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Don't worry, Akuma's around the corner for all the cheesy shoto lovers and he'll be OP as always >.>
I would play the game today, for example, but since I'm not in the mood to learn cOmPlEx ♥♥♥♥, I won't play it.
Anyway, I assume lots of Ed players, from SFV, obviously, will drop him on 6 due to that. Eventually.
To be fair, in SFV, Ed turned out to be far more complex than any other character for pad players, which sort of flew in the face of what he was designed for. I wouldn't recommend taking the character select screen 'markings' for even a grain of salt. If you perceive quarter circle inputs to be complex, or pressing two buttons instead of one, then yeah he's definitely more complex. Everything else is just the slight variations in tools between every character.
Using the modern control scheme is the best translation of Ed's gameplay from SFV into SF6.
If the argument of complexity comes from basic execution from classic controls, then with no disrespect, practice.
Akuma will NOT be easy - he was not easy in SFV - he had some combinations and moves requiring precision,. Looking at alll the characters in SF6 - - I am sure Capcom will think of something weritd and complicated.
As an ED fan from SFV I must say - this one is....not aesy..first time i plyed him today was like..."WTF,,,this is too much"....but i started to feel him more and more. The double kick dash moves are a bit techical but it's just a matter of practice. I like ED :)
The game's drive mechanics and damage/effort makes clear the few viable chars and the non viable characters.
It's very surface level is what I'm saying. Ignore it and just play whatever character looks the coolest to you. Playing optimally takes a backseat to looking cool and having fun.
This. The reason Ed was easier in 5 is because his entire character was the basis for modern controls. So if you want a similar experience, switch his controls to modern.
As far as the whole complexity thing, he's not that hard to get a decent grasp of and most of his combos that you'll actually use are not that hard.