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But her Dashes and Drive Rushes fast as hell... Guess i'm too old for this fast agressive ♥♥♥♥♥)
ALSO, big brain moment: A LOT of Juri players tend to do lp,lp,lk,cr.mk>qcf.lk for a blockstring. If you are feeling yourself you can drive impact in the middle of that and make them want to delete the game
it appears fast because it travels far (1.9 distance) in those 22 frames compared to Gief at like 1.0 distance (or something). but its still as slow as dashes get frames wise.
22 frames is in the ballpark of 360-370ms. the average reaction time for a human is 200-250ms.
with practice you should be fine.
her dive kick is quite unsafe on block and you can punish it. Juris isnt a good pressure tool.
drive rush overhead pretty much the whole cast has this. if you aren't checking the driverush you basically need to block low and react to the overhead animation and block high to avoid the high low option.
Pick which normal's she is using. some of them are prime DI targets. her sHK for example (where she does a spinning back kick with a little hop) is very unsafe. if they are using that a lot DI it.
the rest is just spacing and learning where to stand so she misses and you can whiff punish. practice.
also don't try to DI if she has her Feng engine active. she can cancel into DI out of pretty much everything. use Drive Reversal instead.
lots of juri players will opt for a getting a fuha stock at the end of block strings. the mk, hk, and OD versions are all punishable on block (just watch the spacing, if done properly she will he at a range where its hard to punish, practice mode to get used to it)
use Drive Reversal to get some breathing room if you need it (while in blockstun press forward + DI) its a far safer option than DI when you want them off you.
practice :)
If she doesn't advance is lk fujajin, which is safe. However, she doesn't advance and if she whiffs it it's HUGELY punishable at like 20+ frames. So she's taking a risk either way. If she's ending strings with Fuhajin it's likely not free pressure so don't let her do it unchecked.
Her dash moves far and fast, but it's punishable on reaction. If she dashes at you stick a cancellable mid out and you'll probably get a punish combo out of it.