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You designate one as primary by clicking on the splitter structure to bring up it's little pop-up, then clicking once on the brown output dot you want to prioritize (it'll change from a dot to a circle)
(However, last time I tried having 2 inputs led to items coming out both outputs even when the priority output belt was far from full; presumably because 2 items arrived simultaneously and rather than momentarily jam to put them both on the primary belt it just kicked the 2nd out the non-primary output. I don't know if the recent belt usage optimization updates have helped with that or not)
PS: could be solved by giving splitters a small internal buffer which only outputs to non prio outputs when it is full.
2 remember the filter & priority settings on tanks and spliters you can make priority lanes & secondary lanes by using them
3 hydrogen is a unlimited resource unlike say Iron or Copper, if you have too much just dump it, the cntrl key can be used pick up all of one resource from a inventory, and the delete key drops whats in your hand. then just remove all trash.
I don't suppose there's something similar for storage units? Some way to destroy the storage tank and vaporize the contents rather then filling my inventory and tossing them on the ground?
Game changer.
This way the refinery will output 1 graphite + 1 hydrogen for every cycle, which works just perfect for red science, and all you need to input is fuel (past the manual hydrogen insertion to start the process up). No need for loops and tanks.
Deleting storage crates does indeed tend to fill your inventory, BUT if you delete a storage TANK, any fluid in it is also destroyed as it does not get moved to your inventory. That's the other big difference between storage boxes and storage tanks.