Street Fighter™ 6

Street Fighter™ 6

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Warlike Dec 26, 2024 @ 10:42am
Keyboard and mouse
Thinking of buying my first fighting game but I don't have a good controller, what is SF6 like with a keyboard and mouse?
Originally posted by Maverick:
Originally posted by Warlike:
Thank you, another question. How's the new player experience? (base game no dlc)
The DLC is just characters and cosmetics. Unless you see a character you really want, you don’t need them. The bad thing is you can’t lab against them in training mode to practice counter play.

New player experience is amazing. Best I’ve ever seen in a fighting game. Lots of modes to help you learn and practice and World Tour is like a whole single player game in itself.

You may be tempted to use simplified Modern controls if you’re really new, but just learn Classic controls and how to do the moves the proper way. Modern will stifle your growth and skill in the long run and many players will block or refuse to play you for using it, lol.

MOST IMPORTANTLY, don’t care about winning and ranking up! Focus on the journey of learning and improving and have fun. If you play to win, you will rage a lot and the game won’t be fun anymore.
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Showing 1-15 of 22 comments
Tobithecomic Dec 26, 2024 @ 11:02am 
Perfectly functional
Edit: Before I forget, chances are it will take some getting used to. But there really is no downside of playing on keyboard
Last edited by Tobithecomic; Dec 26, 2024 @ 11:06am
Warlike Dec 26, 2024 @ 11:08am 
Originally posted by Tobithecomic:
Perfectly functional
Edit: Before I forget, chances are it will take some getting used to. But there really is no downside of playing on keyboard
Thank you, another question. How's the new player experience? (base game no dlc)
Maverick Dec 26, 2024 @ 11:09am 
Some say kb is pretty much just a leverless pad, which is the most beloved kind of controller rn. As long as you get comfortable with it and can hit your keys, you’re pretty solid.
Warlike Dec 26, 2024 @ 11:16am 
Originally posted by Maverick:
Some say kb is pretty much just a leverless pad, which is the most beloved kind of controller rn. As long as you get comfortable with it and can hit your keys, you’re pretty solid.
Ty
Everchosen Dec 26, 2024 @ 11:18am 
I can't really speak for the mouse implementation as I think that is really only applicable to World Tour and Battle Hub, where it's used for navigation (I don't play either of these modes)

In terms of actually playing matches keyboards are fine as long as they NKRO (n-key rollover) as long as you have at least 6-KRO you are fine, full-KRO is best. If you aren't sure just google keyboard rollover tests.

One of the preferred input devices known as hitbox (or more appropriately leverless) is essentially an over glorified keyboard. I have a Razer Kitsune which uses optical keyboard switches, but instead of having standard key caps, it comes with larger circular key caps to approximate arcade buttons.

If I was feeling goofy I could literally tear the key caps off my mechanical keyboard and put them on my Kitsune without any loss of function.

TL:DR Yes keyboard is fine you just need a 6+ NKRO buffer, if you only have two you will struggle with inputs not registering. Probably not as big of an issue on the modern control scheme, but is kind of a deal killer as 3 simultaneous inputs are fairly common.
Last edited by Everchosen; Dec 26, 2024 @ 11:25am
The author of this thread has indicated that this post answers the original topic.
Maverick Dec 26, 2024 @ 11:21am 
Originally posted by Warlike:
Thank you, another question. How's the new player experience? (base game no dlc)
The DLC is just characters and cosmetics. Unless you see a character you really want, you don’t need them. The bad thing is you can’t lab against them in training mode to practice counter play.

New player experience is amazing. Best I’ve ever seen in a fighting game. Lots of modes to help you learn and practice and World Tour is like a whole single player game in itself.

You may be tempted to use simplified Modern controls if you’re really new, but just learn Classic controls and how to do the moves the proper way. Modern will stifle your growth and skill in the long run and many players will block or refuse to play you for using it, lol.

