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Holding back (standing block) will block jumping attacks, but will leave you defenseless against low attacks like crouching attacks or kick sweeps.
Conversely, holding down+back (crouching block) will block low attacks, but will leave you defenseless against jumping attacks and overhead moves that specifically target crouch blocking opponents.
Note that standing block (holding back) will not defend against throws. Only pressing your throw command or jumping will avoid throws.
Wake up defense and wake up attacking is part of the strategy of Street Fighter games. Each character has specific set-ups and okizeme pressure so you have to go on a character by character basis.
tldr;
- If you want to block jumping attacks, standing high attacks, standing medium attacks, or overhead attacks you hold BACK.
- if you want to block low attacks you hold DOWN+BACK.
- if you want to defend against throws, you either have press your throw command at the same time, or jump.
so waking up crouch defense againt an oki is the best bet, unless they jump of course, im mostly concerned about when my opponent starts attacking while on the ground and it seems to land despite me holding back
A tutorial is not an actual match and the npc is not going to throw at you a highlevel okizeme, jackass
I did the tutorial and it's not working for me when i get okizeme'd
Normally just holding back is your best option it will walk you out of throws and block most attacks, you will be susceptible to low attacks but it's your general best option.
As for defensive option, who are you play? We may be able to help here
I am mostly playing zangief, and learning ryu and jamie as i think they're rounded characters
but with ryu when at mid range c.mk hadoken is you best friend then just use c.hp when they jump, this will see you through a lot until you get more comfortable. learn these fundamentals before combos, you'll easily get to gold with it. also, and I cannot stress this enough, nothings great than doing nothing. holding down back you'll make them do ALL the work, just remember, if they're on the ground near you, c.mk, when they jump c.hp
When you're knocked down, as you land on the ground, hit 2 attack buttons simultaneously.
your character will roll back on wake up giving you a bit of breathing room to mess up meaty setups.
You generally block low in this game. It blocks 95% of attacks except overheads. Overheads are all jumping attacks and usually a single other move that has to be blocked while standing. So opposite to Tekken when yo generally block while standing.