Dyson Sphere Program

Dyson Sphere Program

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kraysellz Mar 19, 2021 @ 6:46am
Ray Receivers not so great when many used
I'm finding that when I create more ray receivers, they "steal" power from one another so they average out to be the same, but maybe a bit more in total. For example, I had 1 ray receiver that had 7mw of power, but when I placed 20 of them, all of them went down to about 0.5 mw of power which is about 10mw total. That's a rip off. Why would I want to make 20 of these when I can just have 1 and be done with it. It does suck that I can't use too many of these to increase total power.
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Showing 1-6 of 6 comments
Watsst Mar 19, 2021 @ 6:48am 
The ray receivers draw power from your dyson sphere. Basically each ray receiver can draw up to a maximum from the DS but if there is not enough for each one to draw on they will split what is available. So expand your dyson sphere first. Not that useful until you actually start building it
Bobucles Mar 19, 2021 @ 6:53am 
Build a bigger dyson sphere.
Mister Veeg Mar 19, 2021 @ 7:26am 
the dyson sphere power rating is a total number, not a per-receiver number. It gets divvied up via some arcane process among the total number of active ray receivers in-system (with power draw modified by efficiency upgrades)

each ray receiver has a theoretical max throughput of 25 MW in power generation mode (if you give it a lens), so if you only have a 50 MW sphere, you can only fully power about 2 receivers (a bit less, when considering efficiency).
Bobucles Mar 19, 2021 @ 7:55am 
The exact Dyson sphere numbers can be a bit confusing. It works something like this:
- Ray receivers need to warm up to reach full capacity.
- All ray receivers have the same max capacity. (12.5MW energy, 62.5MW photons.) Feeding it graviton lens will double it.
- The dyson sphere spends EXTRA energy to beam into the RR. So for example the Sphere can spend 34MW sphere power to max out the RR at 25MW.

Ray Receiver efficiency is not an intuitive number, the reality of dyson demand depends on the inverse. RR Power / efficiency = Dyson power. Running at half efficiency (50%) demands twice (1/0.50) the dyson power. That's a minor UI issue, hopefully devs will show efficiency in terms of dyson cost multiplier instead.
Last edited by Bobucles; Mar 19, 2021 @ 7:56am
Sekzon Mar 19, 2021 @ 8:40am 
Originally posted by kraysellz:
I'm finding that when I create more ray receivers, they "steal" power from one another so they average out to be the same, but maybe a bit more in total. For example, I had 1 ray receiver that had 7mw of power, but when I placed 20 of them, all of them went down to about 0.5 mw of power which is about 10mw total. That's a rip off. Why would I want to make 20 of these when I can just have 1 and be done with it. It does suck that I can't use too many of these to increase total power.

it's because there is not enough power generated. if you press Y you see how much power is generated. if rcver can draw 25mw and you have 100mw you can put in 4. if you put in 8 all of them will only draw half since there is only 100mw in total.
kraysellz Mar 19, 2021 @ 10:37am 
Awesome Thanks guys!
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Date Posted: Mar 19, 2021 @ 6:46am
Posts: 6