Street Fighter™ 6

Street Fighter™ 6

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Fatal Fury has “Modern”. Where are the sales?
It should have SF6 numbers because SF6 is a success for adding “ModeRnnn” (euphemism), right? Not because SF is already a huge franchise?

We shall see, then. 😉
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Showing 1-15 of 42 comments
Austin Apr 1 @ 2:01am 
I got SF6 because you can make your own avatar and it has a story mode were you can run around like in MKD not because it has modern controls , I still suck with modern controls
yui8 (Banned) Apr 1 @ 2:02am 
Somehow the 2nd beta was worst than the 1st! + adding people to the game who has no business being there; only to tick off fans even more! Yeah, it's going to flop big time, and they did it to themselves!
Johnny Apr 1 @ 2:19am 
Originally posted by Austin:
I got SF6 because you can make your own avatar and it has a story mode were you can run around like in MKD not because it has modern controls , I still suck with modern controls
Makes sense, glad you enjoyed it. I am not taking a piss at ya BTW, more at people abusing "Modern" in ranked, especially high level.


Originally posted by yui8:
Somehow the 2nd beta was worst than the 1st! + adding people to the game who has no business being there; only to tick off fans even more! Yeah, it's going to flop big time, and they did it to themselves!
In terms of what? Matchmaking and online is definitely 1000 times better in second beta. Gameplay not sure, since I played Vox and Tizoc and both seem unchanged.

Inclusion of that Ronaldo is super super stupid, though.
yui8 (Banned) Apr 1 @ 2:32am 
Originally posted by John:
Originally posted by yui8:
Somehow the 2nd beta was worst than the 1st! + adding people to the game who has no business being there; only to tick off fans even more! Yeah, it's going to flop big time, and they did it to themselves!
In terms of what? Matchmaking and online is definitely 1000 times better in second beta. Gameplay not sure, since I played Vox and Tizoc and both seem unchanged.

Inclusion of that Ronaldo is super super stupid, though.

There were multiple complaints about long wait time, and not finding matches at all! I was 1 of them.
Johnny Apr 1 @ 2:39am 
Originally posted by yui8:
Originally posted by John:
In terms of what? Matchmaking and online is definitely 1000 times better in second beta. Gameplay not sure, since I played Vox and Tizoc and both seem unchanged.

Inclusion of that Ronaldo is super super stupid, though.

There were multiple complaints about long wait time, and not finding matches at all! I was 1 of them.
This was like first couple of hours or first day I think, you are right.

I tried it on second day it was absolutely perfect, on par with SF6 netcode and matchmaking. So to be fair this isn’t an issue with the game.

What I hate the most is Rev Blows (especially how burn out isn’t nearly as punishing), the game feels slow with unresponsive controls (I hard read and get my Wild Punish and then my follow-up HP don’t come out), and the characters feel so boring and bland, with little depth. Like Terry/Mai infinitely more fun here in SF6.

Also seems zoning is annoying AF there, and that Kain seems really strong.

But it seems most might get better with time, for example getting used to that crappy controls, and dodge attack into special to counter Rev Blows.
Last edited by Johnny; Apr 1 @ 2:40am
This is the first new fatal fury game in 26 years, you’d be delusional to think it will pull in SF6 or T8 numbers but that doesn’t mean it can’t find success

The second beta was excellent, the match making was great and the actual gameplay is really fun and feels more honest. No throw loops or drive rush BS that plagues SF6 and turns it into a casino 50/50 simulator is a bonus too

The smart controls are not like modern controls, they are severely compromised in comparison and not designed for competitive play, which is a good thing because SF6’s modern controls have no business being played by people calling themselves professional players, it’s an embarrassment to the game and street fighter’s legacy as a whole
Last edited by kiteless 凧無し; Apr 1 @ 6:08am
Johnny Apr 1 @ 6:15am 
Originally posted by kiteless 凧無し:
This is the first new fatal fury game in 26 years, you’d be delusional to think it will pull in SF6 or T8 numbers but that doesn’t mean it can’t find success

The second beta was excellent, the match making was great and the actual gameplay is really fun and feels more honest. No throw loops or drive rush BS is a bonus too

The smart controls are not like modern controls, they are severely compromised in comparison and not designed for competitive play, which is a good thing because modern controls has no business people played by people calling themselves professional players, it’s an embarrassment to the game
Who said it would/should pull such numbers? What does coming out after 26 years has anything to do with it selling or not, like do you think if Fatal Fury was not a dormant franchise it would be on league with SF6/T8/MK on terms of sales?? Not to mention, you might have a point if there weren't SNK fighter in 26 years.

The game still has guessing on wake-up, guessing is in every fighting game. No Drive Rush but let's not pretend it don't have lame mechanics, like Rev Blows that certain characters have it better than others, like RUNNING as OKI. How is that any better? 🙄
Only in here it seems not all supers have i-frames on wake-up, and some characters only have light dp with i-frames?? Not sure like I said only played Vox and Tizoc.

I know how Stupid Controls work. I even made a topic so long ago:
https://steamcommunity.com/app/1364780/discussions/0/676200042391980911/

While it indeed will probably render it useless in high-level, it doesn't have damage penalty. Do you know what that means? It means it took what everyone hated about Modern (instant button crap) and made it even stronger. This, coupled with what I mentioned before how zoning is stronger in this game will make Stupid Controls absolutely unbearable and anti-fun to play against.

