Street Fighter™ 6

Street Fighter™ 6

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Carlo Mig Jul 4, 2024 @ 11:07pm
How is this compared to Tekken 8?
I'm currently a Tekken King at Tekken 8 and I've been looking at picking this game up. Is this game mechanically different than Tekken 8. does it have many moves like Tekken characters, are the combos and juggles long? Or is this game simpler but hard to master.
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Showing 1-15 of 22 comments
al64inthedark Jul 4, 2024 @ 11:09pm 
Gameplay is way different. And there are no stupid looking juggles.
Carlo Mig Jul 4, 2024 @ 11:11pm 
Originally posted by al64inthedark:
Gameplay is way different. And there are no stupid looking juggles.

Heavy on the "stupid looking juggles". So combos are shorter in this game?
Last edited by Carlo Mig; Jul 4, 2024 @ 11:13pm
Hefutoxin Jul 5, 2024 @ 12:42am 
Characters have plenty of moves. More air attacks. Shorter combos.

The 2d aspect of the game allows more precision when it comes to distance.

While each character has a particular style, I think the move sets allow more freedom in how a player utilizes that style, for better or worse.
Originally posted by C_M_G:
Originally posted by al64inthedark:
Gameplay is way different. And there are no stupid looking juggles.

Heavy on the "stupid looking juggles". So combos are shorter in this game?
That depends on your skill level.

Typically, combos in SF will be quite a bit shorter than what you see in Tekken. While you can get into 30-45 hit combos in SF6, what that really is is a 6-8 hit combo followed by a "super art" spent using meter to unleash a cutscene-style move. Most true, input-based combos will be between 6-14 hits at any given time in SF6.

SF6 characters will, on average, have fewer combos and move sets than Tekken characters. Most folks that prefer SF over Tekken (in general, not just the particulars of SF6 and T8) do so for one of 3 reasons: they played SF first, so it is the "definitive" fighting game for them, they have a SF character they love and don't want to give them up, or they appreciate that SF is a more "pure" (or "footsie-based") fighting experience. While memorizing combos and strings is important, it doesn't take that long to do in SF. Many matches in SF come down to the fundamentals - positioning, timing, good reads, anti-airs, etc. The skills used to win fighting games at the arcade cabinet 30 years ago are still the exact same skills that will serve you well in SF6.

Really, both games feel and play wildly differently. I'd be more comfortable comparing SF6 to GGStrive just because they are both 2D fighters. SF6 has its own unique flow and pace, which I'd characterize as slower and more "tactical" than Tekken 8, while not being quite as plodding (boring?) as MK1.

I think SF6 is the best fighting game on the market today with a player base. I'd say Strive is in second place, with T8 being a very close third. But what I like in a fighting game might be very different than what you like.
Last edited by Tyrant (My Vision is Augmented); Jul 5, 2024 @ 1:39am
Carlo Mig Jul 5, 2024 @ 1:51am 
Originally posted by Tyrant (My Vision is Augmented):
Originally posted by C_M_G:

Heavy on the "stupid looking juggles". So combos are shorter in this game?
That depends on your skill level.

Typically, combos in SF will be quite a bit shorter than what you see in Tekken. While you can get into 30-45 hit combos in SF6, what that really is is a 6-8 hit combo followed by a "super art" spent using meter to unleash a cutscene-style move. Most true, input-based combos will be between 6-14 hits at any given time in SF6.

SF6 characters will, on average, have fewer combos and move sets than Tekken characters. Most folks that prefer SF over Tekken (in general, not just the particulars of SF6 and T8) do so for one of 3 reasons: they played SF first, so it is the "definitive" fighting game for them, they have a SF character they love and don't want to give them up, or they appreciate that SF is a more "pure" (or "footsie-based") fighting experience. While memorizing combos and strings is important, it doesn't take that long to do in SF. Many matches in SF come down to the fundamentals - positioning, timing, good reads, anti-airs, etc. The skills used to win fighting games at the arcade cabinet 30 years ago are still the exact same skills that will serve you well in SF6.

Really, both games feel and play wildly differently. I'd be more comfortable comparing SF6 to GGStrive just because they are both 2D fighters. SF6 has its own unique flow and pace, which I'd characterize as slower and more "tactical" than Tekken 8, while not being quite as plodding (boring?) as MK1.

I think SF6 is the best fighting game on the market today with a player base. I'd say Strive is in second place, with T8 being a very close third. But what I like in a fighting game might be very different than what you like.

