Street Fighter™ 6

Street Fighter™ 6

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Maverick Dec 25, 2024 @ 3:22pm
The Players Have Spoken
I think it's pretty safe to say that the majority of players dislike and are fed up with the addition of cheap, gimmicky mechanics being added to Street Fighter games, such as Modern controls, the Drive System, V-Trigger, etc.

Imagine if Street Fighter 7 was just like 6, but with no Modern controls, no Drive Impact, and no Drive Rush. You can still do OD moves, crazy combos, each character gets one or two supers in their kit, but that's it, no extra BS. Would you buy and enjoy it?

I feel like most SF players want the franchise to go back to its roots a bit, but that Capcom is too afraid to do so because they think not adding some stupid extra mechanic or system will make the game boring and it won't be successful. What do you guys think?
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Showing 16-30 of 106 comments
Johnny Dec 26, 2024 @ 1:26am 
Originally posted by Prometheus:
Originally posted by Peddie:
Did you run a proper survey amongst a huge quantity of randomly selected players to reach this conclusion or did you just look at the biggest salt pile concentration (ie. these forums or Reddit) along with a severe helping of confirmation bias? You have to remember that we have like a few dozen people posting here, out of the millions that bought the game. This is not representative of how the entire player pool feels by any stretch.

I feel like the game wouldn't have these levels of player retention if a "majority of players" disliked the things you mentioned. We'd just be looking at another SFV in terms of player counts rather than it still exceeding SFV's all time high every day, 18 months after release.

That said, it's almost a guarantee that the drive system won't be back in 7, but mostly because they always change up the secondary mechanics between games, custom combos didn't come back in III, parries didn't return in IV, focus attacks didn't return in V, and the V-gauge system didn't return in 6. And as such, the drive system probably won't return in 7 no matter how people felt about it.

But some of it could be carried over, albeit in an altered form into 7, or skip 7 and show up again in 8. Kind of like how Drive Impact is a bit of an evolution of IV's Focus Attack.


Every time you crawl out of the woodwork on this forum, it’s the knee-jerk counterattack on anyone who dares say something about the game that doesn’t align with your garbage, sycophantic opinion. Like you’ve got Capcom’s entire brand shoved down your throat. Every post you make is a pseudo-structured monologue, paragraphs that pretend to say something but never actually do just empty noise about SF7 or SF8. Meanwhile, we’re here telling you straight that the mechanics in this game are trash. It’s embarrassing. Then you hit us with that smug nonsense like, “Have you conducted a survey to come to that consensus?” The only thing worse than the game’s broken mechanics is dealing with forum clowns like you who wouldn’t know honest criticism if it punched them in the face.
It gets better he rarely ever really plays the game BTW.
Nooneyouknow Dec 26, 2024 @ 5:33am 
if I want to play a fighter that's very light on systems, I just play classic games. Garou, Last Blade 2, Vampire Savior all already exist. Even SF4 already exists, although I never cared for it much.

The biggest difference between older fighters and newer is where the difficulty of game play lies. Manual dexterity requirements are often lower in modern games, but mental stack is much, much higher.

But really, just find a discord and go play the older games if they're what you want.
Jimmy Dee Dec 26, 2024 @ 5:35am 
while i do actually like the SF6 systems, i think going back to really solid basics in the next version would be a great idea.
Leoscar Dec 26, 2024 @ 6:00am 
Not just SF. I'd absolutely play a modern FG that offers basic but robust gameplay that isn't bloated with gimmicks.
Peddie Dec 26, 2024 @ 6:07am 
Let me tell you about Virtua Fighter 5 REVO, three buttons, a timer, a health bar, and an infinity of depth~
Grampire Dec 26, 2024 @ 6:37am 
Originally posted by Peddie:
Let me tell you about Virtua Fighter 5 REVO, three buttons, a timer, a health bar, and an infinity of depth~

I will be curious to see how Revo does. I am rooting for it bigtime.

On topic- SF6 was a success in design and implementation. The mechanics create a relatively balanced and smooth platform, work well and are easy to use, even if they aren't perfect in many ways (taper off in high level use, make some chars feel homogenized, etc.)

If Capcom wants to regress and slap a coat of paint on a game that already exists that should be pretty easy for them to do and I guess tgat would be a pretty low effort win in the minds of some. But with how SF6 has been received via them doing exactly opposite of that, I don't see that happening in SF7.

This forum isn't significant "evidence" of how successful SF6 is with these mechanics more than an overemphasis by a tiny portion of the audience of potential dents in the design that may need to be observed. It's not a statement by the larger community and any attempt to represent it as such is disingenuous.

"Survey says" the game had a healthy population playing 18 months out and has been a commercial success. There is simply too much competition for people to continue playing a video game they dislike.
Last edited by Grampire; Dec 26, 2024 @ 6:41am
Tr3m0r Dec 26, 2024 @ 7:40am 
Originally posted by Kanashi:
i like the new mechanics, does something completely different than any other fighting game structure.

i think you're just a salty declinist FG boomer who wants to get back to the old days of SF3 third strike. Veteran Bubble FGs dont make money.

Your profile quote is specifically about ideals you don't seem to want to practice yourself. Why? The person just wrote their opinion without putting anyone down or even the company and stated a reason that's somewhat understandable.

Your condescending comment about presumed stereotyping of the poster and the fact it doesn't make the company money is also absolutely tone deaf outside of whatever tone is pro-corporate.

