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It also has a feature that is kinda hidden in its UI on the bottom once you get it. You can turn its produciton up to 300% at the cost of a lot more power use.
Dont forget that the photon miners have a docking station for logistic drones, so you dont even really need belts when you just want to mine a planet's resources - just a few ILS stations, Logistics Drones, and enough Photon Miners for every resource node on a world.
It's so perfect because it can cover an entire mining patch and drones can access its storage and transfer it to a logistics station. After learning drones can access it, I started plopping one logistics station on a planet and scatter advanced miners all over and let the drones bring all the resources to the logistics station to then transfer it to my central smelting planet. It made expanding mining operations significantly easier and I no longer had to constantly pick up smelters and move them around. All I had to do was plop the logistics station and more advanced miners.
Technically green is late game i guess but it doesn't require a lot and its fairly easy to set up a small production fairly early on.
I don't think it really matters too much. Yes they are very late in the tech tree but unless you are going nuts trying to colonize 10 systems before you even get you first actual Dyson Sphere. The extra effort to set up a simple mining setup belted to a transport station is not going to take much more of your time. And again is space REALLY an issue at this stage of the game?
Factorio is going to get a vastly improved mining building at mid game for the expansion but that is because the whole gameplay loop is being changed to REAAAALY encourage massive factories on multiple planets. In DSP it is more there because at that point in the game you have set up more than your fair share of mining setups and just want to automate it a bit.