Street Fighter™ 6

Street Fighter™ 6

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Novice Level Fighter Fan
Haven't really played and got good at a online fighting game since Dead or Alive 4 on Xbox 360 back in the day, coming from arena shooters and styled games, so games like Quake, Halo, & Gears of War. Due to the changes in gaming landscape and how little of popularity those games have now, it's made it impossible to play those games online without massive lag, so I have switched genres. How is East Side of US for this game? & any advice for newcomers like myself? I've played and beat through single player of these games before, I just never really played them online hardly, only a match here or there on MK1 & maybe a few on here, won some, lost some. lol
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Showing 1-7 of 7 comments
abysswalker1 May 19, 2024 @ 12:45pm 
add me we can play some sets
Putrid Remains May 19, 2024 @ 12:47pm 
Originally posted by abysswalker1:
add me we can play some sets
Okay I hope this game has good servers, cuz on the games I used to play anyone outside of US made me lag really badly, but this is a fighting game not fps so it should be no problem. :) Thanks for your kindness. :)
Knowsome May 19, 2024 @ 8:14pm 
OP, this game technically has no servers, only authentication/battle hub/ and statistics for stuff like profile, ranked, and progress, called CFN. It is also the matchmaker on ranked or casual.

but the actual matches are peer-to-peer(P2P). before you screetch and scream, dont worry, this game's Netcode is the best netcode in fighting game history.
Ranked searches for people with the least amount of ping first, and then expands(or not depending on your settings).

the game is easily playable even people with 2 bars (150ms) due to rollback netcode.
if you are new, you will probably not even notice when the game randomly rollsback(unless you fight wi-fi players, which have an indicator).

if you wanna dive into the specifics heres a really good video.

https://www.youtube.com/watch?v=0NLe4IpdS1w

heres a few tips if your starting out:
  • find a character that you like and you find cool, or sound cool. Ignore the Difficulty ratings on the select screen
  • dont cripple yourself and play on "classic" controls, modern has limited controls and -20% damage penalty, it is literally made for casuals to mash buttons and have fun
  • learn your special moves, jump in ranked, play your placement matches, dont care if you get placed in Iron , as you are just starting. ranked imo is the best place to get better and learn because it matches players with your skill level i would avoid battle hub at first as there is no telling what kind of players you will face there, as theres no matchmaking.
  • if you are scared of playing online, you can play against the bots on versus mode.
  • Combo trials have situational combos, and not often very optimal and very situational, i suggest you do them just as a way to test your dexterity, doing a combo in the Lab(training mode) and in a match are to completely different beasts.

  • have fun!
Last edited by Knowsome; May 20, 2024 @ 6:01am
Putrid Remains May 19, 2024 @ 8:17pm 
Originally posted by Kanashi:
OP, this game technically has no servers, only authentication/battle hub/ and statistics for stuff like profile, ranked, and progress, called CFN. It is also the matchmaker on ranked or casual.

but the actual matches are peer-to-peer(P2P). before you screetch and scream, dont worry, this game's Netcode is the best netcode in fighting game history.
Ranked searches for people with the least amount of ping first, and then expands(or not depending on your settings).

the game is easily playable even people with 2 bars (150ms) due to rollback netcode.
if you are new, you will probably not even notice when the game randomly rollsback(unless you fight wi-fi players, which have an indicator).

if you wanna dive into the specifics heres a really good video.

https://www.youtube.com/watch?v=0NLe4IpdS1w

heres a few tips if your starting out:
  • find a character that you like and you find cool, or sound cool. Ignore the Difficulty ratings on the select screen
  • dont cripple yourself and play on "classic" controls, modern has limited controls and -20% damage penalty, it is literally made for casuals to mash buttons and have fun
  • learn your special moves, jump in ranked, play your placement matches, dont care if you get placed in Iron , as you are just starting. ranked imo is the best place to get better and learn because it matches players with your skill level i would avoid battle hub at first as there is no telling what kind of player you will face there, as theres no matchmaking.
  • if you are scared of playing online, you can play against the bots on versus mode.
  • Combo trials have situational combos, and not often very optimal and very situational, i suggest you do them just as a way to test your dexterity, doing a combo in the Lab(training mode) and in a match are to completely different beasts.

  • have fun!

That's good to hear that it has rollback netcode that's what I like to hear, I've heard that term before, like I said I do have some experience with fighting games online just am very rusty. Thanks for your help. :steamthumbsup:
Kanashi hit all of the big points in a big way.

I will add:
Don't be afraid to hop online and look up guides and info for your chosen character. Once you've gotten some ranked under your belt, you have your combos memorized, and you have a rough idea of how your character should play, the real fun begins, and online guides and tutorials can help you with specific matchups and optimal moves and combos to use in certain situations.

Learn a little about frame data. You don't need to have every move's frames memorized, or even go off the deep end with it - but some quick google searching/ video watching based on the term will help you understand when/ why you are vulnerable vs when you are not, and what that means for your character.

Closely related to the above point, learn the value in NOT pushing buttons. SF6, even in the lower ranks, is often as much a mind-game as it is a test of skill. Being defensive, prioritizing not making yourself vulnerable, and capitalizing on the moments when your opponent does, will help you learn the game much faster, even if you don't win that specific match.

Lastly - you're going to lose. A lot. And that's awesome, and to be expected. After every loss, try to find one thing you think you did well for that match, and one thing you really could have done better (something small and impactful - "stop dropping my combos" isn't a super helpful point of improvement - but "focus less on big combos for now, and punish/ poke the neutral game better" is). Also helpful here is studying replays. I recommend it.
Id be glad to Help you learn
Peddie May 20, 2024 @ 6:39am 
Originally posted by Tyrant (My Vision is Augmented):
Kanashi hit all of the big points in a big way.

I will add:
Don't be afraid to hop online and look up guides and info for your chosen character. Once you've gotten some ranked under your belt, you have your combos memorized, and you have a rough idea of how your character should play, the real fun begins, and online guides and tutorials can help you with specific matchups and optimal moves and combos to use in certain situations.

Learn a little about frame data. You don't need to have every move's frames memorized, or even go off the deep end with it - but some quick google searching/ video watching based on the term will help you understand when/ why you are vulnerable vs when you are not, and what that means for your character.

Closely related to the above point, learn the value in NOT pushing buttons. SF6, even in the lower ranks, is often as much a mind-game as it is a test of skill. Being defensive, prioritizing not making yourself vulnerable, and capitalizing on the moments when your opponent does, will help you learn the game much faster, even if you don't win that specific match.

Lastly - you're going to lose. A lot. And that's awesome, and to be expected. After every loss, try to find one thing you think you did well for that match, and one thing you really could have done better (something small and impactful - "stop dropping my combos" isn't a super helpful point of improvement - but "focus less on big combos for now, and punish/ poke the neutral game better" is). Also helpful here is studying replays. I recommend it.
Adding onto that: Supercombo.gg 's SF6 wiki is worth its metaphorical weight in gold.
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Date Posted: May 19, 2024 @ 8:41am
Posts: 7