Dyson Sphere Program

Dyson Sphere Program

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mazrados Nov 14, 2023 @ 8:19am
Mission complete tech is too cheap
I mean, what's the point of researching upgrades with white cubes if all are more or the same expensive?
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Showing 1-15 of 23 comments
AsianBackFrip Nov 14, 2023 @ 12:34pm 
I think its because its early access and they are still working on whatever the *true* end game will be so for now it's just "eh, 4000 white cubes and we'll say you beat it for now"
dhitch89 Nov 14, 2023 @ 2:15pm 
Well, DSP is mainly a sandbox automation game. They did make an approachable end goal for everyone, but like most sandbox games it's not the actual, physical end of the game.

While still an EA title where they can adjust our end goals, and all that stuff, it's more like the the start of the endgame. Which can last however long the player wants it to last, whether that's ended immediately after you reach said endgame goal, or ended after your game time became 100x longer (or anything in-between).
mazrados Nov 14, 2023 @ 3:38pm 
It's early access? Didn't realize that.
Often released games are in much worse shape.

I guess I'll assume for that I need to research all other techs first. And build dyson sphere.
It's about dyson sphere this game after all.
¤ OpN ¤ Nov 14, 2023 @ 3:38pm 
whats wrong with the white cubes now? in sandbox mode they are perfectly fine and gives you something to work towards in end game. Not only that the upgrades over time help out huge to get from planet to planet with speed battery and storage. Im missing the problem.
mazrados Nov 14, 2023 @ 3:49pm 
@Opn

I made my point perfectly clear. Read again ;)
josmith7 Nov 14, 2023 @ 4:32pm 
Originally posted by mazrados:
It's early access? Didn't realize that.
Often released games are in much worse shape.

I guess I'll assume for that I need to research all other techs first. And build dyson sphere.
It's about dyson sphere this game after all.
Just be aware the most of the white tech upgrade research is infinite.
Researching level n just unlocks level n+1 for some additional white research cubes.

The exceptions are:
* Drone Engine - caps out at level 24
* Drive Engine - caps out at level 100
* Logistics Carrier Capacity - caps out at level 13
* Logistic Station Integrated Logistics - caps out at level 3

So you can't actually finish researching all other techs...
mazrados Nov 14, 2023 @ 4:54pm 
Yes, in this case it can't be done.
So only dyson sphere is for now.
Techsuport Nov 15, 2023 @ 1:19am 
i thought you could build up metadata, or whatever its called, so you can have some points to rush researches on a next playthrough, so cant we buildup some research stuff for when combat comes out an that new game
DrLamp Nov 15, 2023 @ 5:20pm 
Originally posted by mazrados:
It's early access? Didn't realize that.
Often released games are in much worse shape.

I guess I'll assume for that I need to research all other techs first. And build dyson sphere.
It's about dyson sphere this game after all.

Yeah, it surprised pretty much everyone that a small team of 5 guys put together a game and on it's INITIAL release into early access and it was in better shape than MANY games are at full release.
Opticalx Nov 15, 2023 @ 8:29pm 
Originally posted by mazrados:
Yes, in this case it can't be done.
So only dyson sphere is for now.

Don't look for an end, Look for what you can build. Create some dope factories and worlds for your industrial needs :D
mazrados Nov 16, 2023 @ 5:19am 
This is more or less what I do. But it's there, this tech and it's irritating that it does not make sense :)
Brocki Nov 16, 2023 @ 6:32am 
Originally posted by mazrados:
This is more or less what I do. But it's there, this tech and it's irritating that it does not make sense :)

The mission complete tech is the trigger for several achievements. So it has it's use.

It also marks the end of the story/tutorial, whatever you want to call it.

And personally I use the achievements to give me something to do in this game. I'm bad at setting goals for myself, so without them I would have stopped playing after the first time researching this mission complete tech.
mazrados Nov 16, 2023 @ 9:32am 
It makes no sense it's so cheap. This is irritating, not that it exists at all.
I mean it was, until I was told it's early access. I'm very forgiving for honest people.
Sephimaru Nov 16, 2023 @ 11:06am 
All that Mission Complete does, is unlock the infinite researches. And then you'll dump literally millions of science-cubes into those. So what would be gained by making Mission Complete a little bit more expensive?
Marakith Nov 16, 2023 @ 11:45am 
It's a little disappointing something cool doesn't happen when you complete a game... but in the case of DSP Mission Complete is more of a goal to reach than the end of the game,
Beyond that there is still more than enough to do in the game and plenty of areas to expand, unlocking new stars, infinite tech as already mentioned, setting up trade routes between remote planets on remote stars, exploring both the black hole and and the neutron star, mass blueprinting, and generally automating everything into a perfectly oiled machine that no longer depends on the resources of a single planet to keep production going smoothly.
The rankings for power production of player systems in the milky way could be a true endgame goal for some and is a wonderful feature that I expect many overlook - try to be the biggest and best or just reach a target, I set myself a target of 1TW on one playthrough and achieved it. (roll mousewheel all the way out on starmap view for milky way). progressing from watts to megawatts to gigawatts, and then terawatts of power.. still to be dwarfed by those few players out there that have production in terms of petawatts.
Then there are tons and tons of achievements to find, some are easy, some are not but still add to the fun of the game and make the game still have playability way beyond "mission complete".
and of course, it's still early access, combat to come, and I expect more after :)
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Date Posted: Nov 14, 2023 @ 8:19am
Posts: 23