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they are good for power monitoring on distant planets. if your shipping in fuel cells you get a warning the power gets cut.
tho the main use in game is in sandbox when you want to test builds you can make them generate or destroy items at the set rate to test build effciency
There is usually nothing wrong with empty spaces on an output belt. You want to be sure that every machine has space to output its product. If the final result is a completely full belt, you are liable to incur eventual "product overflow" in at least one machine. I can see the utility of checking for empty spaces in an input belt-- but again, you're really interested in a certain adequate flow rate, which is knowable and you can set the slider in the traffic monitor accordingly with fail-no traffic as the warning trigger.
If there was some actual logic circuits they could be potentially useful. I think there is some remote balancing available which makes them redundant.
If the factory backs up then there will be cargo on the belt; and so it won't set the alarm. Only if the condition fails (and > 0 is a common one for me) AND there are empty spots on the belt will it announce an issue.
I'll use that on miners, to let me know when all their veins are exhausted; or on fuel belts to warn me before the power plant actually runs out of fuel that there's a fuel supply problem.
My settings are as follows.
Monitor settings
Cycle = 60 seconds
Target flow = 0
Condition = "not equal to" (don't know how to write that on the keyboard, just google the sign)
Item filter = the item you want to monitor
Alarm setting
Global alarm = Fail and no cargo
Speaker alarm = None (optional of course)
If I knew how to paste a picture it would be easier to show but I don't know how to do it.
Hope it's what you're looking for.
Thank you! Let me try this
But the actual global alarm (or audio alarm; though I never use those) which appears at the top of your screen has additional options. It doesn't have to go off just because the test condition failed (and the monitor went red).
Here's what the wiki says about the alarm settings:
A Traffic Monitor's alarm has a setting to determine when the alert will go off. The options for when to trigger the alert are:
None - No alert can trigger.
Fail - The alert triggers when the Traffic Monitor's status is Fail.
Pass - The alert triggers when the Traffic Monitor's status is Pass.
Pass cargo - The alert triggers when the Traffic Monitor's status is Pass, and at least 1 item passed through the Traffic Monitor within the last cycle.
No cargo - The alert triggers if no items passed through the Traffic Monitor within the last cycle.
Fail and pass cargo - The alert triggers when the Traffic Monitor's status is Fail, and at least 1 item passed through the Traffic Monitor within the last cycle.
Fail and no cargo - The alert triggers when the Traffic Monitor's status is Fail, and no items passed through the Traffic Monitor within the last cycle.
Oh I see! This makes way more sense, thank you