I agree with you, Modern is an embarrassment beyond casual offline play. I also agree the matchmaking and netcode was on same level as SF6 (actually I might have found games even faster, but that's because no rank matchmaking).
Last edited by Johnny; Apr 1 @ 6:20am
Eclisis Apr 1 @ 6:42am 
Originally posted by kiteless 凧無し:
This is the first new fatal fury game in 26 years, you’d be delusional to think it will pull in SF6 or T8 numbers but that doesn’t mean it can’t find success

The second beta was excellent, the match making was great and the actual gameplay is really fun and feels more honest. No throw loops or drive rush BS that plagues SF6 and turns it into a casino 50/50 simulator is a bonus too

The smart controls are not like modern controls, they are severely compromised in comparison and not designed for competitive play, which is a good thing because SF6’s modern controls have no business being played by people calling themselves professional players, it’s an embarrassment to the game and street fighter’s legacy as a whole

They have a whole marketing campaign Ronaldo is in the game lmao, saudi arabia ambassdor has the game as a sponsor for his huge boxing card in may, and even made a fatal fury belt lmao

the game is just lackluster, people played it and found out
Johnny Apr 1 @ 6:49am 
Originally posted by Eclisis:
Originally posted by kiteless 凧無し:
This is the first new fatal fury game in 26 years, you’d be delusional to think it will pull in SF6 or T8 numbers but that doesn’t mean it can’t find success

The second beta was excellent, the match making was great and the actual gameplay is really fun and feels more honest. No throw loops or drive rush BS that plagues SF6 and turns it into a casino 50/50 simulator is a bonus too

The smart controls are not like modern controls, they are severely compromised in comparison and not designed for competitive play, which is a good thing because SF6’s modern controls have no business being played by people calling themselves professional players, it’s an embarrassment to the game and street fighter’s legacy as a whole

They have a whole marketing campaign Ronaldo is in the game lmao, saudi arabia ambassdor has the game as a sponsor for his huge boxing card in may, and even made a fatal fury belt lmao

the game is just lackluster, people played it and found out
And to be honest, for a game with that much money wasted on and having (sadly) one of the most popular humans in history, all signs are showing towards it being a huge flop.

Can you imagine if, for example, Street Fighter had that marketing?!?! Like if SF6 had Ronaldo, and that Saudi money?!?!?! It would end up top 10 played games in Steam easily.
Last edited by Johnny; Apr 1 @ 6:50am
Zaku Apr 1 @ 7:48am 
OP when he has to wake up to another GRUELING 8 hour shift of complaining about Modern controls
fatal fury just feels and looks terrible. idk how a big company like SNK can make a game feel like such a low budget indie title. the entire budget must've gone to ronaldo/'s management

it is bizarre how much better mai and terry feel to play in sf6 compared to their own game indeed
Last edited by 🌎Earth; Apr 1 @ 8:06am
Johnny Apr 1 @ 8:11am 
I mean.. I am going to play it. I just acknowledge it as a really mediocre (compared to budget) product, not like some people on some weird SF6 hate boner for some WTF reason.

Because it is a mediocre product. All that Saudi money and they couldn't even put a proper menu?? It's a legit contender for worst UI ever, that is something all my friends who tried it unanimously agreed on. Everything about the game really feels SO cheap.

Also damn. Seems some feelings were hurt by me legitimately talking trash about baby mode. I am sorry you feel that way, but imagine being part of the majority who are forced to babysit that crap. :steamhappy:
Last edited by Johnny; Apr 1 @ 8:12am
Revenant Apr 1 @ 10:39am 
im going to keep it real, you can't really determine how popular something is when the platform doesnt share numbers (Xbox,PS5).... You can only look at the PC numbers and guess.

Im going to be honest with you, this game is not worth 82 CAD + DLC being more money. The only reason why i bought SF6 is because the sale makes it go down to like 39.99. The UI in cotw is so bad they didnt even make adjustments to it, you can redraw some of the screens yourself in microsoft paint/limited experience in adobe photoshop.

Adding your friend to a custom lobby is almost near impossible without looking it up or having someone tell you, you will still legit spend an hour doing so. Character balance is probly going to struggle here too.

I think its fair to say now after hearing opinions from pros online, it looks like SF6 has weird balancing issues because of the two diff control schemes. They have to make characters balanced for both control sets which overall hurts a character struggling.

They legit needed ronaldo to bring hype back to the game.....a 2nd beta that still had issues, and the UI (also navigating the ui) is probably the worst i've seen in any game.
The last 2 KOF games and SamSho all sold well by SNK’s standards despite the issues that sprang up for all of those. COTW will be fine
Revenant Apr 1 @ 10:58am 
Originally posted by Danny DeVito with a Gun:
The last 2 KOF games and SamSho all sold well by SNK’s standards despite the issues that sprang up for all of those. COTW will be fine

Looking at the pc release strictly, i would say KOF 14 did not sell well.

Tekken 7 had 19k peak players (on release) and maintained healthy retention for like 7 years.

KOF 14 - only ever had 1.2k players.... and only saw spikes in patches it died pretty fast. (no crossplay either).

KOF 15 - alot better, probably due to crossplay addition even if the PC numbers are low, theres alot more playing on console. It atleast had like 1.8-2.5 k players for about a year.

Its hard to say if COTW will be fine or not, once the player count is low enough, but if its low enough, i wont be touching it on sale. I learned my lesson with dbz sparking zero, i ain't getting fooled again.
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