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It is not mixing on purpose - it is by mistake. Or rather most common way is when the production result is multiple items, but there is no way to set up filter in advance to say what items goes on which belt.
1: rip the belt up with everything on it and rebuild (not favorable
2: sit at the end and clean the belt off dumping the resource where its gonna go so it wont clog my inventory.
only time cleaning resources off a belt with option 1 are done for me is when the belt feeds into a building but something else is in there jamming it and isnt visible.
i guess what im sayin is, if you got mixed product on a belt and it wasnt intended, it shouldnt be hard to clean off unless its a belt that wraps around the planet 3 times, is mostly an item that stacks to 20, and is important enough you dont want to delete it. which if thats the case, that a user needs to be more careful when laying things out issue.
There is, but in most cases you have to select the recipe first, you can either do this while the building is unpowered or before you lay all the belts, but it can be done.
(And obviously if there's no recipe set then the building's not outputting anything while you're working to set up the filter).
would be nice if there was a NOT logic switch in them so whatever filter you have setup, it will simply not let that material come out there. great for belts that might have a lot of things on it though probably not typical in this game.