Dyson Sphere Program

Dyson Sphere Program

View Stats:
LtKillPuppy Mar 21, 2024 @ 2:52pm
Can't get rid of starting planet dark fog base
I've got 10 railgun turrents, and two explosion round turrets, at the edge of the dark fog base.

And I just can't drain the base. The matter level stays at 30k no matter how many of the drones I kill. The base is now level 7 and they are slowly overwhelming me, and I've gone about as far as I can go on red/blue matrix research.

What can I do now?
< >
Showing 1-14 of 14 comments
teron Mar 21, 2024 @ 3:04pm 
Easy way to destroy ground bases is to build a battery of missile turrets. Since they can use target information from signal towers to extend their range.
An example of this is if you have multiple planets around a gas giant, missile turrets can fire between planets when they are near.

Then do the two options of:
1) Drop a signal tower in range of the base and just missile nuke it to death
2) Set the missile turrets to attack upper air, which will destroy the relay above the ground base, which cuts off the bases source of power. It will eventually run out of power and stop being able to produce units. Note that this likely will cause the dark fog units to disperse and attack. Which on higher aggression levels could be a ring leaving their base in all directions.

Note that with option 2, you will annoy the space hive, who may then launch a space attack. So ideally before you do this you want some shield generators online to protect your stuff. Plus having a good amount of missile turrets, ammo for them and have researched some of the +% explosion damage techs.
Last edited by teron; Mar 21, 2024 @ 3:07pm
josmith7 Mar 21, 2024 @ 4:48pm 
As long as the base has power (provided by the orbital relay) it'll regenerated units very quickly (actual speed depends on base level and difficulty settings) -- and its core tap into the planet gives it unlimited material.

The only way to kill it without taking out the orbital relay first is to push forwards until its facilities are within weapons range -- units are produced by the outlying buildings around the core. Killing those buildings is what will choke off the never-ending stream of replacement units.


But if you hang back only killing the spawned units -- well that's how you'd farm a DF base for drops. But as you're finding killing so many units rapidly levels up the base. So don't hit a base with less than overwhelming firepower unless/until you're ready to contain it up to its level cap (30) so you can harvest its loot.
nevryn Mar 21, 2024 @ 6:03pm 
Go to JD Plays .. look up the 'Trident Method' tutorial for killing starter base on starter planets.
LtKillPuppy Mar 21, 2024 @ 6:59pm 
Thanks for the assistance. I just spammed like 20 rocket launcher turrets and that annihilated the base in just two volleys.

Currently I let them destroy it when the relay rebuilds it, but in the future I might go back to farming.
josmith7 Mar 21, 2024 @ 8:34pm 
Originally posted by LtKillPuppy:
Thanks for the assistance. I just spammed like 20 rocket launcher turrets and that annihilated the base in just two volleys.

Currently I let them destroy it when the relay rebuilds it, but in the future I might go back to farming.
If your defenses are killing the new base almost instantly eventually the relay will give up and fly away (I think it's running through its onboard material reserves and once they drop too low to place a new base core it'll abandon that site)

However you'll have plenty of opportunities later to farm another base if that should happen here.
Dealman Mar 24, 2024 @ 3:54pm 
I don't even see what the purpose of the other weapons are... Missiles, due to the signal towers are just better. Unlocked early, missiles are cheap and easy to make - and they can reach across the entire planet and even into space.

Dark Fog is cool and all but the weapon balance seems pretty out of whack.

Would also have been neat if they dropped something cool instead of just... magnets and stone bricks...

So far Dark Fog has just been a nuisance and frustration rather than something exciting.
Dashiell Mar 24, 2024 @ 4:13pm 
Originally posted by Dealman:
I don't even see what the purpose of the other weapons are...

Lasers are "free" so encircling DF base with them makes it a free items farm which is better than constant supplying of ammunition.
Dealman Mar 24, 2024 @ 4:24pm 
Originally posted by Dashiell:
Originally posted by Dealman:
I don't even see what the purpose of the other weapons are...

Lasers are "free" so encircling DF base with them makes it a free items farm which is better than constant supplying of ammunition.

Fair, but Laser is like the only exception. And what do they drop aside from magnets and stone bricks? Does it depend on the base level?

Farming them hardly seems like fun in a game like this, but to each their own :happy_creep:
nevryn Mar 24, 2024 @ 6:08pm 
Originally posted by Dealman:

Fair, but Laser is like the only exception. And what do they drop aside from magnets and stone bricks? Does it depend on the base level?

Farming them hardly seems like fun in a game like this, but to each their own :happy_creep:
Yes, the drops depend on the 'base level'. Enter combat mode, then select the DF drops icon in the lower RH corner. It tells you what drops you can get according to base level. It also allows you to turn off drops (globally across all DF bases) if you don't want them. Note that turning off a drop ***does not*** increase the rate of other drops. It just means that if it would have dropped that item it does not drop anything. Note also that the drop rates are nerfed in the Starting System.
Spiritfarer Mar 24, 2024 @ 6:50pm 
Originally posted by LtKillPuppy:
Thanks for the assistance. I just spammed like 20 rocket launcher turrets and that annihilated the base in just two volleys.

Currently I let them destroy it when the relay rebuilds it, but in the future I might go back to farming.
you also can throw combustible units from a far
NocheLuz Mar 24, 2024 @ 8:10pm 
I get rid of the Dark Fog on my starting planet with Icarus. The way I'm doing it is very simple. Make some missile ammo (I make about 50) and insert it into Icarus. Going into the nearest defense line but keep your distance, just enough to see the Dark Fog bases. Then press Z to enter Combat mode, change to weapon system to missile, and fire at Dark Fog bases. Missiles from Icarus do not have a range limit. As long as they can lock on the target, it'll fire. Keep firing and let your defenses kill the Dark Fog units that come to attack. It took me about 10 minutes to destroy all the bases.

On the second planet, I also use this method. But on the third planet, there are 7 Dark Fog bases so I used the Missile Turrets + Signal Tower method and killed them all in less than 5 minutes. I using like 50 Missile Turrets and only 2 Signal Towers to do this.
zombiemickey Mar 24, 2024 @ 8:42pm 
matter doesnt matter in DF bases,power is.:)
i think the best way to deal with base is to destroy the "rails"(dunno whats in english, im using chinese subtitle)connecting defense tower with the main DF base building with explosives to cut off power supply, all df buildings have idle power usage, so then u just need to bite your time and wait for shut down(works for producing buildings too i think)
josmith7 Mar 25, 2024 @ 7:43pm 
Originally posted by nevryn:
Yes, the drops depend on the 'base level'. Enter combat mode, then select the DF drops icon in the lower RH corner. It tells you what drops you can get according to base level.
Minor spoiler ---


There are also several "secret" dark fog item drops which aren't initially listed in that DF drop table (they only show up after you actually collect some of that item). Which requires killing units from an appropriately leveled up base
RasTaban May 6, 2024 @ 12:08pm 
Idk if this was added later, but you can use the combustible fuel item you get from 3 coal, just get 100 of them and use them manually ive used this to obliterate DF bases in like 10 - 15 sec for the cost of perhaps 200 to 300 coal
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Mar 21, 2024 @ 2:52pm
Posts: 14