Dyson Sphere Program

Dyson Sphere Program

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Kauldric Jan 31, 2021 @ 7:22pm
Bug: item disappears when inventory full
If your inventory is full and you pick up an item from a chest, then close the chest, then right clik, the item seems to be forever gone into the void.

Can anyone else reproduce this?
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Showing 1-15 of 28 comments
Saint_Aint Jan 31, 2021 @ 7:24pm 
It's not a bug. Keep several spaces empty. Be sure to research a bigger inventory every time you can.

This is a known issue.
Kauldric Jan 31, 2021 @ 8:20pm 
So it's a bug. Ok.
The Fireman Jan 31, 2021 @ 9:35pm 
Seems like a bug to me. And probably why I lost a few buildings I picked up one time.
Cipher Jan 31, 2021 @ 9:47pm 
Seems to delete item if inv is full. They just need to add a simple check if inv is full. You can't demo or grab said item ;)
Last edited by Cipher; Jan 31, 2021 @ 9:48pm
Kauldric Jan 31, 2021 @ 10:37pm 
Yeahbifnijvnisbfull you shouldn’t be able to grab stuff or they need to add drop on ground
Cookie Jan 31, 2021 @ 10:39pm 
Why is that a bug, it even has a warning message...
Kauldric Jan 31, 2021 @ 10:53pm 
There is a warning message? Interesting I never saw it. I recall the tutorial tip where liquid storage destroys its inventory when you pick it up.

One upside is now I found a simple way to destroy excess parts lol.
Overeagerdragon Jan 31, 2021 @ 10:54pm 
it's not a bug...on full inventory you discard the overflow....it's a design choice and you simply don't like it....there's no "drop on ground" like in Factorio.
Tazmo Jan 31, 2021 @ 11:36pm 
If the dev's fix it then I guess it's a bug. No sense arguing about it.
Holyvision Jan 31, 2021 @ 11:40pm 
They already talked about this in their FAQ posts. If you don't have inventory space, the items are lost, same as when you delete buildings. No bug, it's how the game works.

Already read the dev's FAQs and etc.
Kauldric Feb 1, 2021 @ 10:53am 
Originally posted by Holyvision:
They already talked about this in their FAQ posts. If you don't have inventory space, the items are lost, same as when you delete buildings. No bug, it's how the game works.

Already read the dev's FAQs and etc.

Got it

Should update post to label as ‘dumb feature’
Pak0tac Feb 1, 2021 @ 11:00am 
its not a bug because you cant really fix it
the only "fix" to this "bug" can be to notify the player on lack of inantory space, which my guess would be that you totally ignore and then cry about a bug that can only be fixed with a 2 steps authenticator through your email and mobile phone
mreed2 Feb 1, 2021 @ 11:03am 
The "warning" referred to above appears after the building has been destroyed and the items lost, and is something along the lines of "Inventory full, items lost" as floating text.

This is clearly "working as designed" -- whether or not it is a good design is another question altogether. For myself, I prefer this implementation: 90%+ of the time when I destroy a building I'm not particularly interested in recovering the goods that are stored in that building, and being unable to destroy a building without first clearing out enough inventory space to hold the items contained within would be very, very annoying.

Dropping items on the ground would be even worse than the current solution, though -- you'd end up with items getting left on the ground everywhere, bloating save files sizes and possibly hurting performance.

Some people have suggested an invisible "extra" inventory where items that would otherwise be lost would be placed. As you cleared up normal inventory spots, items would be automatically added from the extra inventory until it was emptied. I don't like this idea either: it makes inventory management much more difficult.

Honestly, I think the current implementation is pretty much ideal from my perspective, but your mileage may vary.
󠀡󠀡 Feb 7, 2021 @ 1:27am 
I don't like how it destroys the crafted items either. A better solution would be to pause crafting until more inventory space opens up.
Caz Feb 7, 2021 @ 1:34am 
Originally posted by Kauldric:
So it's a bug. Ok.
It's not a bug. There is a warning message telling you your inventory is full. A bug wouldn't have a message.

Originally posted by Kauldric:
Originally posted by Holyvision:
They already talked about this in their FAQ posts. If you don't have inventory space, the items are lost, same as when you delete buildings. No bug, it's how the game works.

Already read the dev's FAQs and etc.

Got it

Should update post to label as ‘dumb feature’
Or, you could update your post to label the post "PEBKAC". Seeing as it's user issue and not a game issue.
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Date Posted: Jan 31, 2021 @ 7:22pm
Posts: 28