You are absolutely correct, the addition of exorbitant amounts of investor money needs to include "accessibility" options that both satisfy very niche minorities of activists while also giving more control to data analytics to control player "engagement" and give players less true agency and more perceived agency through the use of Ai assisted dynamic adjustments.
Originally posted by Leoscar:
Not just SF. I'd absolutely play a modern FG that offers basic but robust gameplay that isn't bloated with gimmicks.
Y’all always say that and then never play the games that actually do this
EnriKO Dec 26, 2024 @ 2:49pm 
going by this post it looks like the upcoming cvs2 collection is gonna reduce sf6 to utter shame.
Gerg Dec 26, 2024 @ 4:36pm 
I don't know if I would like a bare-bones street fighter game. It might be a case of personal preference, I like playing hyper-aggressively so I enjoy using the drive system, but I can still see why others wouldn't. I guess I would have the same worry as Capcom that you mentioned - that without some big new mechanic the next SF game might not sell as well so we won't get as big of a community so we wouldn't have as many people to play with.

I think from a design standpoint it wouldn't make a ton of sense to not implement a new system mechanic since they've done it in every new SF game. It might leave the game feeling really empty and lacking an identity.

It's not that I wouldn't be interested in a super grounded fireball-footsies SF game, I just don't know if we're at a point where that would be successful, and if it isn't we might not have a community or as much potential for SF games going forward.
yui8 (Banned) Dec 26, 2024 @ 4:43pm 
Agreed. This game SUCKS! [Reward giving.]

(Despite the ugly faces) I've been playing VF5 remake.
Genuine Prodigy Dec 26, 2024 @ 6:11pm 
Originally posted by Maverick:
Originally posted by rocker77889:
I find your post extremely unconvincing. It's one thing to say you don't like mechanics. It is disingenuous to say that your subjective opinion is objectively fact without providing evidence.

Also, another thing that makes me realise that you should not be taken seriously is the classic "majority of players" phrase I see thrown around when you're really only talking about yourself/a vocal minority. For better or worse, vocal minorities often don't represent the community as a whole which makes your claims dubious at best, not helped by the fact that, again, you provide zero evidence.

I agree with Kanashi in that you come across as salty. Judging from how you don't like the "gimmicks" like Modern Controls or Drive System, I think you are unwilling to adapt. Fighting games are all about adapting to the situation, which varies from game to game. If you are not willing to do that, then maybe Fighting games are not for you anymore.
All you have to do is read the forum posts, bruh. It's all there in plain english how people feel. I guess they're all just being salty, too? Quite comical, too, you defending Modern Controls while telling others they need to adapt. That statement alone makes YOU impossible to take seriously.

Forums ≠ accurate representation of the community. As of this post there is 6,459 players online for steam alone not including consoles. What percentage are you seeming the "majority"?

To hit 51% of the current 6,459 for steam alone you'd need 3294.09 posts talking all in agreement of what you're stating. Once you throw in console players, I'd be hard pressed to take the "majority' at face value unless you have substantial evidence. However, I don't think you have that, but please correct me if I'm wrong.

I understand that you might not like the mechanics, however, SF6 is clearly popular among the current FG titles. ¯\_(ツ)_/¯
Last edited by Genuine Prodigy; Dec 26, 2024 @ 6:14pm
Maverick Dec 26, 2024 @ 6:33pm 
Originally posted by Genuine Prodigy:

Forums ≠ accurate representation of the community. As of this post there is 6,459 players online for steam alone not including consoles. What percentage are you seeming the "majority"?

To hit 51% of the current 6,459 for steam alone you'd need 3294.09 posts talking all in agreement of what you're stating. Once you throw in console players, I'd be hard pressed to take the "majority' at face value unless you have substantial evidence. However, I don't think you have that, but please correct me if I'm wrong.

I understand that you might not like the mechanics, however, SF6 is clearly popular among the current FG titles. ¯\_(ツ)_/¯
Well it's not exactly possible to poll every single SF6 player on earth to get a precise answer, now, is it. All any reasonable person can do is go by what information is available and accessible. Steam forums, Reddit, and Youtube comments are all open to the public and anyone can post, so it's as good a source as any to get a general feel of what the playerbase is thinking.

Also, popularity and commercial success ≠ majority of players love every aspect of the game and have zero complaints. I have my complaints but I still play the game despite them. SF6 is the best fighter out right now compared to the competition and it's a good game in and of itself. Just because a game is doing well, it doesn't mean there are no complaints.
Peddie Dec 26, 2024 @ 10:49pm 
But people who have no complaints are also far less likely to post about it.
"I think the game is an an adequate state : )" so negative opinions are almost always going to be amplified over positive ones because as a species we just love to complain.

So I'll just agree with the sentiment that others voiced that, especially in this day and age of various quality alternatives, people aren't going to be playing a fighting game they're not enjoying. So the most logical conclusion as to why this is the currently most played fighting game by a country mile is... people are having fun with the game.

Edit: I should add, you're free and welcome to dislike SF6. Sometimes you don't vibe with a game, and that's okay, goodness knows I don't like some games that are considered all time classics. But that doesn't mean it's factually bad, or that all these tens of thousands of people are playing SF6 despite not enjoying it.
Last edited by Peddie; Dec 26, 2024 @ 11:03pm
Paratech2008 Dec 26, 2024 @ 10:57pm 
Originally posted by EnriKO:
going by this post it looks like the upcoming cvs2 collection is gonna reduce sf6 to utter shame.

Capcom VS SNK 1 and 2, 2 of my favorite 2D fighting games.

I'm having fun with Marvel vs Capcom 1 and 2 as well thanks to a surprise Christmas present from my sweetie, who used to kick my butt at both games.
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Date Posted: Dec 25, 2024 @ 3:22pm
Posts: 106