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*You will find the same about titanium.
Don't smelt stone into silicon. Mine silicon directly, then it's the same 1 to 1 ratio as everything else. The 10:1 ratio really only exists to give you a way to get *some* silicon on your starter world while also keeping it much more difficult to get than other materials in the early game. Once you can mine it on something like an ice planet, just do that. There's no reason to use the 10:1 method anymore.
The stone option's just there to fit the same niche that the titanium scraps from rocks do - it gives you a little bit to get started and maybe set up some solar panels with.
That makes things a little tougher but I don't think it's too bad. There should be plenty of stone both on your home planet and on the other two planets. You can also create interplanetary logistic towers and have silicon delivered from nearby solar systems without warp.
You might want to rush to unlock the green cube so that you can more easily bring in silicon from other solar systems.