MOST IMPORTANTLY, don’t care about winning and ranking up! Focus on the journey of learning and improving and have fun. If you play to win, you will rage a lot and the game won’t be fun anymore.
the pumpkin guy (Banned) Dec 26, 2024 @ 11:22am 
Very viable and fine.

Fun is subjective though, pad/stick are more fun to me.

Also yes don’t use “Modern” it is garbage for entitled pretenders who can’t achieve anything but want to delude themselves into thinking they do, so they get some free “wins” from it.

It teaches you nothing too. In the sense that Checkers don’t teach Chess. Different game altogether and breaks fundamental design of Street Fighter franchise.
Last edited by the pumpkin guy; Dec 26, 2024 @ 11:24am
Illaoi Bot Dec 26, 2024 @ 11:27am 
Originally posted by Warlike:
Originally posted by Tobithecomic:
Perfectly functional
Edit: Before I forget, chances are it will take some getting used to. But there really is no downside of playing on keyboard
Thank you, another question. How's the new player experience? (base game no dlc)


new player experience is great if you stick to ranket , it will ask you where you think you should be placed just say the lowest rank and you will have a nice beginner time


there is also modern controlls which alot of people hate bec it gives easy acsess to combos and supers , i agree and disagree having easy combos can help you in several ways at the start


it allows you to focus on the game and not fight with your controlls at the start which is good that way you can get the playstyle of any character and find your main

you can then focus on getting into that character and learn when and where to do stuff

if you understand the base game know which combo of your main to do when and where against your opponent you can then go into practice mode and get into classic controlls

all in all i can count my bad experience with sf 6 on 1 hand
Everchosen Dec 26, 2024 @ 11:42am 
Originally posted by Daily Ritual Player:
Very viable and fine.

Fun is subjective though, pad/stick are more fun to me.

Also yes don’t use “Modern” it is garbage for entitled pretenders who can’t achieve anything but want to delude themselves into thinking they do, so they get some free “wins” from it.

It teaches you nothing too. In the sense that Checkers don’t teach Chess. Different game altogether and breaks fundamental design of Street Fighter franchise.

Don't listen to this one OP, their entire identity is based off of whinging about modern controls in damn near every post they make.

As a certified OG with decades of experience, you have my express permission to use modern, it's actually built for new new players.

I'd advocate eventually learning classic eventually as it gives you access to your characters full range of options, but unless you want to sit there grinding shoryuken inputs for hours before you actually play the damn game it can wait.
Warlike Dec 26, 2024 @ 11:47am 
Thanks everyone.
the pumpkin guy (Banned) Dec 26, 2024 @ 11:51am 
Originally posted by Everchosen:
Originally posted by Daily Ritual Player:
Very viable and fine.

Fun is subjective though, pad/stick are more fun to me.

Also yes don’t use “Modern” it is garbage for entitled pretenders who can’t achieve anything but want to delude themselves into thinking they do, so they get some free “wins” from it.

It teaches you nothing too. In the sense that Checkers don’t teach Chess. Different game altogether and breaks fundamental design of Street Fighter franchise.

Don't listen to this one OP, their entire identity is based off of whinging about modern controls in damn near every post they make.

As a certified OG with decades of experience, you have my express permission to use modern, it's actually built for new new players.

I'd advocate eventually learning classic eventually as it gives you access to your characters full range of options, but unless you want to sit there grinding shoryuken inputs for hours before you actually play the damn game it can wait.
Ironic. That would make you and other M apologists entire identity M apologizing.

What I wrote is the truth. Attack the idea not the person. Everyone knows it, it’s for pretenders who don’t want to grind and learn as you explicitly stated in your last paragraph so even you know it well.

