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Make it 30-40 and use signal towers (all turrets on the planet can fire into signal tower coverage).
And combat drones are useless until late game, IMO.
[Edit: Laser turrets don't have to waste any (limited) resources. build, expand and remove the parts you do not need. Plug the hole for more energy or space to build. The difficulty/balance for now is, how much time do you want to invest in create a bubble or try to remove the DF completely]
Planetary bases have unlimited material, from their core mine, and the relay station overhead feeds them unlimited power. So you need to hit them with enough missiles (or whatever) to kill them faster than they can respawn. (Once you unlock signal towers throwing one of them up in range of the base will let every missile turret on your planet engage it simultaneously - which really helps get the firepower density needed to eliminate it)
If you have enough laser or gauss turrets nearby to handle the wave of enemies you could try adjusting your missile turrets to give highest priority to ground targets; that'll let them focus on killing the enemy buildings and leave the unending swarm of spawned fliers to your other defenses.
And finally, though I don't suggest this as early on as you are, if you target and destroy the relay station hovering over the base that cuts off its power. After about 90 seconds or so it exhausts its stored energy and its laser turrets and units manufacturing shut down -- so it can't regrow or respawn. Which is awesome -- but the reason I don't suggest doing that early is that it aggros the space hive and causes it to sent ships to lase your planet -- and you won't have defenses against those yet. (But once you do have those defenses killing relay stations is a great way to make killing a base easier and also kill the ships the space hive sends to punish you)
As for killing a space hive, at least initially, the key is to first kill all the bases in the system. That will deny it materials; so if you can keep it from building new bases eventually your space force (corvette & destroyer) attacks will run it out of defenders and you can finally kill it. But for the first hive you'll probably use up hundreds of your ships, possibly in multiple assaults, to wear it down to the point it is defeated.
This causes the base (and, at a slower rate, all Dark Fog in your game) to gain XP and level up. As it levels up more and more of the loot table[dsp-wiki.com] to become available to be dropped.
This loot can provide resources that aren't available on your home planet, a few that are only available from killing dark fog, or items that otherwise require large factories to produce at any reasonable rate.
But yeah, I'd wait and farm later in the game on some other world - unless you really need a resource (like titanium or silicon) and can't secure enough of another world yet to mine it there.