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So yes, JoSmith, I am doing something extreme and paving over an entire water world.
Harvesting that much soil just by placing buildings would be very annoying.
Though blueprinting an array of buildings could let you cover a world in them far quicker than individual clicking - because you can build a larger blueprint by pasting down a couple copies of a smaller one, then repeat until you've got an enormous one.
Still, if chasing those achievements I'd recommend just making and deploying stupidly large amounts of foundation on multiple worlds -- its way less clicking.
Area functions for delete and foundations is already a thing. Blueprints may also suffice for leveling ground and Area Delete to pickup whatever you built.
If your finger hurts, it suggests your'e clicking on items one-by-one.
So that would be a feature I haven't found yet, the area deletion and is in fact what I've been asking for. How about some help on that feature?
Ah, think I found what you're talking about, the Grid option under the delete. +/- to resize... it's better than one at a time, so thanks for that tip.
With the area delete, you can just click drag around to "paint-erase" larger areas. I have a blueprint with a bunch of batteries that I can wallpaper with whereever I want to level the ground. Smelters would work just as well.
I had over a thousand hours logged before I paid any attention to the Area Delete.
https://steamcommunity.com/app/1366540/discussions/0/3809530841661696551/
The grid size of 1x1 means the foundations go out slower and thus last you longer. However they still snag the soil from the grid you placed it on and all the grids around it since the ground has to smooth down to the new height. Much easier on your finger than placing and picking up buildings constantly. You're already producing all the foundation for the achievement so might as well divert some of it.
You could also achieve it naturally if you build your factories on the snow and ice worlds. It'd just take longer to get there.
Similarly you can erase all those buildings with a single click-drag by changing the delete mode.
A line of constructors (assemblers?) is best to use imo, they are wider in other dimension than the wide chests.