Dyson Sphere Program

Dyson Sphere Program

View Stats:
Game / FPS "Stuttering"
During the early access to the game, I not once encountered any FPS or game stuttering issues, even mid to late game when my planetary factories were covering upwards of 4/5 the planet, creating the rings, and the sphere, or having multiple networks of transport ships across the cluster. Throughout all of that, the least FPS-oriented 'issue' I ever encountered was a drop from a steady 60FPS to about 45-50FPS when in heavy-traffic zones of my factory, but that was rare, and it never, ever caused my game pause by half a frame or two and trigger any warning.

After beating the game entirely, and doing just about everything allowed, I took a break from DSP for a little bit, but I've recently returned, and upon doing so, even early game I'm getting a brief warning symbol in the top left of my screen while running the game saying there's lag of some kind, and when it does appear, my game freezes by what appears to be a quarter, possibly a half a frame or two, before the warning disappears and it keeps going.

PC Spects
> 1080 Nivida GPU, i7 CPU, 16GB of RAM, Windows 10 OS

All drivers are up to date, and I have done the following to troubleshoot:
> Game is installed in a directory for Steam on a SATA III SSD independent from my PC's OS 970 EVO NVME M.2 drive.
> Checked all GPU drivers are updated (updated as of December 21st, 2021)
> Ran a quick cache validation on the game in Steam (everything validated)
> Ran through a series of PC-side optimizations to cut down on background applications, hardware accelerations, and other such 'clean up' options to " 'fix game stuttering on Windows 10' "
> Restarted the PC and re-ran the game and the warning still appears
> Adjusted in-game settings to allow for smoother gameplay

All the above has not fixed it. I managed to get a shadowplay recording of what the warning is:
"FPS 23/55
Lag 108.1ms"

I am not sure what further to do about the game running sub-par, despite earlier versions of the game having run flawlessly before. Since playing the earlier version and now, I haven't done much to my PC, or changed anything significantly to case issues with gameplay. This is not the only game that's having this issue, so I'm just seeing if anyone else has encountered this with DSP, and know of a more aggressive and direct fix.
Thanks for any input in advance.
< >
Showing 1-10 of 10 comments
margalus Jan 14, 2022 @ 6:18am 
At the top of Steam click on "Help" and then "System Information" copy and paste all of the resulting text here, it's more informative.
Nekogod Jan 14, 2022 @ 7:43am 
You can press shift+F12 to put that FPS counter up permanently which may help you narrow down what's causing the issue.
fox Jan 14, 2022 @ 8:38am 
Not sure if it's related or not, but I've put ~150 hours into this game over the last couple weeks (amazing/sad). Just this morning I logged in to play. Started a new game, and right out of the gate it's laggy/choppy. No system changes (that I'm aware of), but I also don't see any game updates. Thought I'd mention it just in case it's helpful.
Last edited by fox; Jan 14, 2022 @ 8:38am
margalus Jan 14, 2022 @ 9:16am 
Originally posted by fox:
Not sure if it's related or not, but I've put ~150 hours into this game over the last couple weeks (amazing/sad). Just this morning I logged in to play. Started a new game, and right out of the gate it's laggy/choppy. No system changes (that I'm aware of), but I also don't see any game updates. Thought I'd mention it just in case it's helpful.

Reboot your computer, verify your game.
Xilo The Odd Jan 14, 2022 @ 12:00pm 
so, depending on how the dyson spheres are built thy can be more intensive than others causing more performance hit. if its fewer nodes and more solar panels on a very big setup, its gonna hurt no matter where you are in the system. so to avoid the performance hit its better to use as many nodes as possible. its also best to build these in systems you dont plan to ever visit again.

worlds covered in factories will compound this issue, so its best once you have factorization setup on a world, have any and all products setup to export off world to where it needs to go and never return once again.
DarthMalak Jan 15, 2022 @ 12:55am 
The game seems still pretty badly optimized... With no graphics options to mention.. But I'm sure at some point they will improve on this (I hope)
The Raging Viking Jan 15, 2022 @ 1:06am 
Originally posted by margalus:
At the top of Steam click on "Help" and then "System Information" copy and paste all of the resulting text here, it's more informative.

The information I provided should suffice. I shouldn't need to provide a literal copy/paste 'snapshot' of my whole PC inside and out for what should likely be something others have already been troubled with? I'm not sure what that snapshot could provide beyond what I've already said while looking at it myself other than a deeper dive into (seemingly) irrelevant specs.
The Raging Viking Jan 15, 2022 @ 1:09am 
Originally posted by Nekogod:
You can press shift+F12 to put that FPS counter up permanently which may help you narrow down what's causing the issue.

I appreciate that. I left it up and noticed that my game FPS (right side of the ticker) will hold steady at 59-60FPS, my actual FPS (left side) will jump from 60-61FPS...but when the "freeze" or "lag" warning appears, it goes from 60/60 to 71/59, and the "lag" warning will display a XXX.X ms warning which also changes from time to time. I left the Performance Test page in the stats panel up as well and noticed that the warnings are timed with a spike in my CPU Real-Time meter.
The Raging Viking Jan 15, 2022 @ 1:11am 
Originally posted by Xilo The Odd:
so, depending on how the dyson spheres are built thy can be more intensive than others causing more performance hit. if its fewer nodes and more solar panels on a very big setup, its gonna hurt no matter where you are in the system. so to avoid the performance hit its better to use as many nodes as possible. its also best to build these in systems you dont plan to ever visit again.

worlds covered in factories will compound this issue, so its best once you have factorization setup on a world, have any and all products setup to export off world to where it needs to go and never return once again.

Which is odd to me because my first world had a planet nearly wholly covered in factories, had a dozen systems being used for their resource(s), and my sphere was pretty standard overall, and it never had too many issues. But this new game save I'm barely into the Oil 'age' of tech (early-mid to mid-mid, yellow science tech part of the tree), and with barely any factories set up, and I'm getting large CPU spikes and other issues with it (outlined above in other and the original post(s) of mine).
josmith7 Jan 15, 2022 @ 4:27am 
Originally posted by The Raging Viking:
Originally posted by Nekogod:
You can press shift+F12 to put that FPS counter up permanently which may help you narrow down what's causing the issue.

I appreciate that. I left it up and noticed that my game FPS (right side of the ticker) will hold steady at 59-60FPS, my actual FPS (left side) will jump from 60-61FPS...but when the "freeze" or "lag" warning appears, it goes from 60/60 to 71/59, and the "lag" warning will display a XXX.X ms warning which also changes from time to time. I left the Performance Test page in the stats panel up as well and noticed that the warnings are timed with a spike in my CPU Real-Time meter.
For what little it's worth I tend to only see that lag indicator pop up when I make a major change in view. (Like I look in on a distant and very busy system it'll freeze up and lag for a bit as it loads everything in. And again when I snap back to the mech view in the very busy system I'm standing in I'll get that lag again (apparently from loading).

I can't remember seeing the lag message pop up when I'm must waking around -- no even when I'm in my catastrophic performance system (a 2.5 luminosity blue giant with a 10 shell fully filled Dyson sphere. Performance is below 1 FPS; so the FPS indicator text is automatically shown; but the extra line about lag isn't except which switching viewpoint in or out of that system.)
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jan 14, 2022 @ 5:48am
Posts: 10