servers with ease and forcing all to use a Japanese server would still be better than P2P. Your connection to the game should never be dictated by someone else's connection to the game, simple as. This game being designed as P2P made sense when it was only locally available (though still questionable, since outside small companies that can't afford to access the hardware there's fantastic reasons NOT to use a P2P system) but efforts to make it international to make money off it should've included looking at switching to dedicated servers.

Which is where my frustration mounts from. This is Gundam one of the largest IPs in the world but it's developed like some Russian mobile game company ♥♥♥♥ it out for a few dollars and a single Red Bull.

But no, how dare gamers expect a game to work on the most basic level. Entitled bastards.
Última edición por Shortpower; 7 SEP 2023 a las 11:13
stonewippen 7 SEP 2023 a las 11:08 
Publicado originalmente por MS-14A Gelgoog:
Again if there WAS a central server it would likely only be in Japan. Again you, the international market, are an afterthought to Japanese Game developers and publishers. With the EN player base dwindling and constantly crying about everything. There would be no financial incentive to invest in US or EU-based servers as your player base would be too small and would eventually be paying for what is dead weight.

My brother in Christ, why in the FIRST PLACE do you think THIS MANY people is complaining? Because Bandai clearly have shown no interest at all in improving the international market. Again, how'd YOU feel if I tell you "Oh sorry, the JP servers are an afterthought, sucks to suck."
So what is your end game for all of us "westerners?" To just QUIT? It's like telling an overworked worker who wants better treatment to just find a new job.

You do realize this game is one of the most robust Gundam games on the market for now, do you? How many people are a Gundam fan in the world that is STARVING for a good Gundam game that has most of the suits from the series? Are you telling me there is not enough market in ALL of the world than just in Japan?

I am telling you this, because all I see is a bunch of disgruntled fan who WANT the game to work get told in their face that their problems are of no value, simply because we are all an AFTERTHOUGHT? Did you THINK your argument would "solve" the argument here? DO you think that we should all just suck it up and say "Wow I am having such a bad experience, it's good that I know I am an afterthought, and simply an ATM machine for the billion-dollar corporation. Now that I've known my place, I'll simply leave this game after I have spent hours and potentially money in this sorry excuse of a game."

I hope you see that, sure, there are some people that complain just for the sake of complaining, but a lot of us just want a functional game, is that too much to ask?
Rethias 7 SEP 2023 a las 11:24 
Publicado originalmente por Bacon:
Publicado originalmente por Veka Ymir:
He posted, with no irony or capitalization.
Maybe stick to your native language. Foreigners playing grammar police because they cannot formulate a rebuttal is cringe.
I see you started using proper capitalization. Have I punched a nerve of yours?
MS-14A Gelgoog 7 SEP 2023 a las 11:32 
Publicado originalmente por stonewippen:
Publicado originalmente por MS-14A Gelgoog:
Again if there WAS a central server it would likely only be in Japan. Again you, the international market, are an afterthought to Japanese Game developers and publishers. With the EN player base dwindling and constantly crying about everything. There would be no financial incentive to invest in US or EU-based servers as your player base would be too small and would eventually be paying for what is dead weight.

My brother in Christ, why in the FIRST PLACE do you think THIS MANY people is complaining? Because Bandai clearly have shown no interest at all in improving the international market. Again, how'd YOU feel if I tell you "Oh sorry, the JP servers are an afterthought, sucks to suck."
So what is your end game for all of us "westerners?" To just QUIT? It's like telling an overworked worker who wants better treatment to just find a new job.

You do realize this game is one of the most robust Gundam games on the market for now, do you? How many people are a Gundam fan in the world that is STARVING for a good Gundam game that has most of the suits from the series? Are you telling me there is not enough market in ALL of the world than just in Japan?

I am telling you this, because all I see is a bunch of disgruntled fan who WANT the game to work get told in their face that their problems are of no value, simply because we are all an AFTERTHOUGHT? Did you THINK your argument would "solve" the argument here? DO you think that we should all just suck it up and say "Wow I am having such a bad experience, it's good that I know I am an afterthought, and simply an ATM machine for the billion-dollar corporation. Now that I've known my place, I'll simply leave this game after I have spent hours and potentially money in this sorry excuse of a game."

