Street Fighter™ 6

Street Fighter™ 6

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Konossööri Apr 29, 2024 @ 1:12am
Idea for a modern buff
For specials that are SP button only like Ryu's donkey kick, remove the damage penalty. Since there is no way to use those tools other than SP input, why not make them do regular damage.
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Showing 16-30 of 33 comments
Peddie Apr 30, 2024 @ 5:44am 
Originally posted by HOSTE:
Remove Modern control and force players to be legit PLEASE CAPCOM
Capcom says modern players are legit, or else they wouldn't be welcome at CPT events.
Wolves Apr 30, 2024 @ 6:09am 
bro i just watched modern chun li bodyyyyy everybody at LVL UP EXPO 2024, yall aint getting no buffs lol. The entire building was disgusted hahaha
zabloing Apr 30, 2024 @ 8:40am 
Originally posted by HOSTE:
Remove Modern control and force players to be legit PLEASE CAPCOM

Originally posted by HOSTE:
I understand you.
Street Fighter is a pain for fingers, with gamepad, leverless, and stick.
The game have too many perfect frame, its stupid, force you to be 50000% on your fingers.

I play Tekken 8 too, with a leverless. I can play this game an entire day without suffering. You should take a look.
I' still a fan of SF, but can't play SF too many. Execution DONT need to be so limit.

This you, mon cher?
4austindotcom May 1, 2024 @ 11:49am 
Other companies do not see "modern" controls as legitimate, so this could be a good way to show how Capcom wants modern controls to be legitimate. Maybe a reduced penalty, but no penalty for the Overdrive version?
CATMAN May 1, 2024 @ 6:49pm 
Originally posted by 4austindotcom:
Other companies do not see "modern" controls as legitimate, so this could be a good way to show how Capcom wants modern controls to be legitimate. Maybe a reduced penalty, but no penalty for the Overdrive version?
Modern already has pretty dope damage tbh
I just honestly don't see any way that removing the dmg penalty is fair for classic
It's 80% dmg and you save a lot of effort to anti-air, one button CA, auto combo

man, modern is nice for new players of course
But if there's no dmg penalty it would bring trouble to lots of classic players
That's my opinion tho
Konossööri May 1, 2024 @ 9:08pm 
I'd be against a blanket damage buff too. Optimal M combos aren't too far behind in damage for most of the cast, and most of the important neutral tools like dp's already have the regular input available so you can opt for no damage reduction.

I only want the buff for the few specials where the only input method is with the SP button. It's not needed or anything, just a thing that would nice to have without being too much of a buff. Some characters would benefit more from this, Chun being the biggest winner I think.
Last edited by Konossööri; May 1, 2024 @ 9:09pm
CATMAN May 2, 2024 @ 12:02am 
Thing is that, despite modern mode is here in SF6
Capcom still wants people to enjoy the game, and modern mode damage deduction is because it is easier, and automatic combo for the users
For casual players it is really good

Modern mode players also need to learn 立回&差合
However the combo part is the hard part, especially when you react to the gap when opponent make mistakes is the hardest part of the game
Peddie May 2, 2024 @ 2:10am 
Modern players need to learn Japanese huh, sounds rough, no wonder Classic is more popular.
Modern is viable in high ranks lots of legends players use them. Also akuma doesn't lose much on modern and one button raging demon is gonna attract the M controls further. Some data already shows akuma being S+ tier with 6 supers (2x lvl 1, 1x lvl 2, 2x lvl 3, and raging demon) while still being S tier in M which is the first time to happen. Best otherwise is Luke M. I think M itself needs a buff or at least all other characters need a rework around it
zabloing May 2, 2024 @ 5:33am 
Originally posted by No Player In Seat:
Modern is viable in high ranks lots of legends players use them. Also akuma doesn't lose much on modern and one button raging demon is gonna attract the M controls further. Some data already shows akuma being S+ tier with 6 supers (2x lvl 1, 1x lvl 2, 2x lvl 3, and raging demon) while still being S tier in M which is the first time to happen. Best otherwise is Luke M. I think M itself needs a buff or at least all other characters need a rework around it

FYI, Raging De[M]on isn't one button .
Last edited by zabloing; May 2, 2024 @ 5:34am
Originally posted by zabloing:
Originally posted by No Player In Seat:
Modern is viable in high ranks lots of legends players use them. Also akuma doesn't lose much on modern and one button raging demon is gonna attract the M controls further. Some data already shows akuma being S+ tier with 6 supers (2x lvl 1, 1x lvl 2, 2x lvl 3, and raging demon) while still being S tier in M which is the first time to happen. Best otherwise is Luke M. I think M itself needs a buff or at least all other characters need a rework around it

FYI, Raging De[M]on isn't one button .
Akuma light autocombo is lp lp lk dp, so still easy to just hit hp after lk.
Peddie May 2, 2024 @ 6:13am 
Not significantly harder than it is to do the old fashioned way. Also in what world is 10% Modern users in Master considered "Lots"?
Many-Named Jul 7, 2024 @ 11:34pm 
Originally posted by Sixtyfivekills:
The buff you're looking for is called Classic.

ROFL
-VAL- Jul 8, 2024 @ 1:11am 
Originally posted by Jonah:
I'd be against a blanket damage buff too. Optimal M combos aren't too far behind in damage for most of the cast, and most of the important neutral tools like dp's already have the regular input available so you can opt for no damage reduction.

I only want the buff for the few specials where the only input method is with the SP button. It's not needed or anything, just a thing that would nice to have without being too much of a buff. Some characters would benefit more from this, Chun being the biggest winner I think.

Personally I don't think Modern needs any Buffs. Among other things they already buffed them at the beginning of S2, but what you say is correct. There are specials that can only be performed in one type, so it would make sense for them to have full damage.
Originally posted by Jonah:

This isn't what the devs are going for, they want modern to be a serious alternative. The buff idea is just because modern isn't doing nearly as well as classic. This is one way to make it better, but not too much.

I agree that m should remain inferior and that it's strong enough as is. This is just a pet peeve of mine since I hate getting locked out of specials and forced to use sp only for specials that are almost exclusively combo fodder.

The solution is to play classic. I mostly use supers in combos anyway. OD spinning bird kick to level 1 being a nice one off of the 5MP > 2MP route. You can also OD lightning kick into level 2, or just go to level 2, Or 236LK into level 3 if you're fast enough.
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Date Posted: Apr 29, 2024 @ 1:12am
Posts: 33