Dyson Sphere Program

Dyson Sphere Program

View Stats:
Lord_Necron Jan 21, 2022 @ 6:36am
SPRAY YOUR RESEARCH CUBES ITS AWESOME !!!
guys sprays your cubes gives extra hash/per second with out consuming more cubes, i was doing 60 a sec for a lab then sprayed with mark 3 spray and it went to 75 a sec.
< >
Showing 1-15 of 16 comments
TropicalBubble Jan 21, 2022 @ 6:37am 
Woooohoo!
josmith7 Jan 21, 2022 @ 7:01am 
Hmm - off to adjust my research park layout!!
LorDC Jan 21, 2022 @ 7:14am 
Hmm... that's kinda strange. Are you sure that it does not consume more cubes? It's can be hard to notice that consumption has gone up.
Like, how does this even work? Research prices are set in cubes, not in hashes.
Also, research speed upgrade that increases hash rate does increase cube consumption.
LorDC Jan 21, 2022 @ 7:24am 
Nevermind, it's definitely true! Just measured with a stopwatch, and cube consumption stayed the same, while hash rate has gone up. Free research, yay!
!?! Jan 21, 2022 @ 9:22am 
Splatter your goop everywhere for maximum satisfaction.
Xilo The Odd Jan 21, 2022 @ 10:04am 
but, can you spray goop on your products for making goop? and if you start at the beginning of the line to MK.III goop how much extra goop can you make per production process?
Nekogod Jan 21, 2022 @ 5:18pm 
Originally posted by Xilo The Odd:
but, can you spray goop on your products for making goop? and if you start at the beginning of the line to MK.III goop how much extra goop can you make per production process?
Yes you can!

But because the higher MK goop uses the lower one directly at best you can get 25% more MK1, 56% more Mk2 and 95% more blue.

For the other materials it allows you to use less.

For example MK2 goop usually needs 2 coal -> 1 graphite -> 1 diamond, if you were to spray the coal then the graphite you would make 56% more diamond, but as you're only getting 25% more MK1 it's pointless. Instead what you can do is use less coal to get to the same amount of diamond.

The maths is easier at scale so for 15 MK2 per second you'd need 30 coal -> 15 graphite -> 15 diamonds, however if you spray both the coal and the graphite you only need 19.2 coal to make 15 diamond. If you're spraying the MK1 goop and the coal going into it then you'd need 18.75 diamonds to use the extra MK1 which would require 24 coal.

Tbh though it's so cheap to make even the MK3 just a bit of graphene and titanium that a materials saving is hardly worth the effort.
kris44dad Jan 21, 2022 @ 5:29pm 
Oh man. My designs for cube production will all have to be re-done. Another day, shot to heck. LOL
83athom Jan 21, 2022 @ 5:47pm 
Designs don't really have to be rebuilt, the sprayers are an inline "building" and you can spray at basically any point in the production process. The only 'difficulty' will be in keeping the sprayers feed with goop.

What I'm more interested in, and haven't yet gotten to in the few hours of the new update I have played, is how the sprayers interact with stacked items and how much you can really squeeze onto one belt. Or if you can stack different items onto each other so one stack of items can contain multiple things, similar to how belts work in Factorio.
Veny Jan 21, 2022 @ 6:08pm 
Btw how do i feed the proliferator? Like other factories using belt or sorter?
Nekogod Jan 21, 2022 @ 6:11pm 
Originally posted by Veny:
Btw how do i feed the proliferator? Like other factories using belt or sorter?
It uses a raised belt, it's a bit tricky to get it to connect if there is already a belt running through it as it likes to snap, holding shift can help.
Cheet4h Jan 21, 2022 @ 6:14pm 
Originally posted by 83athom:
Designs don't really have to be rebuilt, the sprayers are an inline "building" and you can spray at basically any point in the production process. The only 'difficulty' will be in keeping the sprayers feed with goop.

Eh, I have plenty of designs that are pretty compact, or just feed from one factory into another. They're just factories in a grid-pattern with the occasional extra material belted between them.
If I want to make use of the sprayer, those have to be completely redesigned.
Cheet4h Jan 21, 2022 @ 6:15pm 
Originally posted by Nekogod:
Originally posted by Veny:
Btw how do i feed the proliferator? Like other factories using belt or sorter?
It uses a raised belt, it's a bit tricky to get it to connect if there is already a belt running through it as it likes to snap, holding shift can help.
Holding shift, and aiming behind the proliferator, not exactly on it. You can just deconstruct the extra belts later.
Nova Jan 21, 2022 @ 7:24pm 
Also don't forget to spray your goop with goop before you use it for anything else xD (not MK1 tho but MK2 and up)
Last edited by Nova; Jan 21, 2022 @ 7:24pm
josmith7 Jan 22, 2022 @ 10:34pm 
Originally posted by 83athom:
Designs don't really have to be rebuilt, the sprayers are an inline "building" and you can spray at basically any point in the production process. The only 'difficulty' will be in keeping the sprayers feed with goop.

What I'm more interested in, and haven't yet gotten to in the few hours of the new update I have played, is how the sprayers interact with stacked items and how much you can really squeeze onto one belt. Or if you can stack different items onto each other so one stack of items can contain multiple things, similar to how belts work in Factorio.
I didn't actually have room to inline the sprayers in my old design.

But the bigger impact was the ILS automatically outputting 4 stacked cubes -- that caused my overflow mechanism to trip and start shunting white matrix cubes into storage. Quick fix was to dial it back to override the default from the new research and force it back to 1x output.
But when I went and made room for the sprayers I also rearranged things so instead of using multiple 1800 output bets to feed rows of labs I now feed up to 4 rows with my 4 stacked (7200/min) belt.


The slowest change though has been adding sprayers to the cube manufacturing lines. Again I'm having to reroute belts to provide a spot I can install the sprayers.
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Jan 21, 2022 @ 6:36am
Posts: 16