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I wouldn't even be mad if they picked him as a boss for a World Tour questline, though.
There's more, like they all have their arcade modes which seem like they're supposed to be canon this time around but even those are mainly "How did they get here" or small personal adventures which is AOKAY with me normally but like...maaaaybe they should have saved that for a game where they're actually advancing the plot or at least participating in the plot as well.
The result is that the game feels very bare bones. And those bones are good, joining SCVI on the create a character storymode was a good idea because that legitimately does help you avoid *needing* to do the character juggling and roster bloat that inevitably ♥♥♥♥♥ up a lot of fighting game plots, but the cast should still be involved in that. And with how inconclusive this game ends, kind of like it's at its half way point rather than finished, it's just weird and doesn't mesh. Plus a lot of the roster choices are weird. Yeah we want a few of the classic characters from SFII the franchise is never gonna get away from SFII entirely, I get that and am absolutely okay with that, but considering how much of this game is also a gigantic Final Fight loveletter it's really ♥♥♥♥♥♥♥ weird that we don't have a single member of the actual FF cast other than like, a few special custom create a characters. The Andore Jrs and everyone's favorite hispanic weeb show up but like, no Poison, no Cody, no Haggar, so on and so forth, instead we got really boring slop like Kimberly.
3S chars should stay away from this dog turd.