Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I guess I'll do the same then. :)
https://steamuserimages-a.akamaihd.net/ugc/1693900544060841479/5AF87ADD99919DDC47D68EB4E0E2826D03ED441D/?imw=5000&imh=5000&ima=fit
I always only produce one product per tower so the traffic consists largely of manufactured goods, basic resources only going to where they are absolutely needed, small facilities closer to the poles, large ones around the equator :)
I haven't scaled up this particular setup yet but the design should be easily expandable when I get to that point. At least up to 10 motors per second for every blue belt of iron.
Ye, this makes sense and that's what will kill my factory atm some day, because I'm sharing towers. But when I get my first Dyson Sphere up and can remove my Solar Panel Belt around the equator, I will rebuild my factory again
@Bildro: Sounds interesting, would you mind to share a Screenshot about the Layout?
On another note, solar panels can be so awesome if you find a tidally locked planet close to a sun with good luminosity. Had one planet like that in my last galaxy (around an F-class star, 133% efficiency) and covered the sunny side completely with solar panels to feed somewhere around 4 or 5GW into accumulators which would then feed my energy buffers (I don't oversaturate worlds on energy, just give them the lower middle and top off the rest with energy exchangers to reduce excess energy)
Well, it was yesterday when I finally found tidally locked planet. Only to realize later, it's orbiting a gas gaint, so it's to it, not the sun >_>
i link gears with coils and put that into motors.
i build things close to ratio, this is enough motors and coils for 600 white research per min.
https://steamcommunity.com/sharedfiles/filedetails/?id=2547844644
https://steamcommunity.com/sharedfiles/filedetails/?id=2547844917
https://steamcommunity.com/sharedfiles/filedetails/?id=2547845038
First it makes the electric motors and puts them into the logistic network. Then I copied that and added to it for the green turbines. And again for the super-magnets and particle containers. I will just have to do a bit of tweaking with the layout of belts going into the final assemblers to make them tile-able for mass production.
I haven't gotten around to hooking up the particle containers to the logistics network. I haven't been using enough of them for it to be a priority yet. I just wanted some available to make some logistic stations when I need them.
It may be a bit more complicated than it needs to be but I like it like that.
So you are searching for tidaly locked Planets use this 60378900 Seed. it has two of them in the Starter System whith the third orbiting a Gas Giant which is also the Starter Planet. Also very short distances between.
The only thing is that it's short on Titanium.
full capacity? why would i need to over produce.. anyway no offence taken, this build is all about a grid layout across the planet so this is the space i have to work with for each production line.