Street Fighter™ 6

Street Fighter™ 6

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Changes with Mai update + Mai Character Guide
- Master is divided into: Master, High Master, Grand Master, Ultimate Master. Colors unlockables.
- World Tour will get "where to find masters" and some tips about them, who cares.
- "Match Restore", if you disconnect in Custom Room you can pick up.
- "Watch Replay" added in rematch screen, love this!

Probably more, or I hope so.

Mai character guide:
https://youtu.be/g31J9y8usSs
Last edited by THE ABSOLUTE MAIN CHARACTER!; Jan 30 @ 6:42am
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Showing 1-15 of 36 comments
Her CA is awesome, 6:11!
I wonder if they’re keeping the legend rank, not that I’m good enough to get there
Originally posted by kiteless 凧無し:
I wonder if they’re keeping the legend rank, not that I’m good enough to get there
Why should they not? Nothing unchanged about it.. Legend is like top 500 all regions.
Originally posted by Daily Ritual Player:
Originally posted by kiteless 凧無し:
I wonder if they’re keeping the legend rank, not that I’m good enough to get there
Why should they not? Nothing unchanged about it.. Legend is like top 500 all regions.

Legend needs to be broken up into regions

It’s incredibly hard to get into legend unless you’re in Japan because they have the highest population of top players

Seeing any non Japanese player in legend near the end of season is rare
Last edited by kiteless 凧無し; Jan 30 @ 3:36am
Originally posted by kiteless 凧無し:
Originally posted by Daily Ritual Player:
Why should they not? Nothing unchanged about it.. Legend is like top 500 all regions.

Legend needs to be broken up into regions

It’s incredibly hard to get into legend unless you’re in Japan because they have the highest population of top players

Seeing any non Japanese player in legend near end of season is rare
Yes I agree with this and I talked about it, 💯.

Japan, USA seem relatively chill, third spot is Europe. Master there is very chill and I can see skill difference when I play against them in Battle Hub. Middle East almost impossible to hit Legend LOL.

Either that, or simply remove region-locks since the netcode is good. People can then filter by connection status.

Edit: Yeah, number of players + MR disparity, which both seems proportionally connected.
Last edited by THE ABSOLUTE MAIN CHARACTER!; Jan 30 @ 3:41am
Originally posted by Daily Ritual Player:
Originally posted by kiteless 凧無し:

Legend needs to be broken up into regions

It’s incredibly hard to get into legend unless you’re in Japan because they have the highest population of top players

Seeing any non Japanese player in legend near end of season is rare
Yes I agree with this and I talked about it, 💯.

Japan, USA seem relatively chill, third spot is Europe. Master there is very chill and I can see skill difference when I play against them in Battle Hub. Middle East almost impossible to hit Legend LOL.

Either that, or simply remove region-locks since the netcode is good. People can then filter by connection status.

I doubt Japanese players would want to play with westerners because of lag and especially when their region is already the most competitive

It’s funny when Punk goes to Japan he has got the no.1 MR spot a few times with Cammy but it’s basically impossible for him to do it in America

They need to have a top 500 legend rank for each region, otherwise ‘legend’ rank feels redundant
Last edited by kiteless 凧無し; Jan 30 @ 3:41am
Originally posted by kiteless 凧無し:
Originally posted by Daily Ritual Player:
Yes I agree with this and I talked about it, 💯.

Japan, USA seem relatively chill, third spot is Europe. Master there is very chill and I can see skill difference when I play against them in Battle Hub. Middle East almost impossible to hit Legend LOL.

Either that, or simply remove region-locks since the netcode is good. People can then filter by connection status.

I doubt Japanese players would want to play with westerners because of lag and especially when their region is already the most competitive

It’s funny when Punk goes to Japan he has got the no.1 MR spot a few times with Cammy but it’s basically impossible for him to do in America

They need to have a top 500 legend rank for each region, otherwise ‘legend’ rank feels redundant
Hahahaha yeah, I seen people from my region go to Japan and just casually get to "Legend" on one evening or so. Not even the top players BTW.

You're right they probably wouldn't.. Europe/USA/Others might though, or so I hope..

I hope they do it based on region because yeah it is stupid. I would reduce it from top 500 to top 100 or so though, maybe?
Originally posted by Daily Ritual Player:
Originally posted by kiteless 凧無し:

I doubt Japanese players would want to play with westerners because of lag and especially when their region is already the most competitive

It’s funny when Punk goes to Japan he has got the no.1 MR spot a few times with Cammy but it’s basically impossible for him to do in America

They need to have a top 500 legend rank for each region, otherwise ‘legend’ rank feels redundant
Hahahaha yeah, I seen people from my region go to Japan and just casually get to "Legend" on one evening or so. Not even the top players BTW.

You're right they probably wouldn't.. Europe/USA/Others might though, or so I hope..

I hope they do it based on region because yeah it is stupid. I would reduce it from top 500 to top 100 or so though, maybe?

Top 100 per region would work. Whatever they do they need to make it region based.

