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https://youtu.be/lfTvetStEsc
Honestly, i think it is sad people take things too seriously in videogames..They're acting like it is a sport or something, not a toy to be played with.
I actually find it hilarious that SC6 allowed customs in ranked and would enjoy if the main ranked mode did have customs, but i get that the sweats who think games are serious would cry if they did something fun.
- A super small character harder to hit.
- A cube that covered the rest of the character, so you couldn't see the animations of his attacks.
Just in case, I prefer custom characters for informal matches.
I'm still not against it.. Is it impossible to balance? Sure, but that goes for every iteration of street fighter. Perfect balance does not exist.. It is unobtainable.
I just get annoyed when i see games trying to be "esports" instead of games. Like, Nintendo seem to understand this, and they've had a lot of success with a fun focused formula.
Most gamers are here for the fun. Honestly, wasting a game on some delusion that the balancing would be so damaged from customs mistakes how bad balancing is in fighting games without customs.
Yes, there will be a meta that everyone uses, nothing changes.
Devs who leave things out of games because they believe they're too inept to balance them just shows they're not good enough to achieve something better. It is cowardice on their part, and we just get the same cookie cutter garbage over and over. Can we get some devs with some actual balls please?
Some people used the cheat engines to actually add cool features and make really unique characters in SC6, but SC6 is a pretty unloved game, by a generally crappy publisher, with no competitive scenes outside of the EU in small pockets.