Street Fighter™ 6

Street Fighter™ 6

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Piksa Nov 10, 2024 @ 9:20am
worth it for solo content ?
i wanna try a fighting game, which one on the market has the best solo content ?
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Showing 1-15 of 16 comments
Doc Holiday Nov 10, 2024 @ 9:25am 
Worth it. World Tour is really cool. 🌎
OgichiGame Nov 10, 2024 @ 9:26am 
To be 100% honest. Probably MK1 if we're talking strictly current generation and single player content. Game has a ton of issues, but it does provide very solid single player content.
If you open it up to games before the most recent then that's a very long discussion.

SF6 has World Tour which I think is actively terrible. Of course that's not why I play the game. There is also V-Rival now and arcade emulators in the Battle Hub which are a lot better and more worth your time.
Last edited by OgichiGame; Nov 10, 2024 @ 9:29am
Wormerine Nov 10, 2024 @ 9:52am 
Originally posted by Piksa:
i wanna try a fighting game, which one on the market has the best solo content ?
Well, fighting games ARE revolving around PvP play, and as such I would never go into a fighting game expecting “proper” singe player experience (aka. On par with a single player title).

But if you want to dip and learn what fighting games are - I think SF6 World Tour is the best attempt to date. However, keep in mind that it’s prioritise us to tutorialize the PvP to new players: introduce tools and mechanics one by one. Introduce characters that you can play in PvP. Drill you on certain behaviours you can encounter in multiplayer matches. At the end instead of satisfying conclusion it pushes you toward multiplayer space.

That said as a newcomer who was looking for a way into fighting games it worked for me.
Piksa Nov 10, 2024 @ 10:09am 
Thanks guys
Ashen One Chris Nov 10, 2024 @ 10:53am 
I would not recommend this game full price for the the solo content.

World Tour, while much better than past attempts at a "Story Mode" made in the Street Fighter franchise, is at best a Yakuza/RPG mix of 2D mob/boss fights and a simple story with bland quests.

And as other people have mentioned, fighting games are primarily multiplayer games.
Doc Holiday Nov 10, 2024 @ 10:59am 
The game is not full price right now.
DJukor Nov 10, 2024 @ 11:06am 
I am someone who avoids Singleplayer content in Fighting games and i actually had fun playing World tour.
Chances are by the time you finish world tour you might be good enough for a few online matches.
Last edited by DJukor; Nov 10, 2024 @ 11:06am
1MantisPhoenix Nov 10, 2024 @ 11:13am 
check out king of fighters, or guilty gear for more single player oriented fighter gaming; ;) all the best! There's a lot of options, don't have to go for these 'new' games; with higher pricing than the classics;
Last edited by 1MantisPhoenix; Nov 10, 2024 @ 11:14am
Ulfhedinn Nov 10, 2024 @ 11:17am 
Id skip this game until its on a heavy sale. Honestly.
The game is honestly not worth it right this moment at all.
Look I LOVE This game. And I will catch fanboy hate right now. But here is the deal:

The world tour is absolutely AWFUL.
It plays and looks like a game from Nintendo back in 2004. And it is the most passive erotic, gym bro, wet dream of a game and story and chracter arc and character interactions I have seen maybe in my whole life. Its just not engaging, the story isnt good, the quests are not enticing, and the characters look really weird. Just isnt put together well. Its definitely NOT AAA development in regards to the World Tour.

They would have done so much better to just put the outfits and extras into an unlock format in the battle hub, and in the leveling of heroes in ranked and unranked, and spent that money on developing a few more heroes for the release.

As far as the ACTUAL game, its a solid fighter.
It has its moments where I feel it needs better balance, but overall I feel it IS mostly balanced- and a GOOD matchup is SO MUCH FUN.
However, as time has gone on, finding someone to match with that isnt cheating, or is quality has become nil.
It has gotten SO BAD in game that they actually put an AI computer fight in there so players can fight something since the lobbies are completely dead most the time.

