Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
I'm usually trying to plant the tower at one end of the blueprint very precisely on the planetary grid. But it turns out not all my planets have their existing assembly lines pointed the same direction (on some they run east to west, on others west to east). So often once I flip the blueprint around to point the way I need to fit in on that planet the tower I need to precisely place is as far as possible from the mouse cursor; so I can't zoom in close enough to see its placement.
I can see at least one workaround[1]; but it's annoying that I can't zoom in on any part of the blueprint during the placement process; in order to be sure to put it where I want. (Side note - I wish the grid was higher contrast in the placement mode; it can be hard to see under the mess of the blueprint)
[1] For example after capturing a blueprint I could plant down a rotated version and capture that as well; so each I save both a clockwise and a counterclockwise orientation)
https://dsp.thunderstore.io/package/kremnev8/BlueprintTweaks/1.2.0/