I hope you see that, sure, there are some people that complain just for the sake of complaining, but a lot of us just want a functional game, is that too much to ask?
You sound like someone who thinks buying a crunchyroll sub "supports the industry". Gundam itself is a franchise. the SERIES featured in this game are entries from the Universal Century Timeline. There are no Alternate Universe (AU) suits that will be featured in GBO2 or any game that is based on strictly the UC timeline (See early MSGO, Zeonic Front, Crossfire, etc)

You must accept you are an afterthought. A reminder that prior to Super Robot Wars 30, there were NO english releases, just SEA. SEA releases are NOT EN. There has never been anything holding YOU, the western fanbase, back from buying JP copies and shipping them to the west. Language barrier? Why not just enjoy the game because it has good gameplay and you enjoy the series? Look for story translations later, or if its an older title maybe a fan translation patch will be made (see SRW GC, SRW Alpha Gaiden, etc)

I'm not here to solve problems, just explain to the very small minded individuals who seem to spend more time on here complaining than playing games.

Publicado originalmente por Shortpower:
So the game was poorly designed from moment 1. You could ask a western grade schooler and they'd tell you trusting clients to handle information like this is bad. This was a money saving decision that a GUNDAM game shouldn't have made.
Because if one were to dig into this we are likely to find Bee Tribe has never done a major PC release or were told they could not heavily modify game code. This is not unheard of. Fallout New Vegas was famous for having contractual obligations that prevented major codebase changes to the engine.

Publicado originalmente por Shortpower:
Literally an awful take for exactly the reason you argued against it. P2P has never worked internationally, and we've known this since before For Honor reminded everyone about it.
Because GBO2 is designed for AT BEST the Japan/Chinese Region. You are a entitled westerner who gets mad that you are an afterthought. The system actually works rather well. It comes down to people, like you, having sub-par internet and thinking.
Publicado originalmente por Shortpower:

Opening new servers isn't difficult either, it's just a matter of renting the hardware from the right location and when player count drops off allowing it to shutter servers with ease and forcing all to use a Japanese server would still be better than P2P. Your connection to the game should never be dictated by someone else's connection to the game, simple as. This game being designed as P2P made sense when it was only locally available (though still questionable, since outside small companies that can't afford to access the hardware there's fantastic reasons NOT to use a P2P system) but efforts to make it international to make money off it should've included looking at switching to dedicated servers.

Which is where my frustration mounts from. This is Gundam one of the largest IPs in the world but it's developed like some Russian mobile game company ♥♥♥♥ it out for a few dollars and a single Red Bull.

But no, how dare gamers expect a game to work on the most basic level. Entitled bastards.
It is a costly investment. This is how I know you've never handled any more money other than what your parents gave you for school lunches. The playstation version does not utilize dedicated servers and has existed for 5 years. At a corporate level this would be looked at and decided it is much more financially sound to keep systems as they are than to invest in MULTIPLE servers that would server as a localized host for a given region. A couple hundred EU and a thousand or so NA players aren't really a concern versus the 10K+ players that would have potentially been JP In origin playing their game, just like the playstation version.

Please learn what demographics are.
Última edición por MS-14A Gelgoog; 7 SEP 2023 a las 11:40
Arkiuz 7 SEP 2023 a las 12:04 
Japan has the infrastructure to support flawless P2P, which is what many Japanese games do for multiplayer, largely because it's not as vast as the US but extremely dense. You could effectively be playing your neighbor on the same internet provider on the same block.

Meanwhile, America is huge and you could be playing a guy in another part of the country who has two rocks and a condom for a modem rigged up by some dude with a pair of pliers and a single meth-caked tooth.
Bloodsteim 7 SEP 2023 a las 12:40 
Keep gulping down that bandai Diaq OP
Zabine Chareux 7 SEP 2023 a las 12:57 
Publicado originalmente por MS-14A Gelgoog:
You sound like someone who thinks buying a crunchyroll sub "supports the industry". Gundam itself is a franchise. the SERIES featured in this game are entries from the Universal Century Timeline. There are no Alternate Universe (AU) suits that will be featured in GBO2 or any game that is based on strictly the UC timeline (See early MSGO, Zeonic Front, Crossfire, etc)

You must accept you are an afterthought. A reminder that prior to Super Robot Wars 30, there were NO english releases, just SEA. SEA releases are NOT EN. There has never been anything holding YOU, the western fanbase, back from buying JP copies and shipping them to the west. Language barrier? Why not just enjoy the game because it has good gameplay and you enjoy the series? Look for story translations later, or if its an older title maybe a fan translation patch will be made (see SRW GC, SRW Alpha Gaiden, etc)

lol, imagine being a Bamco shill, but you don't even know ♥♥♥♥♥♥♥♥♥ about their releases...