You WILL run into a lot of scripting and macro users in ranked.
Id say currently around up to 30 percent of your matches- depending on your rank, will be a guy with a script or macro using controller. For whatever reason Capcom refuses to code the game to read for brands of controllers that can upload macros, so you WILL BE DEALING with this issue often trying to climb ranks.

My main reason for telling you to pass this right now though, the population.
It is suffering from the reality of fighter game syndrome... as I call it.
Which means people play it for a bit, the game is naturally toxic and difficult and the community is KNOWN to be very toxic in general. So, moderate gamers leave.
As they leave the popoulation goes down, you only have sweaty and excellent players left, and so you end up with a really small player base that hates everyone and their game dies quickly.
That is currently what is happening to Street Fighter 6.
It is a weekend right now, and the game has 9000 players on world wide.... and those players are 99 percent going to be Master level players.

If you are lower than that like me, you will be waiting for a matchup. And those matchups you do get below Master are either players who are getting caught cheating (because Capcom doesn't ban accounts. They pass the cheater down a rank if they get caught. I am assuming Capcom does this as a means of controlling the narrative. As in "cheating doesnt happen, youre low cuz you are without skill." Type of method, keeps them from having to spend money on anti cheat if the cheaters dont affect well known players.)

Also you really WONT make friends to play with.
I joined SO MANY full clubs, trying to find friends to play with and maybe even get groups to play and make some in-house tournaments.... NEVER -HAPPENED -ONCE.

The community is very caste based, and "im better than you", with their mentality. And so they dont work well together it feels like. They just want to stomp people, and test themselves. You wont find community in the sense of making good friends on this game.

So the reason to play is ONLY for the game itself. And that becomes a problem, because playing a fighter alone, is like masturbation instead of sex. Great for a bit, then you just end up feeling SO disappointed in yourself after a while.
World Tour is AWFUL, and the game has a low player base. It only rises for a couple weeks when they release a new hero. Then it goes back down. And each time it gets lower and lower.
they will probably stop development on it after next year I would assume if the negative player count graph continues on. And really, the only people who can save the game are the community. But I dont see any community sticking around to do so.

My advice for you who are asking about getting it is: get it on black friday sale, but dont spend a lot of money on it, and dont buy it at full price for sure.
Last edited by Ulfhedinn; Nov 10, 2024 @ 11:22am
X Nov 10, 2024 @ 11:39am 
Originally posted by Ulfhedinn:
...
Clown Farmer...no clowns for you.
Wormerine Nov 10, 2024 @ 11:48am 
Originally posted by Ulfhedinn:
The world tour is absolutely AWFUL.
It plays and looks like a game from Nintendo back in 2004. And it is the most passive erotic, gym bro, wet dream of a game and story and chracter arc and character interactions I have seen maybe in my whole life. Its just not engaging, the story isnt good, the quests are not enticing, and the characters look really weird. Just isnt put together well. Its definitely NOT AAA development in regards to the World Tour.
Except for the players (like myself) whom World Tour helped to get into fighting games. It is not mode aimed for veteran players, or even players who already play fighting games.

