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But the argument of characters like Kimberly struggling as a result of things like her scaling and mix-ups being less powerful than past games, I think is quite valid. Kimberly is a great character... in concept. But she needs some modifications if Capcom ever wants her to see serious play, and its really unfortunate.
Online wise, people can't react or won't lab her so worst scenario, Capcom thinks she's OP next to Honda(He's ass too btw) just by the stats and nothing will change into S3.
Currently in SF6 there are a good 5-6 characters on the bottom end of the roster scattered across all archetypes that have just had terrible balancing decisions made about them. They are the exceptions rather than the norm as the rest of the roster are mostly okay but I am really hoping to see some work put in on that part of that roster sooner rather than later.
Was about to bring up Rashid as well, it doesn't matter that a parry can stuff a high/low when it gets stuffed by strike/throw/shimmy.
But besides human error, there are systems in place that at least keep parry in check, and I say this as someone that hates perfect parry. Even though you can parry every mix, you at least can’t immediately act and punish them unless you PP. The game’s pushing you to be proactive so you don’t just sit around parrying everything
I think Kimberly has more problems than just the parry system, since that alone doesn’t stop her pressure. The fact that she’s so meter hungry for her mix and damage I think is the bigger problem with her
Kimberly is a Modern Champ, Ed is a clasical champ, Luke is Modern/Clasic (I am Master in Modern and Clasic Luke) because is perfect, Akuma is a clasic champ, Honda is a Modern Champ, Zangief is a Modern Champ, Manon is a Modern Champ, Marisa is Modern/Clasic (depend if you want free special defense or grabs or if you gonna focus more in 1 kill combos, who only Marisa and Akuma can make). Blanka is a Clasic Champ (and broken), Ryu is funny but is a Modern Champ, dont exist any advatange to take here in Clasic, Ken similar, because the debuff of damage dont exist in Modern Kens, Chun Li is Clasic (dont try to play here in Modern, i take she in diamond with clasic and i stuck with her in platinum with Modern), Braindead Honda is better in Modern, because you can spam headbutts but not antiair (in clasic honda you can spam anti-air but not too much headbutt).
Dee Jay is clasic, is just horrible play this guy in Modern, Cammy is Modern/Clasic (Because she is broken, with the more ♥♥♥♥♥♥ and incredible broken block neutral in the mayority of this attacks of the game) Bison is Modern/Clasic (the same with cammy), Jamie is Modern if you wanna some day get a drink and is clasical if you wanna someday make some damage (is a dead champ and i am diamond with jamie) , Terry i dont played (but i wanna played) so i only can said in my opinion like my rival, have so much safe moves, AKI is just a meme champ the most closed to a Dan in this game and Rashid is just broken (Avatar Battle included was when he start like a fabric of rashid) in Modern/Clasical/Dynamic/Avatar Battles, this tornado is just something who can win a entire game with push a buttom and if we dont include their literal infinite combo pression. Juri is basically dead, and you always get Engine for win a battle.
I have more reservations than that but at least I have the support to talk about Ryu