Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Kimberlite - removes the vast amount of coal
fractal silicon -removes the vast amount of silicon
And both crystals you need alot.
And sparing alot of machines isnt bad either.
And interstellar shipment is not so bad.
And every single use of less material is good.
But if you dont like it, make your diomonds out of coal and harvest many silicium (which can used for other things) to make the green crystals.
I better have the green crystals without usage of silicium, which I make into other products, which I also need badly, then to waste this silicium on the green crystals.
PS.: I had an very great shortage on pure silicum ingots in my 2nd playthrough.
Fractal Silicon is great for endgame. Kimberlite would be great in early stages (when mining stuff is faster and cheaper than producing graphite) BUT in early stage you cant get is cuz you need to leave your starting star system.
Once you can actually mine Kimberlite, you are propably swimming in graphite produced during oil processing with no real use.
Diamonds would be great if used as some substitute for optics but their use right now is very limited.
coal -> graphite -> diamonds (time consuming)
kimberlite -> diamonds (fast)
I would prefere the second.
And the second needs no smelters. And need lesser energy.
They could have instead made it a component in an alternate recipe for particle broadband replacing the silicon crystal and plastic and just adjust the rarity of the nodes accordingly.
Something letting you skip straight to steel would've been more useful.
I've never felt the need to use Kimberlite, and although I've looked at fractal silicon, since I was already producing a lot of silicon ingots, and only needed about 4/s of the crystals, I ended up just making them from the silicon ingots.
1) You wont really be creating graphite from coal since you will have plenty from processing oil and other sources
2) Energy for powering smelters wont be an issue for you, because you will already be powering some high consumption buildings, maybe even some particle accelerators. And maybe you will even have Dyson Sphere partially done.
Of course IF the demand for diamonds or kimberlite were much higher (more recipes etc.), Kimberlite would be much more useful.
Kimberlite is less essential in my experience. It is more efficient to produce diamonds from kimberlite than coal via energetic graphite, but the savings are less essential/of less practical value. That being said, your energetic graphite demands do increase over time while coal is relatively scarce in universe, so by relieving demand on your home coal resources, you can make do without needing to source more coal from remote locations.
Fractal silicon on the other hand, just saves you the smelting part and the product isnt used that much, so......