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2) 100% with you on this as well, the problem with combo trial combos for people who are new, or new to a character is they often have sub optimal, or just not practical.
3) Are you ♥♥♥♥♥♥♥ serious?!?!?! when did they add this, that's actually pretty brilliant.
4) Yes either this or longer sets, with some kind of bonus to both players if they do at least a best to 5 or something.
5) That would kind of be cool, or would also like to see a CVS2 style ratio setup where you can pick 1-3 characters and get 4 ratio points. So you could have like a giga boosted level 4 Marissa vs your opponents Level 2 Ken, Level 1 Kim, and Level 1 Guile or whatever.
So if I were to add one it would be
6) Just steal Tekken 7's ranked system, I'd much rather be a Vanquisher than a Plat 1 or whatever.
SF6 does have the option to ask the other player to play in custom room if you want to.
Would be nice if they could borrow the Ghost Battle from Tekken, too. Always liked that mode and wasted countless hours of my life on it, back when I still liked the series.
I would say SF6 only needs to be fun to play, and not to feel like a chore. Watching paint dry is sometimes more exciting than playing/watching matches.
There is no way GGST's custom combo list is useful. 99% is just garbage and there's like 0 way to sort through that, You can 100% find much more useful stuff on twitter( Can't say I'm actually saying this but "X" now or youtube.)
4. Inifinite rematch...
T8 is getting rid of that sadly... If sf6 custom room invite at the end of match actually worked, maybe it's worth as a work around the current system.
5.Would be so fun if we can have 2vs2 as limited time event.