ALL those SRW games, and also other Bamco games that were published in South-East Asian region, DO have English language version, hence people are buying them from Playasia to play them.

Well, unless you think that EVERY country in SEA doesn't speak English, and only speaks Chinese, lol.

I'm not here to solve problems, just explain to the very small minded individuals who seem to spend more time on here complaining than playing games.

You're literally create a rant thread, while becoming Bamco's shill by attacking everyone who disagrees with you, nor criticizing GBO 2 or Bamco, which is laughable.

Because if one were to dig into this we are likely to find Bee Tribe has never done a major PC release or were told they could not heavily modify game code. This is not unheard of. Fallout New Vegas was famous for having contractual obligations that prevented major codebase changes to the engine.

You know that Bamco released a shoddy port of GBO 2 without any proper testings and QC, yet you still blaming the players here for all the ♥♥♥♥ that happened because of the game being broken, and even calling them entitled,

Talk about corporate bootlicker, lol

Because GBO2 is designed for AT BEST the Japan/Chinese Region. You are a entitled westerner who gets mad that you are an afterthought. The system actually works rather well. It comes down to people, like you, having sub-par internet and thinking.

lol, the system DOES NOT worked well, even with Japanese players, where they also experienced dumb connection problems or errors, despite their using wires with full bar of connection quality.

I already mentioned about the errors that they were having, like they suddenly get booted from the lobby during Rating matches without any clear notice, or they can't find a match at all where the game just refused to assign them into any available lobbies.

It is a costly investment. This is how I know you've never handled any more money other than what your parents gave you for school lunches. The playstation version does not utilize dedicated servers and has existed for 5 years. At a corporate level this would be looked at and decided it is much more financially sound to keep systems as they are than to invest in MULTIPLE servers that would server as a localized host for a given region. A couple hundred EU and a thousand or so NA players aren't really a concern versus the 10K+ players that would have potentially been JP In origin playing their game, just like the playstation version.

Please learn what demographics are.

Yeah, sure, Bamco is just a small indie company that doesn't have money to provide servers for their game, and not one of Japan's biggest game company, with multiple branches on several countries, and net income that reached over $1 billion each year...

Even a game like Genshin, which is literally a mobile game from a Chinese game company that was much smaller than Bamco, can provide servers in multiple regions all around the world, yet Bamco themselves can't even provide one for their own MMO, which is Blue Protocol, and instead they just throw their responsibility to Amazon instead for the global version of the game.

Publicado originalmente por Torva-of-Almark:
Japan has the infrastructure to support flawless P2P, which is what many Japanese games do for multiplayer, largely because it's not as vast as the US but extremely dense. You could effectively be playing your neighbor on the same internet provider on the same block.

Meanwhile, America is huge and you could be playing a guy in another part of the country who has two rocks and a condom for a modem rigged up by some dude with a pair of pliers and a single meth-caked tooth.

Again, even Japanese players were affected with GBO 2's godawful netcode, where they're also experienced all the ♥♥♥♥♥ that "westerners" were experiencing, like matchmaking problems, lags, delays, to connection/port conflict, and disconnection.

If the netcode and matchmaking system is working flawlessly, then ay the very least the Japanese players won't be having that kind of problems, since they're always going to be matched with players that have the best connection.

But nope, they're also having problems like non-JP players, so there's definitely something wrong with this game's backend, and the devs + Bamco didn't give a ♥♥♥♥ about it, because their knowledge of online gaming were like decades behind compared to western game devs.

And this kind of thing were literally occuring on each and every Bamco's games with online multiplayer, not only GBO 2, where all of their netcode + backend were awful, like they're using Pentium II servers or some ♥♥♥♥ from 20 years ago...
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Publicado el: 6 SEP 2023 a las 7:42
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