The top Japanese players right now are sitting on around 2.4K MR, the top western players are struggling to get over 2.1K MR, system is flawed and needs to change to make legend feel like a fair and just achievement
Originally posted by kiteless 凧無し:
Originally posted by Daily Ritual Player:
Hahahaha yeah, I seen people from my region go to Japan and just casually get to "Legend" on one evening or so. Not even the top players BTW.

You're right they probably wouldn't.. Europe/USA/Others might though, or so I hope..

I hope they do it based on region because yeah it is stupid. I would reduce it from top 500 to top 100 or so though, maybe?

Top 100 per region would work. Whatever they do they need to make it region based.

The top Japanese players right now are sitting on around 2.4K MR, the top western players are struggling to get over 2.1K MR, system is flawed and needs to change to make legend feel like a fair and just achievement
The system is indeed flawed and stupid AF. I been wanting it to be region-based ranked since I found out how it worked. Not sure why Capcom do not see it yet...?
Originally posted by Daily Ritual Player:
Originally posted by kiteless 凧無し:

Top 100 per region would work. Whatever they do they need to make it region based.

The top Japanese players right now are sitting on around 2.4K MR, the top western players are struggling to get over 2.1K MR, system is flawed and needs to change to make legend feel like a fair and just achievement
The system is indeed flawed and stupid AF. I been wanting it to be region-based ranked since I found out how it worked. Not sure why Capcom do not see it yet...?

Probably for the same reason Master rank has been a disaster with huge skill differences between high and low masters. The MR system was just a bandaid, it should have been broken up into more ranks a long time ago

It clearly takes them forever to spot the flaws with the system. Maybe in a years time they’ll realise the flaw in the legend rank, who knows
Last edited by kiteless 凧無し; Jan 30 @ 3:56am
Originally posted by kiteless 凧無し:
Originally posted by Daily Ritual Player:
The system is indeed flawed and stupid AF. I been wanting it to be region-based ranked since I found out how it worked. Not sure why Capcom do not see it yet...?

Probably for the same reason Master rank has been a disaster with huge skill differences between high and low masters. The MR system was just a bandaid, it should have been broken up into more ranks a long time ago

It clearly takes them forever to spot the flaws with the system. Maybe in a years time they realise the flaw in the legend rank, who knows
Yes I agree with you 100%, especially since you can reach Master with 40% win rate!
Originally posted by Daily Ritual Player:
Originally posted by kiteless 凧無し:

Probably for the same reason Master rank has been a disaster with huge skill differences between high and low masters. The MR system was just a bandaid, it should have been broken up into more ranks a long time ago

It clearly takes them forever to spot the flaws with the system. Maybe in a years time they realise the flaw in the legend rank, who knows
Yes I agree with you 100%, especially since you can reach Master with 40% win rate!

People like me, who aren’t that good, just competent, get to master and just drop MR, I usually sit between 1.3-1.4k. It makes us feel inadequate like we’re not worthy of the ‘master’ rank and a lot of people get discouraged and quit

So many times I just wanted to go back to diamond because I felt out of my depth, so with this new system I won’t feel so bad about feeling like a fraudulent ‘master’, lol
Originally posted by kiteless 凧無し:
Originally posted by Daily Ritual Player:
Yes I agree with you 100%, especially since you can reach Master with 40% win rate!

People like me, who aren’t that good, just competent, get to master and just drop MR, I usually sit between 1.3-1.4k. It makes us feel inadequate like we’re not worthy of the ‘master’ rank and a lot of people get discouraged and quit

So many times I just wanted to go back to diamond because I felt out of my depth, so with this new system I won’t feel so bad about feeling like a fraudulent ‘master’, lol
This is exactly my experience as well, even worse when I first reached Master and got totally destroyed. I almost quit too.

Suddenly thrown into the pit of veterans and even "pros". I improved now but like I said I almost did quit, and I am sure MANY do quit as I almost never felt that way before.
Huh, a thread populated entirely by posts by blocked users… call me positively surprised by its content😁.

Changes to Master rank will hopefully satisfy “Master is for scrubs now” crowd by adding new titles attached to the MR rating.

I am not sure how I feel about Master specific cosmetics - eh, I prefer when cosmetics stay as character expression rather than a status symbol. Still, nothing I am too upset about, unless they lock something I really want behind a skill ceiling beyond my reach.

edit. Oh, and easier access to replay post match is very, very welcome.
Last edited by Wormerine; Jan 30 @ 5:32am
Originally posted by Daily Ritual Player:
Originally posted by kiteless 凧無し:

Probably for the same reason Master rank has been a disaster with huge skill differences between high and low masters. The MR system was just a bandaid, it should have been broken up into more ranks a long time ago

It clearly takes them forever to spot the flaws with the system. Maybe in a years time they realise the flaw in the legend rank, who knows
Yes I agree with you 100%, especially since you can reach Master with 40% win rate!

Apparently, you can be a master with as low as 36,57% winrate too like this loser I know.

Good thing they are adding more ranks. Gives people more incentive to grind.
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Date Posted: Jan 30 @ 3:12am
Posts: 36