Dyson Sphere Program

Dyson Sphere Program

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22. Sep. 2021 um 4:51
Dyson Sphere Program Steam Achievement Coming Soon
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Beiträge 136150 von 159
Ursprünglich geschrieben von 頭貼:
没有更新别的心内容吗?就一个成就系统?
说实话,挺失望的,这么久以来的更新,个人感觉都没什么实质内容。
说优化吧,依然低帧,三级文明也依然是个空壳子。
至于星球贴图什么的,本人不是b站贴吧那种大佬,所以也享受不到那种乐趣。
唯一蓝图来说的话,就现在阶段来说,限制我的不是肝,而是配置。
都大半年了,
巨构《恒星推动器,星球采矿机,空间站等等》一个没有
创意工坊,依然不见一点风声
战斗系统,这么看要等到年底再说
联机功能,战斗都还没出呢,想什么呢?
加速剂,新配方内容?在哪呢???
本来不行评论的,也懒得打字,但是作为我第一个游玩1000+小时(400+在线600+离线)的游戏我还是想说两句
个人观点,不喜勿喷

优化我觉得还蛮明显的啊,虽然我本来也没怎么卡就是了。但几次优化之后不管是存档速度还是接近主星时掉帧的情况都明显改善了很多。

至于新内容,这几次的更新还是相当QOL的,没有蓝图之类的功能想手堆巨构恐怕会很累吧?
Xxxxu. 29. Sep. 2021 um 7:55 
这个里程碑是干嘛的,和成就是一样的吗
Ursprünglich geschrieben von 睿智的电脑:
这个里程碑是干嘛的,和成就是一样的吗

I think you can reach a milestone once per game, and achievements only one time per Steam account.
i mean it was only an idea but still i do agree

Ursprünglich geschrieben von darknos99:
Ursprünglich geschrieben von cllmsteele:
could one day add in planetary base raids from the civilisation that is living on that planet and you could have defence turrets to fend em off
that's not the purpose of this game...besides, many of us have factories in at least 3 planets and starter planet would be almost full...imagine how tedious it would be to manage all this, knowing each of your component is exposed to attackers, ♥♥♥♥ that
Arjen42 29. Sep. 2021 um 10:08 
Or instead of turrets you would have to build defense robots that have to deploy at strategic locations. They break down after time or get destroyed by the enemy, so you have to keep producing and distributing them.
Zuletzt bearbeitet von Arjen42; 29. Sep. 2021 um 10:08
Ursprünglich geschrieben von Arjen42:
Or instead of turrets you would have to build defense robots that have to deploy at strategic locations. They break down after time or get destroyed by the enemy, so you have to keep producing and distributing them.

Then just go play Factorio. You have that ♥♥♥♥♥♥♥♥ there.
All these people being salty at the idea of combat... when the devs have stated multiple times (hell its even on the buy screen) that combat is going to be a part of the finished game xp.

"how dare this cheeseburger have cheese in it!"
Ursprünglich geschrieben von Unyielding Sarcasm:
All these people being salty at the idea of combat... when the devs have stated multiple times (hell its even on the buy screen) that combat is going to be a part of the finished game xp.

"how dare this cheeseburger have cheese in it!"

I'm fine with combat. As long as it can be disabled 100%, like in Factorio. Because it's nothing but an annoying, time-wasting annoyance that don't contribute to anything except taking away your focus randomly.
Ursprünglich geschrieben von AtlasRedux:
Ursprünglich geschrieben von Unyielding Sarcasm:
All these people being salty at the idea of combat... when the devs have stated multiple times (hell its even on the buy screen) that combat is going to be a part of the finished game xp.

"how dare this cheeseburger have cheese in it!"

I'm fine with combat. As long as it can be disabled 100%, like in Factorio. Because it's nothing but an annoying, time-wasting annoyance that don't contribute to anything except taking away your focus randomly.
and the devs have ALSO confirmed it will be a toggle. So much of these threads could be solved if people bothered actually reading what the devs are saying about their own games....

Though i disagree they are "nothing but a annoyance", outside pressure and failure states exist for a reason and add enjoyment, otherwise the games all devolve into what satisfactory is: growth for growths sake, like a cancer. boooorrriiing.
Ursprünglich geschrieben von Unyielding Sarcasm:
Ursprünglich geschrieben von AtlasRedux:

I'm fine with combat. As long as it can be disabled 100%, like in Factorio. Because it's nothing but an annoying, time-wasting annoyance that don't contribute to anything except taking away your focus randomly.
and the devs have ALSO confirmed it will be a toggle. So much of these threads could be solved if people bothered actually reading what the devs are saying about their own games....

