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On defense it's fundamentally harder. For a meaty DI, there's no way to give yourself more time.
Sometimes on defense a delay jab will catch a delay DI attempt and give you more time. Similarly, some pokes in neutral are better than others due to how well they can DI back. The two mechanical changes a move can have are long DI cancel window and fast recovery.
It's ok to not hit every DI back. That's learning.
For the mental stack: As long as you are not cornered, you can deal with it like with all other attacks and just block/parry. It is fine to just block/parry DIs!
It should only add to the mental stack either if you or your opponent are cornered. If you are cornered, only poke with cancelable normals. If you get DIed here your buttons will slow the DI giving you time to react, you know, with DI. The same goes the other way around, your opponent will be stressed and might want to get out with DI (depending on your mmr). On defense it sometimes is best to just wake up parry. The worst that can happen here is eating a throw, instead of guessing wrong and getting comboed for 60%+.
In general the absorbable hits slow the DI down. giving even some old men like me enough time to react.
I incorporate it into my daily drills as followes: I set the dummy to random block and set up the block reversals to sometimes do nothing, sometimes DI on first blocked hit, sometimes on second and sometimes on third. I then go and practice my hitconfirms against the dummy. He then sometimes eats my combo, sometimes just blocks and sometimes DIs me at different points in my blockstring. To which I then practice to react. With time I became much better reacting to DI in normal matches, by either blocking, parrying or DI countering.
Now if only I could stop pressing that stupid DI button like an idiot in every second match, that would be great, but that is another story.
greeting, your fellow cammy main
I fight online at a master level and it's really obvious when a player in the hub has just found good openings to DI. It will carry you to like platinum. The problem is exactly like you said - good players will start DI'ing back. If the more they look for it, the more openings you have: your gameplan has a major issue.
Bruh, my locals have GARBO sound 😭
My cammy is diamond 2, my highest ranked character. I think my problem is I fully commit to my attacks. I don't use baits except when baiting wake up dp or super. rarely use shimmy, and when I jump in or neutral skip i'm all in.
Baits are overrated. Baits are for when the opponent is leveraging reactions to win RPS. That won't happen for a while. You don't have to condition the opponent yet. They are too busy making the same mistakes over and over without being able to adapt.
That being said some techniques like shimmy are strong beyond just how they win RPS. they let you leverage your own ability to react to the situation better than the opponent. For instance if they don't bite and you shimmy nothing, you can often still walk back in and throw. Even if they react accordingly, you get info.
If you look like shimmy as a bait, maybe that's why you think it's weak? Look at how defensive it is, as well. Then consider that it drops very little momentum when you practice it well. Cammy can shimmy dudes all day.