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翻訳の問題を報告
Any top player using modern is using it for the reduced mental stack in matches and easy super inputs. They’re fundamentally very strong players in the first place and that’s something required if you wanna seriously play modern at a high level. Older players that still compete at a high level are going to have very strong fundamentals. This has been echoed by virtually all of them. They’re more than capable of using classic inputs
Edit: Same hat, lmao
"Using it for the reduced mental stack and easy inputs"
I get it, he's a legend and I'm nowhere near the pros and I have massive respect to all of them for playing at the level that they do BUT!
Doesn't that kind of sort of prove my point?
The 'disadvantages' of Modern controls are just not enough compared to the advantages it provides?
Another (maybe a hot take) comparison - it's like putting on a basketball match, but one team opted to have the hoop be twice as wide and lowered but they can never score a 3 pointer.
It's WAY easier for them to score, but impossible to truly fully 'optimise' their game.
Just how modern allows you to get that special>super cancel WAY easier, albeit never getting the full potential dmg off it. Just like that bball team - sure eveeeentually they'll run into a team that they won't be able to beat but if both teams are on similar levels? Then the "Modern" one has an obvious advantage - thanks to the reduced mental stack and instant inputs.
All discussion aside please don't say 37 is ancient xD
I'm only 3 years away from that and don't wanna feel like a fossil xD
But Modern Control made SF6 is sooo fun lol, i even can try new character that i don't even think to use before, i'm pad player with nerve problem i have been half paralyzed before, but recovered.
So my respond is not good, and just now i can play video games again after long absent, i even can play Street Fighter again
So this games is so fun for people like me and my conditions.
But again, about Modern Control, it feels limited somehow
I even change my controller because i tought it's not respond fast enough lol
Maybe i just a bad player, but in Battle Hub, i beat Master in BattleHub occasionally in one round (they win the match still lol) but maybe they just being easy on me.
See THIS is why something like Modern or Dynamic is GOOD and I fully support devs making easier controls for people with some form of disability, or just casuals who want easier access into the genre - I'm ALL for it.
The issue is when fully capable players use those easier controls out in ranked matches, outplaying people who are still learning the harder controls because they can 'do the thing' much easier xd
I think the easiest solution to all of this is something that someone already mentioned here (I have awfull short term memory when it comes to names)
- just how we can choose whether or not we want to be matched up with crossplay, make it so we can choose if we want to be matched up with someone using a different control type, gonna make the entire issue obsolete
And ultimately, it'd mean that Capcom would be agreeing that Modern grants some kind of unfair advantage (when it really doesn't) and that players have a right to not go against them. And that in and of itself is why I think you shouldn't hold your breath for such a filter being added. Also the fact that the anti-Modern sentiment doesn't seem to be a thing in Japan, which is the audience most relevant to them.
Yeah, just wanna give insight from another pov
SF6 with Modern Control is good for newcomer and casual player
About your solution, i don't know if Capcom is hear what fans want.
if they did something like "physical controler type" that would indeed work well with your argument it would be dumb and pointless cause if theres a madman out there who plays hitbox and wants to vs only other hitboxes then he'll be waiting for quite a while
As for high rank modern players waiting forever - that would only happen if high rank classic players all disabled modern controls in their matchmaking and if they did - that would mean that theres something going on after all
and im not holding my breath, i know how theese companies work, and I know the chances of it happening are less than 0.1% but its wishfull thinking for an easy and possibly only probable solution
Really man, its just weird.
The characters proven to be very strong in modern (I.e. Luke, Cammy, Marisa) are still overall worse than their classic versions. A modern Luke made Capcom Cup but didn’t make it out of the group stage, Shuto plays both classic and modern Marisa depending on the MU and player. The only character whose modern version that’s been proven to be both strong AND different enough from classic to not be invalidated is Chun. And still, the only player that’s been able to utilize modern Chun at a top level has been Haitani. And he no longer focuses on competing
We’re 10 months into the game now. This just isn’t a cause for concern anymore. Nowadays, the only concerning thing about modern is it’s annoying thing for players to figure out how to beat to get into diamond. At that point, it can be treated like another MU. Some MUs are just annoying, that’s how it is