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First: I was shocked that the assemblers were not already stackable. I was like...WTH!!
Second: Yes the smelters should be stackable or such also. As one person also pointer out in another thread, I will reword it. Imagine a building. The walls would need or in the case of the smelters, they would use up full energy, but the ones on the inside would be insulated by those on the edges so wouldn't need as much energy either.
Third: The mining. If they look like drills going down, wouldn't you be able to stack them and make the drills stackable more into the ground?
Last: the mining color is also orange, suggesting that it too should have or be able to be upgraded to the green then blue upgrades like other items can be...so why are there no level 2 and 3 mining equipment?
Id rather have a 5x5 smelter(speed x4) instead of a 3x3 smelter.
The stacking labs are a nice change and something new but gameplaywise this concept does not enrich the game significantly.
Also I am against the complete trivialization of building space.
And stacking building makes the readability of your factory more and more difficult.
How would that be an issue, if you dont want to stack buildings you just dont use the feature.
It would be more easy to optimize production with a way to stack all production buildings, for one it would be quicker to build since the stacked buildings need less conveyors and also it does need less planning so a big production line would be much more easy to create with blueprint if it can be stacked.
And for mods it would be really cool if they would be in a workshop...
Then instead of stacking there should be even more upgrades to the buildings.. or really any upgrades for the smelters and fabs. Megasmelters and mega-fabs with hundreds of inputs and direct output to logistic network and internal smelters/fabs instead of external manually built ones etc. In the end, if we can't make the planets into giant forgeworlds with enormous glowing smoking and steaming focal points it doesn't tickle my 40k fancy ;P
But mods in workshop isn't gonna happen as long as they are DLL injector based
I really hope there will be a dll-injection allowing workshop soon.
Why do you think there will be no dll-injecting based mods on a workshop?