Dyson Sphere Program

Dyson Sphere Program

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ihleslie Dec 28, 2023 @ 4:26pm
Traveling to first planet question.
I'm pretty new to Dyson Sphere, but I'm about to go to another planet for titanium. The screenshot shows some gray orbiting stations and brown transport ships at the planet I plan to go to. Are these Dark Fog related or something else? How worried should I be?

https://steamcommunity.com/sharedfiles/filedetails/?id=3125331283
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Showing 1-14 of 14 comments
TyCobb Dec 28, 2023 @ 4:36pm 
Those are the same bases you had on your starting planet. You'll want to take them out so you're not constantly fighting them, but that planet will end up being your new home. You'll want to head out there with pretty much everything you need to jump start your new base of operations.

I don't know what your defense looks like on your starter planet, but you'll want to periodically keep checking the system view for those on your starter planet. Once you kick them off this planet, they'll either head to the 3rd planet or your starter planet. After a few times defending, they'll probably leave you alone for many many hours and end up on the 3rd planet. But I think this also depends on how much space you have used on your planets. I went 20 hours before they showed back up on my 2nd planet and going on 30 from seeing them on my starter.
ihleslie Dec 28, 2023 @ 4:44pm 
@TyCobb, I guess that answers my question. I haven't "taken out" the Dark Fog base on my starting planet, just fought them when they attacked. Not too hard but there was only one. This new planet has multiple bases. I'll be sure to save before leaving :steammocking:
TyCobb Dec 28, 2023 @ 4:53pm 
Fear not. They'll be easy to take out. They are probably level 0. Blueprint 4 turrets with a storage box in the center and run a conveyor belt (I prefer putting the box on a splitter so I don't have to use sorters). Tack in a couple of power poles.

Drag 15 or so wind turbines and drop your blueprint down. Put ammo in the box. Once built, do the same, but a little bit closer. Just keep walking closer and closer. Eventually you'll need to dismantle the back line, but you'll eventually get close enough that the front line will be able to hit the entire base and the back line will help take out the units as they charge.

It's actually really easy once you do it once. Just have to make sure not dump all your ammo in a single box. lol
ulzgoroth Dec 28, 2023 @ 4:58pm 
Or just go there and place your necessary mining facilities along with defenses. That works fine too.
TyCobb Dec 28, 2023 @ 5:04pm 
Originally posted by ulzgoroth:
Or just go there and place your necessary mining facilities along with defenses. That works fine too.

Eh, that just makes them level up and you have to keep maintaining the ammo supply because at that point you don't even have planetary logistics. Better to just assert your dominance and kick their asses out. Unless it only has 100k of a primary resource that isn't coal, there's no reason not to just move to the 100% construction area planet when able to.
Last edited by TyCobb; Dec 28, 2023 @ 5:05pm
ulzgoroth Dec 28, 2023 @ 6:46pm 
Originally posted by TyCobb:
Originally posted by ulzgoroth:
Or just go there and place your necessary mining facilities along with defenses. That works fine too.

Eh, that just makes them level up and you have to keep maintaining the ammo supply because at that point you don't even have planetary logistics. Better to just assert your dominance and kick their asses out. Unless it only has 100k of a primary resource that isn't coal, there's no reason not to just move to the 100% construction area planet when able to.
"Keep maintaining the ammo supply"? You mean set up a single assembler and a belt network? Yeah, you will have to do that, but I'm not sure why you're worried about it.

Before you'd need more than that you can certainly have lasers to make that even more effortless...

Mine has zero oil and very little coal, which seems to me like a prohibitive limit on moving my whole economy there. Oil is pretty foundational, and not very portable. I just produce silicon and titanium products, plus gun turret ammo.
TyCobb Dec 28, 2023 @ 7:41pm 
Originally posted by ulzgoroth:
Originally posted by TyCobb:

Eh, that just makes them level up and you have to keep maintaining the ammo supply because at that point you don't even have planetary logistics. Better to just assert your dominance and kick their asses out. Unless it only has 100k of a primary resource that isn't coal, there's no reason not to just move to the 100% construction area planet when able to.
"Keep maintaining the ammo supply"? You mean set up a single assembler and a belt network? Yeah, you will have to do that, but I'm not sure why you're worried about it.

Before you'd need more than that you can certainly have lasers to make that even more effortless...

