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Someone already mentioned it but i steer my aiming my mouse cursor at the planet and hit W until my mecha is aligned and heading towards that point. Also dont accelerate until you have zero fuel left. Save at least 1/4 to 1/3 for deceleration. As you upgrade your mech more and more you can adjust the amount of deceleration fuel you need to suit your mecha's upgraded speed and recharge rate. But for your very first space flight to a faraway planet, aim towards it like i mentioned above and just accelerate until you have 1/4 to 1/3 tank of fuel remaining. Start your deceleration at around 0.25 au on your first trip out. As you get more experience flying you can start your decel at a much closer range.
Also, hard crashing into a planet at 2000 m/s does no damage so I let it happen, easier than trying to manage a gentle landing. :) Maybe someday they will patch in cratering and having to repair your mecha and I will have to learn how to fly properly. :) :) :)
Smashing right into the ground. Works even in warp speed
Always save BEFORE jumping off planet.
Carry a full load of fuel. Energetic Graphite is quick and easy to max out and makes a great 1st space fuel.
Escape the gravity well as quickly as possible. Orbital mechanics are weird and will destroy your energy supply.
Point at target and hold W.
It would be nice if there was a target leading indicator for planets. Also the map view is pretty silly, it frequently shows the flat view of the system which isn't useful.
Soft locking is similarly not an enjoyable experience. If the player solution is to "load game" then it's not working out.
Burning too much energy is more about self control than game control. If you're obliterating your power reserve in order to go fast then it's not the games fault. Just because you can got at 2000km/s doesn't mean you should at every opportunity. You can escape orbit at a tenth of that and for most home systems half that maximum is plenty.
The flight controls are an insanely simple point and shoot, halo driving was the same style, or point at where the orbit will take a planet and meet up with it.
If it really takes you an hour to go between planets you're doing something seriously wrong or just lack any kind skill and most likely have zero patience and probably want instant wrap/fast travel.