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This is something to come back around to on the polish stages when preparing to leave EA; when they're done adding full-on game systems. Can brush up the script all at once as a packaged project at that point.
They're a small team from China, making a game. If the English is rough during EARLY ACCESS, but the game-play is being improved, it's not a big deal.
I'm sure eventually it will be a priority.
But also, with the publisher being Gamera Games and after playing other games they published, I'm not confident they actually put much effort into proper localization. They're pretty much a "yellow flag" publisher for me, where a game they publish needs to have really good reviews before I consider buying it.
Isn't this literally what Early Access is for? The English doesn't bother me at all, in fact I find it quite charming, but this is feedback about something the devs likely wouldn't have noticed on their own.
its working as intended, just like 90% of the worlds instruction manuals
The current state of the translations is absolutely intelligible by anyone with a shred of intelligence...
It's worse than you think, not only are Chinese translations most often poor, even unintelligible - the fonts chosen are typically not great either. Sometimes even difficult to read. English-language gamers are lucky to be able to play pretty much anything and understand it properly.
That being said, with the Dark Fog update, I am quite enjoying the new defensive weapon emplacement that yells profanities at all of our enemies... :-p