Mine has zero oil and very little coal, which seems to me like a prohibitive limit on moving my whole economy there. Oil is pretty foundational, and not very portable. I just produce silicon and titanium products, plus gun turret ammo.

To each his own. I do just enough on the starting planet to get myself off of it. The only thing it becomes is an oil refinery and coal mine. If you already built a massive base and a full blown mall, sure I can understand wanting to stay. If you haven't there's no need unless you just like the aesthetic.

After my first playthrough, I've always treated the starter planet like an actual starter planet. Get enough built to leave home and finally start the game by building my true base of operations. Also not really fond of just making thousands of foundations so I can spend 10 seconds paving a planet :WH3_greasus_rofl:
ulzgoroth Dec 28, 2023 @ 8:49pm 
Oil doesn't refine into dense resources, it refines into stuff like hydrogen which you need many hundreds of with a stack depth of 20.

I can't imagine what you're hauling from your oil refinery planet to your real base. Like, red tech cubes are basically made of oil (though you can use some coal to help if you've got it.)
TyCobb Dec 28, 2023 @ 9:44pm 
Originally posted by ulzgoroth:
Oil doesn't refine into dense resources, it refines into stuff like hydrogen which you need many hundreds of with a stack depth of 20.

I can't imagine what you're hauling from your oil refinery planet to your real base. Like, red tech cubes are basically made of oil (though you can use some coal to help if you've got it.)

Have you never used an ILS?
Last edited by TyCobb; Dec 28, 2023 @ 9:44pm
cswiger Dec 28, 2023 @ 10:33pm 
Originally posted by ulzgoroth:
I can't imagine what you're hauling from your oil refinery planet to your real base. Like, red tech cubes are basically made of oil (though you can use some coal to help if you've got it.)
There's red, but you can only get plastic from oil as well. So that's purple and yellow cubes also, until you get an alternate source of organic crystals.

Sure, you can ship anything to anywhere if you are willing to build more ILSes, spend the warpers, and keep up with the power demands. Better to take advantage of local resources as far as possible, and ship only a shortfall of higher level goods as needed rather than simply shuffling raw ore or low-level intermediates around. You can make circuit boards or coils anyplace you need them, pretty much.
ulzgoroth Dec 29, 2023 @ 9:00am 
Originally posted by TyCobb:
Originally posted by ulzgoroth:
Oil doesn't refine into dense resources, it refines into stuff like hydrogen which you need many hundreds of with a stack depth of 20.

I can't imagine what you're hauling from your oil refinery planet to your real base. Like, red tech cubes are basically made of oil (though you can use some coal to help if you've got it.)

Have you never used an ILS?
You were explicitly talking about before you have even planetary logistics. (See post #5)

After you have "interstellar" (interplanetary) logistics, sure, you can move anything anywhere if you're willing to run enough transporters.
Last edited by ulzgoroth; Dec 29, 2023 @ 9:00am
TyCobb Dec 29, 2023 @ 12:38pm 
Originally posted by ulzgoroth:
Originally posted by TyCobb:

Have you never used an ILS?
You were explicitly talking about before you have even planetary logistics. (See post #5)

After you have "interstellar" (interplanetary) logistics, sure, you can move anything anywhere if you're willing to run enough transporters.

Oh, yea, I can see the confusion then. I just get Blue/Red/Yellow science up and running. Yellow is based on a storage box for Titanium at that point. If I see I have fire ice on the planet, I don't bother with graphene. Now I start to build my home on the other planet. You only need 800 sulfur to kick off interplanetary shipping (640 for the 2 ILS, 80 for the 2 rockets, 80 for 1 ship).

Either way, we're making trips between planets before we build the ILS. When I run back to feed my yellow science Titanium, I grab a bunch of sulfur and/or graphene and fly back. I only need the bare minimum to build 2 ILS'. Everything becomes automated once I slap them down.
ihleslie Dec 29, 2023 @ 3:13pm 
OP here with an update. I took out my first base! I needed a few tries but it was still satisfying to destroy it. Now I have geothermal power.
TyCobb Dec 29, 2023 @ 8:27pm 
Originally posted by ihleslie:
OP here with an update. I took out my first base! I needed a few tries but it was still satisfying to destroy it. Now I have geothermal power.

Hell yea! Good job.
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Date Posted: Dec 28, 2023 @ 4:26pm
Posts: 14