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He is pretty good at playing footsies too, though I don't think I'd say he's as good at it as characters like Ken, Cammy, Luke, or Juri. And obviously not having a fireball hurts his ability to play slow a bit, though the fact that he can drink at any time makes it so that his opponents can't really play defensively against him either.
One of those ways is playing the close neutral game as he has many moves that excel in neutral. Jaime is not a long distance or zoner character.
And Jaime, like all characters, can be played as aggressively as you like.
He also does less damage than every other character until Drink Level 2.
His damage scaling starts at 90% instead of 100% and increases by 5% with every drink level.
His combo damage is generally on the lower end unless you land a good hit and he struggles against zoning.
He excels at corner pressure once he has enough drinks. He has good neutral buttons and is not very susceptible to random DIs because of his multihitting attacks.
His level 3 non-CA super is also the only level 3 super in the game that allows you to combo after. You could just go for max damage but you can also use the opportunity to mix your opponent up with a restand or burn them out by comboing into DI.
Better than you ever will lol
Also, I thought tournament results didn't mean anything anymore? Funny how that instantly changes whenever you want...
I've entered 4 street fighter tournaments and the best I've done is 1 and 2. I never said I was good so why the deflect?
I asked how the guy did in tournament play because I haven't seen him around you weirdo, haha
Here's your attention for the day.
It's pretty much faster to alt+f4, load the game again and get into another match rather than waiting for the whole thing to end.