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graphite is also infinite via xray cracking oil.
Nuclear fuel (like 40 MW) lasts a very long time and antimatter (some value in GW) longer than that.
Generally speaking graphite is best because it's readily available until you start getting into warp drive shenanigans
Deuterium fuel cells take an appreciable amount of manufacturing though.
Short term before you can use deuterium to create fuel cells yes, create hydrogen fuel cells, but once you can create a decent supply of deuterium cells i'd cut out your hydrogen fuel cell production, there is no real advantage to making them other then for your mecha due to the higher fuel core burn rate. Uses 5 hydrogen for one fuel cell + 1 titanium plate so no energy capacity advantage.
Why? Because I am a lazy bastard.
Energetic Graphite I carry around for manual crafting so it is always available but I still hate filling it in all the time.
That problem is solved by Deuterium, put it in and you can go for hours, also it is used in later recipes.
I only just started setting up antimatter, but as far as I can tell the less you have to refill the more you can conentrate on the fun parts of the game.
Same here. Farmed some first antimatter, thinking on switch fuel to top level cells.
Deuterium ones are well used for Dyson Sphere build.
Also, if you want to save some coins here and there - I find it is calming to chop some wood and stone on my home planet, but it doesnt make any significant change on the long run on the resource side.
Same as fuel - one have to use 2 deuterium fuel cells to send one dyson sphere builder rocket, and you need like tens thousands of them
So dont worry about 10-50 more fuel cells for your mech, just make yourself such a favor )