That's great to hear. I would say that since I'm a Tekken King that I'm pretty much better than 97% of the Tekken playerbase and I know a lot of characters with more than 100+ moveset and I'm pretty confident in my fundamentals and timing so I think I would do well in SF but let's see. It's currently downloading at 78% and I'm excited. I'll probably get spanked in my first couple matches but I think I'll adjust easily.
r1ver (Banned) Jul 5, 2024 @ 3:06am 
Very friendly for beginners, best netcode, very good balance and best ranking system among those popular fighting games right now.

All characters are easy to learn, the mechanics are not complex and easy to understand, and the visuals are colorful and clean.
xxx RIP xxx Jul 5, 2024 @ 3:32am 
SF6 is the king of fighting game in the market currently. And without a doubt hands down way much better than Tekken 8 in term of game play and everything else. :cuphead:
Jirai Jul 5, 2024 @ 4:03am 
Originally posted by xxx RIP xxx:
SF6 is the king of fighting game in the market currently. And without a doubt hands down way much better than Tekken 8 in term of game play and everything else. :cuphead:
I absolutely agree. QoL in SF6 and the netcode is just so much better. And that is just my personal opinion but Tekken 8 doesnt feel like a classic Tekken to me anymore.
Carlo Mig Jul 5, 2024 @ 4:41am 
Originally posted by xxx RIP xxx:
SF6 is the king of fighting game in the market currently. And without a doubt hands down way much better than Tekken 8 in term of game play and everything else. :cuphead:

I've played both and I don't know, I think I'll give the edge to Tekken 8 in terms of game play. The movement is just much more fluid but that's my opinion. I still really like Street Fighter 6, I only buy games I truly really am interested, the rest I pirated but Tekken will still be my "Main" Fighting game.
Last edited by Carlo Mig; Jul 5, 2024 @ 5:01am
Carlo Mig Jul 5, 2024 @ 4:41am 
Originally posted by river:
Very friendly for beginners, best netcode, very good balance and best ranking system among those popular fighting games right now.

All characters are easy to learn, the mechanics are not complex and easy to understand, and the visuals are colorful and clean.

"Very friendly for beginners" Got spanked 7/10 times in ranked lol but I'm down to practice. Currently using Ken cause he interested me is he any good or nah?
Last edited by Carlo Mig; Jul 5, 2024 @ 4:42am
Coke (music) Jul 5, 2024 @ 5:19am 
Tekken for da mashers, SF for da players
Weever Jul 5, 2024 @ 6:57am 
I'm mostly a Tekken player like you, came to SF after not liking the direction T8 was taking with all the unga, rushdown and forced 50/50s. To sum it up: easier overall to pick up, harder combos (way more limited tho, not even close as the freedom in Tekken combos), better netcode. Harder mechanics wise, easier knowledge wise.

On the other hand, I'm just Plat in SF6 so this is only my opinion as an intermediate player but... don't think this is less unga than T8. Neutral skips everywhere, drive rushing everywhere, once you're in the corner 50/50s on repeat with throw loops. Ken slighty touching your toes? Drive rush into combo into corner into 50/50 loop.

I think it's a fun game tho and I'll keep playing, but I still prefer T8, specially after the 1.05 changes.
r1ver (Banned) Jul 5, 2024 @ 8:02am 
Originally posted by C_M_G:
Originally posted by river:
Very friendly for beginners, best netcode, very good balance and best ranking system among those popular fighting games right now.

All characters are easy to learn, the mechanics are not complex and easy to understand, and the visuals are colorful and clean.

"Very friendly for beginners" Got spanked 7/10 times in ranked lol but I'm down to practice. Currently using Ken cause he interested me is he any good or nah?
"Friendly" here is how you can easily learn to play the game. Mechanics is easy to understand, characters is easy to learn and master and have modern control for who want to learn fundamentals in the game faster. Ken is strong, you can stick with it.
Spooky7.62 Jul 5, 2024 @ 8:15am 
I started with sf6 before going to t8, and personally I cant see myself coming back to this game.

And this doesnt mean SF6 is bad it just plays differently, also at a certain point the game play loop feels kinda bad everyone kinda fights the same.

After going to tekken everything I learned in sf6 is gone along with my interest.

I hope I can hit Tekken King one day.
Tai The Samurai Jul 5, 2024 @ 9:08am 
Tekken for big flashy combos and aggressive style with shorter rounds. Street fighter for more thought combat and strategy. I prefer tekken but this has also been fun.
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Date Posted: Jul 4, 2024 @ 11:07pm
Posts: 22