Street Fighter™ 6

Street Fighter™ 6

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Are the DLC characters coming out too slowly?
What's your opinion on that one? We aren't talking about a small indie dev, we are talking about a multi-million dollar corporation, so make sure to frame the conversation that way. Why are they releasing too slow? Or do you think the pace is fine?
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Showing 1-13 of 13 comments
Sixtyfivekills Dec 8, 2024 @ 10:20am 
I can live with 4 characters a year, however I don't want to hear any excuses for the lack of alternate outfits. Avatar gets something new at least once every month, and we still have no idea if there's ever going to be a third alt for actual characters.
Peddie Dec 8, 2024 @ 10:23am 
Money isn't the only factor, you also need to consider factors like team size and hours they spend in the office in a week. It's nice when game devs get to go home and see their families.

We also know that the base game took five years and change to develop, so that averages out to 3.5 characters per year for the core cast which makes sense as they also had to develop things like World Tour. And they have stated that four per year is the limit of what they feel they can push out without compromising on the quality of the characters. So I dunno, that all tracks to me.
Grantorino Dec 8, 2024 @ 10:43am 
It's a business practice to give the game a longer life span. Why give a finished game on day 1 when you keep the game alive for years by slowly releasing content and fixing it.
XGear Dec 8, 2024 @ 11:10am 
Originally posted by Call Sign: Raven:
What's your opinion on that one? We aren't talking about a small indie dev, we are talking about a multi-million dollar corporation, so make sure to frame the conversation that way. Why are they releasing too slow? Or do you think the pace is fine?




Yes!

Capcom add World Tour in this game as a game mode. As everybody knows, World Tour is a Barbie The Sims like game, and Capcom team have the need to keep creating Pink Dress for the SF6 World Barbie Tour community dress their Barbie. It means, the time Capcom have to create more characters to complete SF6 or make extra outfits for the fighters of the true game the SF6, are being lost to fan service these players that are in World Tour searching for a The Sims game and not Street Fighter.

This is the worst decision a game company could do to their costumers, becouse they need to chose one side to provide satisfation, and in this case, clearly World Barbie Tour players are in the highlights.
Would be more reasonable, to split this, make a separated Street Fighter The sim for those who are seeking for it, while leave SF6 fighting game like it always was, a fighting game. Enough said, Capcom could create two developers teams for each game to keep add content for each one, each at their own game.
Last edited by XGear; Dec 8, 2024 @ 11:10am
Call Sign: Raven Dec 8, 2024 @ 11:16am 
Originally posted by XGear:
Originally posted by Call Sign: Raven:
What's your opinion on that one? We aren't talking about a small indie dev, we are talking about a multi-million dollar corporation, so make sure to frame the conversation that way. Why are they releasing too slow? Or do you think the pace is fine?




Yes!

Capcom add World Tour in this game as a game mode. As everybody knows, World Tour is a Barbie The Sims like game, and Capcom team have the need to keep creating Pink Dress for the SF6 World Barbie Tour community dress their Barbie. It means, the time Capcom have to create more characters to complete SF6 or make extra outfits for the fighters of the true game the SF6, are being lost to fan service these players that are in World Tour searching for a The Sims game and not Street Fighter.

This is the worst decision a game company could do to their costumers, becouse they need to chose one side to provide satisfation, and in this case, clearly World Barbie Tour players are in the highlights.
Would be more reasonable, to split this, make a separated Street Fighter The sim for those who are seeking for it, while leave SF6 fighting game like it always was, a fighting game. Enough said, Capcom could create two developers teams for each game to keep add content for each one, each at their own game.

I can see what you mean, there. Yeah, the World Tour mode must have taken a lot of resources and time to create, which means the core audience suffered a little as a result.

On that note, Capcom got slammed when SF5 released for having a barebones single-player experience. Maybe they over-adjusted, this time.
Player Dec 8, 2024 @ 11:20am 
World Tour plus the game is developed in their own in-house game engine. If it was something like Unreal Engine they could probably produce content at a more rapid pace.
ryu600RR Dec 8, 2024 @ 12:04pm 
traditinoally no,
just that more ppl are into sf than there used to be i.e social media etc
so it feels like things get figured out sooner

better that than rushed products
i really think each char released up till now are very well tuned
and the toolkits have just the right amount of minute variations

now bring back cammy ex up kick ffs n we good
ryu600RR Dec 8, 2024 @ 12:08pm 
like,
internet is really the murder axe on a genre as unique as fighting games...

back in the day majors is the only time u'll see tech gets used/exposed
that gets teh wow-moments
assuming u even line up the right match up/instance during a tournament run, and lucky enough to even witness/caught it on film
that's what made arcade so cool

now every click bait down the list is like "use these 5 safe jump mixups" whatever

old dinosaurs drowning in ice age detected
al64inthedark Dec 8, 2024 @ 12:18pm 
They come to fast for me to catch up. I still haven't played ED and Akuma. I am not complaining with anything, beside maybe stages.
I'd like more with lots of characters in the background.
Wormerine Dec 8, 2024 @ 12:31pm 
Originally posted by Call Sign: Raven:
What's your opinion on that one? We aren't talking about a small indie dev, we are talking about a multi-million dollar corporation, so make sure to frame the conversation that way. Why are they releasing too slow? Or do you think the pace is fine?
I don't know, and I have little previous fighting game experience to compare it to. I would certainly welcome more characters per year, but I also don't find the pace too slow. That said, it being my first serious fighting games experience, and I jumped in halfway through the first season - I would be kept busy for quite a while, even without an influx of new characters. Goodness knows I should start learning other characters than Ryu as my matchup knowledge is extremely uneven.

Personally, so far I found every DLC character to be great, and I will take all bangers over maybe few good characters, and few not so good ones. Even if they used to deliver more in the past - games do take longer to make these days, and I would assume same would apply to SF6. It is also quite a good package, and each playable character comes with a decent amount of side content - World Tour, Arcade - arcade has AI of multiple difficulties and I wonder how much manual tweaking is required to make it play well.

There is also a matter of SF6 not being the only thing that Capcom is cooking - so what they can/are willing to do for SF6 may be limited by the demands of wider company. I am sure SF6 had dedicated core team, but I would be surprised if they weren't supported by coworkers who switch from project to project depending on needs.
Last edited by Wormerine; Dec 8, 2024 @ 12:33pm
Player Dec 8, 2024 @ 2:42pm 
I only wish we could get an additional character, I think 5 characters per year would be better.
Last edited by Player; Dec 8, 2024 @ 2:42pm
Peddie Dec 8, 2024 @ 2:44pm 
That would be three weeks less per character, that's basically three weeks they can't spend on debugging, fine tuning balance, last minute tweaks to attack effects and so on.
kuaikukia Dec 8, 2024 @ 6:29pm 
Also lack new character costume announced is something to be consider. I'm betting all things got more slow because of Monster Hunter Wilds. Capcom probably shifting most man power to that game as their first priority. Hopefully by the time MHW released, they can more focus on sf6 content.
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Date Posted: Dec 8, 2024 @ 10:11am
Posts: 13