Only Capcom has data, but my impression is that World Tour achieved what it was meant to achieve - ease new players into the game, and let them familiarise themselves with controls, systems and mechanics so they stand a better chance figuring out how to improve when they go and play online.
Saint Dionisius Nov 10, 2024 @ 12:40pm 
SF 6 out of all fighters got extremely close to an all rounded single player mode. Other fighting games like Tekken or MK feature cartoons mixed with bot fights. Campaigns like in those two are worth a look, but definitely not for a full price. Modern Guilty Gear games don't even try to throw bots at you and simply show anime nonsense with ♥♥♥♥♥♥ 10 fps animation (good stuff though), doesn't worth the full price either. Can't say much about other niche anime fighters like Melty Blood or Granblue or whatever, the only simillar game I've played is Persona 4 Arena, it doesn't even feel like a fighting game, just a filler VN for Persona 4. Soul Calibur 6 has an ok campaign with solid character creator, here you have to read through text and choose dialogue options VN-style, pick missions on the worldmap (those missions are bot fights with different modifiers and win conditions) and grind resourses for better gear. The story is kind of bland, but it's a story with rpg elements nonetheless. Street Fighter 6 beats Soul Calibur with better character creator and it's open world is not simply a 2d picture of a map, but several large 3d locations. Most of the time you're gonna do the fetch quests or whack random pedestrians for exp. There are two problems I've had with this mode: 1. It's extremely grindy and the closer you are to the end of the story, the more random hobos will suffer from your character. 2. Most of the game's main characters with cool designs and personalities don't participate in the plot, it's a story about a character creator nobody fighting other character creator nobodies, the main cast is here only for you to learn some of their moves and move on. I'm not sure if you'd like the World Tour, but it's probably the best thing in fighting games we've had so far, content and interaction - wise
Last edited by Saint Dionisius; Nov 10, 2024 @ 12:58pm
TheG Nov 10, 2024 @ 12:54pm 
World Tour mode is worth about 30h of play time to finish. You collect clothes items for your Avatar and unlock some costumes for the main characters, so there are some carrots.

It would really be interesting and useful if there was a way to use those items in real matches.

The whole "avatar battle" is really a subset of the game for a different kind of person.
SF6 has the best single player content of any Street Fighter ever released - maybe the best single-player of any Japanese 2D fighter.

But it still isn't as robust as NRS games. Nether Realm Studios, despite not having the playerbase of Japanese fighters, or the competitive mechanics, or the tournament attention, succeed in one very clear arena: single player. The Injustice and Mortal Kombat games, you can (and I have) put 100 hours into the title and not bother an online opponent. Injustice 1 and Mortal Kombat 9 also have pretty solid stories (even if they have less content than their sequels).

SF6, GG Strive, and Tekken 8 are the games to pick if you want the full fighting game experience. But if you want to just hammer away in a story mode, or unlock things, or play towers against bots, Mortal Kombat and Injustice are the games of choice.
I thought World Tour was absolutely awesome. I'm a lifelong single-player RPG fan (called an "explorer type") who keeps getting suckered into buying fighting games, and this was one of the best I've played in a long time. I put over 100 hours into questing, leveling up and obtaining all the costume and gear parts and now I actually know how to play a fighting game! After that I had fun in online PvP fights for the first time in my life. It's a transformative experience. Experience this, and you will be a changed man or woman.

Besides Street Fighter, I recommend Injustice 2 and Mortal Kombat 11. They have massive single player content, especially so if their rotating multiverse-slash-towers-of-time modes are still functional (It's been a while and I don't know how these things work). They give you tons of variety and unlockables of all shapes and sizes. Their dedicated story modes are pretty neat too, and MK11 actually has two story modes. These games have all the tools you need to learn how to play your favorite character effectively, but these are given out as lessons like you would see in Gaming School: technically games but still pretty boring, with a serious-mindedness and strong focus needed to succeed. Meanwhile Street Fighter 6 does all that with very little theory and tons of fun, hands-on practice, where you are guided by an invisible hand to learn naturally while you play and have fun, with zero frustration.

Aside from exploring I also enjoy creating, and if that's your thing too you may want to have a look at Soul Calibur 6, provided that you're willing to buy their many, many DLC packages. For a while all I'd do in my free time after work was create a fighter or two, upload them to the servers, and then browse through the day's new arrivals on the custom character exchange. It was very relaxing. On the exploration side, each base-game and DLC character has its own story mode which can last you a few hours each, amounting to maybe a good month's worth of after-work gaming. Mind you while the fighting looks great the story scenes are presented almost exclusively as still-portraits-over-still-background dialogue. Some people need more visual stimulation with their stories and I respect that.
Last edited by Legendary Mr. Tiddles; Nov 10, 2024 @ 9:54pm
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Date Posted: Nov 10, 2024 @ 9:20am
Posts: 16