Dyson Sphere Program

Dyson Sphere Program

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Tobsucht Apr 28, 2024 @ 7:42am
How to switch off the fuel chamber to eating my materials
Hi, I just started again after some time not playing and after 5 min. or so the tutorial sayed that I am low on energy and need to refule my mec.
As soon as I pressed "C" and tryed to put something in the chamer it just gulped down everything of fuel in my inventory. Only way to protect something was to put it in a depot so that the greedy fuel chamber could not reach it.

As I remembered I was able to choose what and when it could burn stuff but right now I cant't even collect anything burnable because it will just straight eat it up. even if I have plenty of energy available.
Originally posted by Nekogod:
I think every reply here missed what the OP was actually asking.

He's talking about fuel being moved automatically from his inventory to the fuel chamber not about the fuel chamber itself using fuel.

There is a little arrow next to the fuel chamber that turns auto refilling on and off.

That said though auto refill will try and refill with the same fuel so if you always keep a bit in your inventory it will never use anything else. Beyond that there really isn't much of a reason to ever have burnable items in your inventory that you don't intend to use for fuel once you start automating things except maybe the bombs you can throw.
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dhitch89 Apr 28, 2024 @ 7:49am 
That's kind of the point; any time you do anything, you're using energy. Even at full energy when merely walking, it'll burn any materials put in there to keep you at max energy (or as close to such as possible, via the fuel regen rate).

While you can rely on the mech's natural regen rate, it's tiny without fuel and will take awhile even at the earliest early game, so it's just not practical. Therefore, the fuel chamber isn't something you turn off or adjust the intake rates - rather, you keep an eye on it semi-constantly, and find good/better energy sources as the game goes on. Sorry if that's not the answer you wanted
Last edited by dhitch89; Apr 28, 2024 @ 7:56am
nevryn Apr 28, 2024 @ 7:52am 
There is no ability short of the 'Bullet Time' mod to pause the game. If the game is running then Icarus is using fuel, even if it's standing still. It burns what's in the chamber from right to left.. basic precept use a better fuel source..
NocheLuz Apr 28, 2024 @ 9:00am 
Icarus has an internal Fuel generator of 80kw (+800kw if there is fuel). But using Replicator drain 300kw and walking about 150kw IIRC. As long as you stand still and not using the Replicator, your energy will slowly recover (about 80kw if no fuel is inserted). Also, just don't stand still over water. It is a great way to burn energy early game.

In the early game, if you want a reliable source of energy. Just mine some Coal. Icarus will mine the Coal veins very quickly compared to other types of materials. Also, each stack of Coal will last you quite a while before you need to refuel the chamber again.
The author of this thread has indicated that this post answers the original topic.
Nekogod Apr 28, 2024 @ 9:55am 
I think every reply here missed what the OP was actually asking.

He's talking about fuel being moved automatically from his inventory to the fuel chamber not about the fuel chamber itself using fuel.

There is a little arrow next to the fuel chamber that turns auto refilling on and off.

That said though auto refill will try and refill with the same fuel so if you always keep a bit in your inventory it will never use anything else. Beyond that there really isn't much of a reason to ever have burnable items in your inventory that you don't intend to use for fuel once you start automating things except maybe the bombs you can throw.
NocheLuz Apr 28, 2024 @ 11:02am 
Originally posted by Nekogod:
I think every reply here missed what the OP was actually asking.

He's talking about fuel being moved automatically from his inventory to the fuel chamber not about the fuel chamber itself using fuel.

There is a little arrow next to the fuel chamber that turns auto refilling on and off.

That said though auto refill will try and refill with the same fuel so if you always keep a bit in your inventory it will never use anything else. Beyond that there really isn't much of a reason to ever have burnable items in your inventory that you don't intend to use for fuel once you start automating things except maybe the bombs you can throw.

I never know that !!

Maybe it might help me with filling the fuel chamber with an Accumulator (Full).
emb3r Apr 28, 2024 @ 11:09am 
Originally posted by Nekogod:
I think every reply here missed what the OP was actually asking.

He's talking about fuel being moved automatically from his inventory to the fuel chamber not about the fuel chamber itself using fuel.

There is a little arrow next to the fuel chamber that turns auto refilling on and off.

That said though auto refill will try and refill with the same fuel so if you always keep a bit in your inventory it will never use anything else. Beyond that there really isn't much of a reason to ever have burnable items in your inventory that you don't intend to use for fuel once you start automating things except maybe the bombs you can throw.
Nice! A little tedious keeping the chamber full, thanks for this setting I'll turn it on :)
Nekogod Apr 28, 2024 @ 11:54am 
Originally posted by NocheLuz:
Originally posted by Nekogod:
I think every reply here missed what the OP was actually asking.

He's talking about fuel being moved automatically from his inventory to the fuel chamber not about the fuel chamber itself using fuel.

There is a little arrow next to the fuel chamber that turns auto refilling on and off.

That said though auto refill will try and refill with the same fuel so if you always keep a bit in your inventory it will never use anything else. Beyond that there really isn't much of a reason to ever have burnable items in your inventory that you don't intend to use for fuel once you start automating things except maybe the bombs you can throw.

I never know that !!

Maybe it might help me with filling the fuel chamber with an Accumulator (Full).

Accumulators are not great for fuel. There are really only about 8 fuels worth bothering with.

To start with, leaves and wood which should be replaced with coal asap. Coal is good for a little while then should be replaced with energetic graphite. This is good enough for flying around the starter system and will do until you get hydrogen fuel rods, then it's deuteron fuel rods then antimatter fuel rods and then finally the new strange annihilation rods.

Other fuels work but energetic graphite is super easy to make and coal is pretty plentiful on the starter planet then the fuel rods are so energy dense and have a such a big fuel chamber multiplier that nothing else even comes close. You could probably stop at proliferated deuteron fuel rods if you wanted, they're perfectly sufficient to the end game.
NocheLuz Apr 28, 2024 @ 12:35pm 
Originally posted by Nekogod:

Accumulators are not great for fuel. There are really only about 8 fuels worth bothering with.

Well, any other type of Fuels are using other materials to make them. While Accumulator you can just charge them with Electricity and it can be used again. But yes, it isn't good compared to other Fuels and the only upside is that you only need electricity and it can be reused forever.
nevryn Apr 28, 2024 @ 12:40pm 
DF energy 'what ever they're called' is better than Energetic Graphite, and if you're farming the DF they're plentiful and free. Okay for early flight and traversal between planets but won't hack it for warping.
Nekogod Apr 28, 2024 @ 1:39pm 
Originally posted by nevryn:
DF energy 'what ever they're called' is better than Energetic Graphite, and if you're farming the DF they're plentiful and free. Okay for early flight and traversal between planets but won't hack it for warping.
They also boost handcrafting speed. I don't tend to farm the DF until later though so I don't get much use out of them.
pemmons1 Apr 29, 2024 @ 5:11pm 
I've always been fanatical about recharging Icarus rather than using any fuel, if possible. But once white science is being produced, at the latest, his power storage is so huge that it takes a long time to recharge, and recent changes to the game have made it even more time-consuming. Charge rate tapers off rather than going full-tilt until full charge. I've also noticed that not every tower contributes equally to the charge. It depends on Icarus's distance from it. At this point in the game, a single anti-matter fuel rod goes a long way, so I'm probably going to just start burning a few and not worrying so much about recharging.
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Date Posted: Apr 28, 2024 @ 7:42am
Posts: 11