Dyson Sphere Program

Dyson Sphere Program

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Mylon Feb 16, 2024 @ 8:46am
Space station ideas
Warp gates. Warp gates eliminate the need for space warpers for logistic vessels. They shift the energy cost of interstellar travel from the planet/logistic station to the space station itself, which draws its power from the Dyson Sphere. The destination system requires a Warp Gate for this functionality to work. Additionally, vessels using a Warp Gate travel at 3x the speed! (this offsets the time spent traveling between planets and space stations at sub-warp speed) Warp gates require a massive number of accumulators. Accumulators draw a fixed amount of power from the Dyson Sphere, and expend energy to send a vessel to another system. For high traffic systems, many accumulators will have to be added to the space station to facilitate traffick.

Defense: Defense stations will launch attacks at hives in the same system. These attacks are weak, but will eventually wear down a hive with no access to resupply. Thereafter, defense stations will destroy incoming seeds.

Large Particle Accelerator: These machines turn Dyson Sphere Energy directly into antimatter. This can be upgraded to increase the output, but increases the draw on the Dyson Sphere.

Smelter Beacon: Beacons multiply the production speed of every machine in the entire solar system. Beacons consume a lot of energy. Roughly 100GW per +0.1 speed.

Assembler Beacon: Beacons multiply the production speed of every machine in the entire solar system. Beacons consume a lot of energy. Roughly 100GW per +0.1 speed.

Chemical Beacon: Beacons multiply the production speed of every machine in the entire solar system. Beacons consume a lot of energy. Roughly 100GW per +0.1 speed.

All upgrades use the Ray Transmission Efficiency tech to determine how much they actually draw from the Dyson Sphere.
Date Posted: Feb 16, 2024 @ 8:46am
Posts: 0