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And TAB can cycle through diagonal belts.
I have been using the OP's idea quite a bit. I have BPs of belts at various heights. I have them centered on one belt, so the belt they are crossing can be right in the middle of the bridge.
I haven't BPd random length belts, so it might be helpful to simply BP the "rise" and "fall" end of belts at every reasonable height. Then I can connect them at whatever length.
Duh. I even use R to do it. Just typed the old hotkey.
1/ Place an unattached belt start point on the ground.
2/ Raise it to say level 5.
3/ Drag it out for a distance to an unoccupied space and have it stay at level 5.
What happens is that the belt starts at the ground, then you have to ramp it up to level 5. Then you can start dragging it out as a flat belt. In my case (a) I have to then delete the ramp since it's not something I wanted, and b) if I'm not building in a clear area I won't have room for a ramp anyway, I just want to start in empty space at level 5.
It can usually be done if over another belt, but it seems if there are other structures nearby it starts to mess up the initial placement point.
Basically, if it's going to work, it will. If it starts getting confused, break out or design a blueprint to reduce the fiddle factor.
So that can make it hard to start a mid-air belt right where you want to.
(Mind you, I'm unclear on why you want to start a belt in a specific point in mid-air instead of starting it at the supply source and running it to the destination. Though I did do so once, just to count up how many layers of belt I could stack. And when I swung the camera around I found that what I'd thought were all belts aligned directly above each other actually started stair stepping off to the side because my aim-point was shifted as I changed elevation)
I think he means so that it doesn't put a 90 in it, so you don't need to keep your cursor on that exact grid line.
Your complaint has nothing to do with this ancient thread.
But also, blueprints can definitely include belts -- and they get built when the blueprint is placed; just like every other element in the blueprint.
So can you please explain, exactly, the steps you're taking, the outcome you expected, and the exact outcome you got instead? Maybe then someone can explain what's going wrong for you.