It’s not for new players it’s a different game for pretenders OP who want to feel like they achieve something without effort nor skill (entitled for free “wins). Checkers is not for Chess new players.
Last edited by the pumpkin guy; Dec 26, 2024 @ 11:53am
Wormerine Dec 26, 2024 @ 12:20pm 
Originally posted by Tobithecomic:
Perfectly functional
Edit: Before I forget, chances are it will take some getting used to. But there really is no downside of playing on keyboard
I can second that - keyboard is perfectly fine to use. One of the more popular controllers for fighting games at the moment are leverless controllers which more or less are keyboards with less buttons.

However, making it work may require some customisation. I looked at how leverless controllers are laid out and tried to copy it - used ASD and SPACE for directional buttons (with space being jump), used numpad for attack buttons. Tied parry to left shift, and one of the big buttons on numpad to drive impact. Also Q, mostly as I was used to reaching for it.

Not as comfortable as leverless due to its button response and button size but perfectly fine to use.

As others mentioned you are fine to play without the DLCs and can pick up any characters you want to play as at a later point. However, you might consider Deluxe Edition (which consists first 4 DLC characters) if you pick it up on deep sale and not pay too much over the base game. Not needed though, if you are not a actively interested in any of the characters (Rashid, Ed, AKI, Akuma)
Everchosen Dec 26, 2024 @ 1:22pm 
Originally posted by Daily Ritual Player:
Originally posted by Everchosen:

Don't listen to this one OP, their entire identity is based off of whinging about modern controls in damn near every post they make.

As a certified OG with decades of experience, you have my express permission to use modern, it's actually built for new new players.

I'd advocate eventually learning classic eventually as it gives you access to your characters full range of options, but unless you want to sit there grinding shoryuken inputs for hours before you actually play the damn game it can wait.
Ironic. That would make you and other M apologists entire identity M apologizing.

What I wrote is the truth. Attack the idea not the person. Everyone knows it, it’s for pretenders who don’t want to grind and learn as you explicitly stated in your last paragraph so even you know it well.

It’s not for new players it’s a different game for pretenders OP who want to feel like they achieve something without effort nor skill (entitled for free “wins). Checkers is not for Chess new players.

I'm not apologizing for anything my guy, damn near everything you post is whining about modern this is a fact. Here are some more...


On Modern

"A new control type that lets you unleash special moves with a single button press.
Instead of complicated directional inputs, just press a button and a single direction to perform a special move. This control type is intended to let you understand and enjoy the feel of combat quickly." -Capcom

On Classic

"The classic 6-button control type.
The variety of buttons you can use allows you to expand your arsenal in combat." - also Capcom

"There are a lot of difficult inputs in fighting games. I think you can have fun even just using normal moves, but you'll definitely feel like you're missing out if you can't do the special moves. So the starting point for developing Modern Controls was to make it so that everyone will be able to use special moves. Also, needing to have an arcade stick to be able to play to the fullest is a difficult ask, so we felt that it was an absolute necessity to have controls that are fully optimized for the controller that comes with your game system.' -From the guy who directed the game.

Producer Shuhei Matsumoto chimes in to reinforce the notion that a major aim was to allow players to play competently as quickly as possible so as to keep them entertained and away from the frustrated feelings the genre has become infamous for causing. -This guy actually works for Capcom too.

Chill the ♥♥♥♥ out bro you're not Socrates and nobody cares for your sophistry.
the pumpkin guy (Banned) Dec 26, 2024 @ 1:31pm 
Still did not refute my point or provided counter argument..

In fact DP paragraph agrees with me.

Also, you are the one derailing the topic to personally attack me. I am chill. 😊
Last edited by the pumpkin guy; Dec 26, 2024 @ 1:40pm
Nooneyouknow Dec 26, 2024 @ 5:04pm 
The only downside to using a keyboard (as long as it has enough key rollover), is if you like the game enough to go to in person events, you usually won't be able to use a keyboard there because of consoles.

Which is to say, starting out keyboard is more than fine.
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Date Posted: Dec 26, 2024 @ 10:42am
Posts: 22