Dyson Sphere Program

Dyson Sphere Program

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RCTFORME Sep 29, 2022 @ 12:19pm
Logistic Bots not working. Mod-related or user error?
Let me preface this post by saying that I use the Thunder store mod manager to mod the game, so it's a very real possibility that my issue may be caused by one of the mods.

Having said that, I'm having an issue where upon placing a logistic unit and filling it with logistic Bots, the logistic Bots are not delivering the product to the logistic portion of my inventory. I presume I'm setting it up right, because I have selected the item and set a minimum amount, but it is still not delivering. Upon further inspection, I've noticed that the logistic Bots have a carry capacity of 0, and the maximum velocity of 0. Has anyone else experienced this issue, and has anyone else found a fix?
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Showing 1-4 of 4 comments
Rekal Sep 29, 2022 @ 12:30pm 
Most likely a mod issue. The update messed up lots of mods. Make a normal save - or if you have a save from before the update when the mods were working hang onto that - so the continue and autosaves don't erase your game. Then exit the game and start it without the mods. Create a new sandbox game and check the logistics distributor and bot there. If the numbers are good, then it clearly points to the mods needing to be updated...which means chill for a week or two until the mods get updated.
ナオヤ Sep 30, 2022 @ 9:30am 
At no point should bots have 0 max speed or capacity, I also had no issue using them in a save started before the patch.

This means that either you stumbled upon a bug or what's much more likely - some mod (or maybe even mod manager/unlocker since it's kinda a mod in itself) broke the new stuff.

You could try using dev console to unlock upgrades for bots and see if that band-aids the issue for you.
Unstator Oct 6, 2022 @ 4:26pm 
works fine and I dont use mods, so its a mod issue
Cannibul Oct 16, 2022 @ 5:07pm 
It's an issue with GalacticScale.

Fix Logistic Bot Speed. For games created on 2.8.0 a button is added under Settings/GalacticScale/Debug that should fix the issue.

That's from the patch notes.

But to get it to work you need to apply the fix THEN place the logistics stuff.
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Showing 1-4 of 4 comments
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Date Posted: Sep 29, 2022 @ 12:19pm
Posts: 4