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it's not hard as long as you rest rest you hands in a comfy way for you , you might adapt easily , and Bonus , you're less likely to missinput
my own keyboard layout is something like :
A = left
S = down
D = right
Space = up
Light medium and heavy punch = Numpad 4 5 6
Light medium and heavy kick = Numpad 1 2 3
the thoses who noticed , my direction input have a similar layout / use to the usual " hitboxes " you'll see on the internet )
Bonus , this adapt to pretty much any 2D fighting games
So how is it for this game? Say chun li got them down up moves, do those work or how do you even pull them off?
I reckon these kinds of moves would be a lot easier if you had a hitbox kind of keyboard layout, i.e. instead of WASD for movement, you'd use ASD and Space (for jump). Then the input would be S, Release S and immediately press Space. No need to move fingers around.
Also in World Tour it forces you into default control scheme during chapter 1.