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报告翻译问题
As long as Ken and Jp exist in their ridiculously OP state the balance is far from good. They both ruin the game for me
Playing a character without an od reversal against Ken is pure torture because Ken can drag you 70% across the screen of a run cancel tatsu combo ender and just maul you in the corner with his OP normals, good luck escaping from the corner
JP can just kill half the cast effortlessly from across the screen, playing against him with a low mobility character? Good luck. Even if you get close to him he has great normals and the best reversal in the game, he is totally busted and zero fun to play against
No, but the problem is that modern fighting games try their hardest to be "balanced" so when they ultimately fail, it's a valid criticism because they didn't accomplish their goal. If they were more honest about it by saying "We want to design fun characters," that would be a different story.
Not to mention the fact that these companies try to shake up balance in order to keep the enotsports crowd happy. If people aren't signing up for tournaments because they're potentially forced to use a character they don't like, they will more than likely never participate.
Akuma was the best - and worst - thing to happen with 7, for example.
And now they're copying the Battle Hub instead of, I don't know, coming up with a game mode that was beloved by lots since times long past i.e Tekken Force and Scenario.
The fact that Ken and Jp are at the top of literally every pro players tier list showcases the fact that there is no dispute over how OP these characters are
Lets not downplay them because you can fall back on SF4 vanilla sagat or some other broken character to dismiss their OP nature
Akuma is absolutely loathed by tekken players, nobody will miss him in Tekken 8
Tekken's hub is actually good, SF6's is really bare bones
Kinda miss tekken force scenario campaign since tekken 6 with the coop online, since it's back in tekken 8, they should bring the online coop again.
The concept of balance is so full of nuance with so many variables that you can always come up with different criteria to support it being unbalanced.
Hell, even in something like chess you could say white and black have different enough characteristics to make them unbalanced despite the fact they have the same moves. White going first is a major benefit.
Balance is an illusion unless *everything* is completely identical. I don't think Capcom or most developers are dishonest about the notion that their games aren't perfectly balanced.
Pros are always going to pick top-tier characters and they're going to chase the money. Thankfully we're not pros and we're playing at a level where we can make nearly anyone on the roster work.
Street Fighter 6 Top 64 Character Usage Stats
• JP - 12
• Ken - 10
• Luke - 7
• Dee Jay - 5 (1)
• Marisa - 5 (1)
• Chun-Li - 5
• Guile - 5
• Juri - 5
• Dhalsim - 2
• Kimberly - 2
• Blanka - 1 (1)
• Cammy - 1 (1)
• Manon - 1 (1)
• Jamie - 1
• Rashid - 1
• Zangief - 1
• E. Honda - 0
• Lily - 0
• Ryu - 0
Street Fighter 5 Top 128 Evo Character Usage
• Laura - 8
• Chun-Li - 7
• M. Bison - 7
• Alex - 6 (2)
• Guile - 5
• R. Mika - 5
• Balrog - 4 (4)
• Luke - 4 (3)
• Karin - 4 (1)
• F.A.N.G - 4 (1)
• Rashid - 4
• Urien - 4
• Zeku - 4
• Ken - 4
• Lucia - 3 (2)
• Ibuki - 3 (1)
• Vega - 3 (1)
• Dhalsim - 3
• Rose - 3
• Necalli - 3
• Cody - 3
• Birdie - 3
• E. Honda - 2 (2)
• G - 2 (1)
• Kolin - 2
• Juri - 2
• Ed - 2
• Kage - 2
• Menat - 2
• Abigail - 2
• Sakura - 2
• Cammy - 2
• Gill - 2
• Zangief - 2
• Seth - 1 (2)
• Ryu - 1
• Blanka - 1
• Oro - 1
• Sagat - 1
• Akuma - 1
• Poison - 0 (1)
• Dan - 0
• Akira - 0
• Falke - 0
• Nash - 0
I don't see how what you just said addresses my post.
Prepare yourself for cheaters by the dozens and getting juggled to death.