Dyson Sphere Program

Dyson Sphere Program

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Cfusion Jan 28, 2021 @ 5:16am
Smelters, Assemblers, and other production buildings should be stackable
Title says it all. They could function the same way research labs do. Stacking production machines would cut down significantly on the amount of RSI I get from spam clicking sorters to belts. If you think it is too strong you could restrict it by tech. Maybe have it be the last or second to last stacking tech or maybe limit the stack height to 2 or 3.

Problem I have noticed is that building fairly simple late game smelters and assembling factories take a large amount of space (chemical labs are too big imo) and involve a LOT of clicking. I think I spend more time in game clicking sorters than doing anything else. Clicking sorters for 5 minutes every time I build something is excessively tedious in my opinion.

Stacking would fit the games aesthetic and would making building large factories a lot less tedious. Obviously I am not the developer but I imagine it would be a relatively easy implementation as the mechanics already exist with research labs.
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johndoe643 Feb 20, 2021 @ 11:04am 
So. Just so anybody know my back ground a wee bit and understands the direction or view I see this as. I am a robotic engineer, and also physics and math. Okay moving on.

First: I was shocked that the assemblers were not already stackable. I was like...WTH!!

Second: Yes the smelters should be stackable or such also. As one person also pointer out in another thread, I will reword it. Imagine a building. The walls would need or in the case of the smelters, they would use up full energy, but the ones on the inside would be insulated by those on the edges so wouldn't need as much energy either.

Third: The mining. If they look like drills going down, wouldn't you be able to stack them and make the drills stackable more into the ground?

Last: the mining color is also orange, suggesting that it too should have or be able to be upgraded to the green then blue upgrades like other items can be...so why are there no level 2 and 3 mining equipment?
Last edited by johndoe643; Feb 20, 2021 @ 11:05am
gusgblaw Feb 20, 2021 @ 11:07am 
You have 64 systems, how can space ever be an issue?
Nasabot Feb 20, 2021 @ 11:08am 
I am against stacking buildings.
Id rather have a 5x5 smelter(speed x4) instead of a 3x3 smelter.

The stacking labs are a nice change and something new but gameplaywise this concept does not enrich the game significantly.
Also I am against the complete trivialization of building space.
And stacking building makes the readability of your factory more and more difficult.
Last edited by Nasabot; Feb 20, 2021 @ 11:12am
Bearus Feb 20, 2021 @ 11:17am 
There is a mod that allows you to stack assemblers called AssemblerVerticalConstruction, but I haven't used it for the same reasons as Nasabot mentioned.
Shedar Feb 20, 2021 @ 11:24am 
I wish for stacking splitters with shared input/output
Rainbow Oct 2, 2021 @ 10:20am 
Originally posted by Nasabot:
I am against stacking buildings.
Id rather have a 5x5 smelter(speed x4) instead of a 3x3 smelter.

The stacking labs are a nice change and something new but gameplaywise this concept does not enrich the game significantly.
Also I am against the complete trivialization of building space.
And stacking building makes the readability of your factory more and more difficult.

How would that be an issue, if you dont want to stack buildings you just dont use the feature.

It would be more easy to optimize production with a way to stack all production buildings, for one it would be quicker to build since the stacked buildings need less conveyors and also it does need less planning so a big production line would be much more easy to create with blueprint if it can be stacked.

And for mods it would be really cool if they would be in a workshop...
eRe4s3r Oct 2, 2021 @ 2:43pm 
Originally posted by RainbowDesign:
Originally posted by Nasabot:
I am against stacking buildings.
Id rather have a 5x5 smelter(speed x4) instead of a 3x3 smelter.

The stacking labs are a nice change and something new but gameplaywise this concept does not enrich the game significantly.
Also I am against the complete trivialization of building space.
And stacking building makes the readability of your factory more and more difficult.

How would that be an issue, if you dont want to stack buildings you just dont use the feature.

It would be more easy to optimize production with a way to stack all production buildings, for one it would be quicker to build since the stacked buildings need less conveyors and also it does need less planning so a big production line would be much more easy to create with blueprint if it can be stacked.

And for mods it would be really cool if they would be in a workshop...

Then instead of stacking there should be even more upgrades to the buildings.. or really any upgrades for the smelters and fabs. Megasmelters and mega-fabs with hundreds of inputs and direct output to logistic network and internal smelters/fabs instead of external manually built ones etc. In the end, if we can't make the planets into giant forgeworlds with enormous glowing smoking and steaming focal points it doesn't tickle my 40k fancy ;P

But mods in workshop isn't gonna happen as long as they are DLL injector based
boxxer1 Oct 2, 2021 @ 9:04pm 
You should learn to use some of the control functionality of the game, it will really help you reduce your RSI. For example, you can build one smelter and then copy paste it and drag over a distance. It will copy the smelter, it's recipe, and the sorters for all the smelters created when you drag. I forget which buttons it is since I do this by muscle memory, but there are loads of controls and hotkeys you can learn to reduce RSI if you take a bit of time to learn them.
83athom Oct 3, 2021 @ 2:19am 
Originally posted by boxxer1:
You should learn to use some of the control functionality of the game, it will really help you reduce your RSI. For example, you can build one smelter and then copy paste it and drag over a distance. It will copy the smelter, it's recipe, and the sorters for all the smelters created when you drag. I forget which buttons it is since I do this by muscle memory, but there are loads of controls and hotkeys you can learn to reduce RSI if you take a bit of time to learn them.
When this suggestion was made blueprints didn't yet exist in this game even as a mod.
boxxer1 Oct 3, 2021 @ 8:39am 
Originally posted by 83athom:
Originally posted by boxxer1:
You should learn to use some of the control functionality of the game, it will really help you reduce your RSI. For example, you can build one smelter and then copy paste it and drag over a distance. It will copy the smelter, it's recipe, and the sorters for all the smelters created when you drag. I forget which buttons it is since I do this by muscle memory, but there are loads of controls and hotkeys you can learn to reduce RSI if you take a bit of time to learn them.
When this suggestion was made blueprints didn't yet exist in this game even as a mod.
Oh my bad, I didn't see the original date lol.
Rainbow Sep 28, 2022 @ 12:29am 
Often working with copys, blueprints and lanes still feels repetive and just boring to me, more so when i have to wait till the drones constructed the 200+ items a medium production lane has.

I really hope there will be a dll-injection allowing workshop soon.

Why do you think there will be no dll-injecting based mods on a workshop?
Last edited by Rainbow; Sep 28, 2022 @ 12:29am
Frozztastic Sep 28, 2022 @ 8:00pm 
Well, this post is a bit of a Necro.
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Date Posted: Jan 28, 2021 @ 5:16am
Posts: 12