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I suppose the devs would have to program a routine to allow the ownership to flip from one building to the other.
I typically dismiss the "it's too hard" argument as a red herring. Rather, I take the position that the devs are smart folks; they could figure it out if the community asked for it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2962215384
So, it's not impossible to switch directions. It is a bit more complicated than belt swapping though. If added it'll most likely be around the time we get splitters to drop and connect directly on top of belts. It's a matter of programming a script to remove the old direction and automatically place the new direction while reliably remaking all the appropriate connections.
I think that's why we don't splitters placing down on top of belts. It requires deleting the old belts, placing the splitter, and then reconnecting the belts
Personally I don't see the need for the sorter direction swaps so I'm kind of meh on the idea. It can save you a few mouse clicks and a keyboard press if and only if you screwed up your sorter placement in the first place and in just the right way that reversing it would be useful. I feel the same about the belt direction swap, just not something I see myself using.
I find it more noticeable and a lot more mouse-clickety when dealing with premade blueprints with 8-10 factories setup to produce an item, each having 6+ sorters and deciding you'd like to change a belt loop from an input to an output. Belt direction swap would be a huge PITA if it were not a thing.
Oddly I do end up using the belt direction flip much more than I thought I would.
But it's usually when I'm about to be tearing a section of factory down and want to limit the amount of inventory overflow I'll have to deal with (but don't want to just mass delete said overflow because I want to recover the destroyed buildings; it's only the other items I'd be willing to nuke). Flipping the supply belts' direction moves things back into the ILS/PLS and helps the factory quickly finish burning through its cached supplies, and empty out as much as possible before the mass delete tool sweeps through it :D