Though i disagree they are "nothing but a annoyance", outside pressure and failure states exist for a reason and add enjoyment, otherwise the games all devolve into what satisfactory is: growth for growths sake, like a cancer. boooorrriiing.

You find it boring. I find it relaxing and entertaining. Never playing Factorio with enemies on again, ever.
Ursprünglich geschrieben von AtlasRedux:
Ursprünglich geschrieben von Unyielding Sarcasm:
and the devs have ALSO confirmed it will be a toggle. So much of these threads could be solved if people bothered actually reading what the devs are saying about their own games....

Though i disagree they are "nothing but a annoyance", outside pressure and failure states exist for a reason and add enjoyment, otherwise the games all devolve into what satisfactory is: growth for growths sake, like a cancer. boooorrriiing.

You find it boring. I find it relaxing and entertaining. Never playing Factorio with enemies on again, ever.
Then you are doing yourself a huge disservice, factorio with some combat mods is a blast. Rampant alone turns it into a whole other game.

Point is, this game WILL have combat at some point, and you will be able to turn it off. The devs have stated as such multiple times.
Ursprünglich geschrieben von 76561198070458556:
Ursprünglich geschrieben von AtlasRedux:

You find it boring. I find it relaxing and entertaining. Never playing Factorio with enemies on again, ever.
Then you are doing yourself a huge disservice, factorio with some combat mods is a blast. Rampant alone turns it into a whole other game.

Point is, this game WILL have combat at some point, and you will be able to turn it off. The devs have stated as such multiple times.

Nope. I HATE combat in tycoons. Transport Tycoon is fantastic. Absolutely zero combat.
Ursprünglich geschrieben von AtlasRedux:
Ursprünglich geschrieben von 76561198070458556:
Then you are doing yourself a huge disservice, factorio with some combat mods is a blast. Rampant alone turns it into a whole other game.

Point is, this game WILL have combat at some point, and you will be able to turn it off. The devs have stated as such multiple times.

Nope. I HATE combat in tycoons. Transport Tycoon is fantastic. Absolutely zero combat.
These are not tycoons. Dyson is a flat copy of factorio but in space with planetoids.

Factorio is its own thing, not clearly defined as a "tycoon" or any other genre, its just factorio. And now a few games are taking there own spin on it ala this one. If anything we could call these "factorio-likes" and sense combat is a CORE PART OF THAT GAME, all games aping off of it will be expected to have combat in some capacity by most players.

DSP is going to have it, not shocking in the slightest. But the toggle will exist for people who dont want it.
Ursprünglich geschrieben von Unyielding Sarcasm:
Ursprünglich geschrieben von AtlasRedux:

Nope. I HATE combat in tycoons. Transport Tycoon is fantastic. Absolutely zero combat.
These are not tycoons. Dyson is a flat copy of factorio but in space with planetoids. .

Factorio literally is a tycoon / resource management game. It's even tagged as a resource management game. Do you not understand what a tycoon / resource management game is?

That again however, doesn't matter. I hate combat. So it's good that we get to choose. I don't play games to get stressed. I play games to be relaxed.
I have enough stress in my life. I don't need a ton of critters suddenly eating my stuff in a game I just want to relax with. I tried it in Factorio, and it's literally the most annoying, stressful and idiotic thing about the game and I'm never turning on enemies again.
After turning off enemies ... the game was perfect for me.

If you want to be stressed, that's up to you. I don't like it. I have enough of stress in real life.
Zuletzt bearbeitet von AtlasRedux; 30. Sep. 2021 um 15:24
Ursprünglich geschrieben von AtlasRedux:
Ursprünglich geschrieben von Unyielding Sarcasm:
These are not tycoons. Dyson is a flat copy of factorio but in space with planetoids. .

Factorio literally is a tycoon / resource management game. It's even tagged as a resource management game. Do you not understand what a tycoon / resource management game is?

That again however, doesn't matter. I hate combat. So it's good that we get to choose. I don't play games to get stressed. I play games to be relaxed.
I have enough stress in my life. I don't need a ton of critters suddenly eating my stuff in a game I just want to relax with. I tried it in Factorio, and it's literally the most annoying, stressful and idiotic thing about the game and I'm never turning on enemies again.
After turning off enemies ... the game was perfect for me.

If you want to be stressed, that's up to you. I don't like it. I have enough of stress in real life.
ah yes, because resource management = a tycoon game right? thats why my fav tycoon game is starcraft!

Like wtf, most games have some level of resource managment, that dosnt make them bloody tycoon games xp.

I dont find external threats and actual challenges all that stressful tbh, just interesting. Vs falling asleep at my desk because NOTHING is a roadblock save time itself. But to each their own.
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