Street Fighter™ 6

Street Fighter™ 6

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Billy Blaze Jun 3, 2023 @ 1:16pm
2
"World Tour" > badly implemented move limitation
You can't equip every single move from just one single char.

For example "Luke".
You can't equip his "Sand Blast" together with his "Avenger", cause both moves are made with a quarter-circle forward motion.
With the difference that one move uses the punch button while the other one uses the kick button.

I don't know if they choose to do it this way because of the Modern controls... but this is beyond stupid for anyone who wanna play this mode with Classic controls.
This mode tries to teach you some things, and I use it to get into a single fighter.
That's why I only equip moves from the Style I'm currently using.
But the system in place makes it so that I can't try a style to its fullest with this limitation.

(Playing on PS5)

EDIT: Thanks everyone for contributing to this topic!
I was worried that I'm the only one who thinks this is a problem since most people are busy playing competitive.
Last edited by Billy Blaze; Jun 6, 2023 @ 7:18pm
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Showing 16-30 of 61 comments
Ahriman Jun 3, 2023 @ 5:21pm 
I thought this was a bug when I couldn't equip Marisa's Quadriga and Phalanx at the same time. Really dumb.
Billy Blaze Jun 3, 2023 @ 5:36pm 
Originally posted by Ahriman:
I thought this was a bug when I couldn't equip Marisa's Quadriga and Phalanx at the same time. Really dumb.

Yeah, it seems like more of an oversight.
I don't really get it why they did this tho...
Being unable to use 2 moves with the exact same input would be normal (but fixable here and there so you could edit your char in much better ways).
But with how it is right now, I don't even wanna bother anymore.
Since it's either use a broken char with a moveset that doesn't exist, or use a gimped char since you can't use the full specturm of an existing fighter.
Shea Jun 6, 2023 @ 1:26am 
I HATE this. I'm playing an all Ken character and it's really stupid I can not use his full moveset because of that stupid limitation.
SKay Jun 6, 2023 @ 4:51am 
You do make a good point, but I also think they're trying to stop you making original the character whose just got the exact same moveset as a mentor. Something they will change in a patch maybe?
Mista Ree Jun 6, 2023 @ 5:01am 
This has been something that has been frustrating for me as well in World Tour. Not only can you not use a master's full moveset but there's also just so many moves you can't mix and match when trying to make a custom moveset.

Once you equip 4 or so special moves you're pretty much locked out of everything because there's not a ton of different motions. You've got quarter circle, half circle, full circle, charge and z motion.
Aegix Drakan Jun 6, 2023 @ 5:03am 
Yeah, I don't like it either. :s

I was so happy to get Marisa's Sparta Kick, so I could have a gap closer...

And nope, can't have the Sparta Kick and Gladius at the same time. :s

It's immensely limiting and I don't like it.
Billy Blaze Jun 6, 2023 @ 6:41am 
Originally posted by SKay:
You do make a good point, but I also think they're trying to stop you making original the character whose just got the exact same moveset as a mentor. Something they will change in a patch maybe?

Do you think that's it?
I mean, I've had the same Idea, but since I don't have every move from every single char yet, I don't know if it's the same for everyone, or if you could equip every move from at least some chars.

Even if it's the case, I really hope they change it, cause again... they want this mode to ease you into this genre.
But I also wanna have the same introduction for the moveset of a single char, so I can learn it bit by bit, without gimping myself.
SKay Jun 6, 2023 @ 6:48am 
Originally posted by Billy Blaze:
Do you think that's it?
I mean, I've had the same Idea, but since I don't have every move from every single char yet, I don't know if it's the same for everyone, or if you could equip every move from at least some chars.

Even if it's the case, I really hope they change it, cause again... they want this mode to ease you into this genre.
But I also wanna have the same introduction for the moveset of a single char, so I can learn it bit by bit, without gimping myself.

Someone made an interesting analogy that the world tour mode is just the start of the game and the rest of the content in the game is the 'Endgame' content. You might learn a few tricks from world tour, but training mode experimenting is the way to go once you reach a certain point
IPlayGamesOnPC Jun 6, 2023 @ 9:07am 
I think this may be unintended. It doesn't make sense that they would block this when so many characters have two moves using the same motion but different buttons.
fourskulls Jun 6, 2023 @ 9:27am 
I just unlocked Jamie's moveset last night. I *think* you can only use one of the two moves he teaches you at the start.
Tripas Jun 6, 2023 @ 11:23am 
Originally posted by Billy Blaze:
Originally posted by SKay:
You do make a good point, but I also think they're trying to stop you making original the character whose just got the exact same moveset as a mentor. Something they will change in a patch maybe?

Do you think that's it?
I mean, I've had the same Idea, but since I don't have every move from every single char yet, I don't know if it's the same for everyone, or if you could equip every move from at least some chars.

Even if it's the case, I really hope they change it, cause again... they want this mode to ease you into this genre.
But I also wanna have the same introduction for the moveset of a single char, so I can learn it bit by bit, without gimping myself.

Exactly, it's a mode which is supposed to ease players into the game. And having a "you can't have a character who's just a copy of your mentor" seems like a pretty stupid limitation, since World Tour could be a great way to just practice a certain character. For instance, I really wanted to practice Marisa's moves while I play World Tour, but then the game prevents me from equipping her moves? What's the point of that? Especially since these characters are designed so their normals synergize with their special moves.

And then there's the added limitations which come from this whole "moves can't share motions" nonsense. Because what's the logic in preventing players from, say, equipping Ken's Hadoken and Chun-Li's Lightning Kicks?
Holografix Jun 6, 2023 @ 11:27am 
Originally posted by Tripas:
since World Tour could be a great way to just practice a certain character.
actually, the best place to practice a character's moveset is training mode or combo trials. World Tour is more of an rpg, not really a place to "practice" with a Legendary fighter.
Professor Goat Jun 6, 2023 @ 11:28am 
has nothing to do with modern controls as you can go play any main character and use every one of their moves.. you can even execute them the classic style while in modern..

its the game mode, entirely. for some reason they limit your custom characters potential.. whether its artificial difficulty or somehow an oversight? who knows..
h Jun 6, 2023 @ 11:29am 
Originally posted by Ēarendel:
The mini games don't work on PC controls either, for example the bottle chopping.
If you put the controls to be arrowkeys and the attacks to be qwerty or asdf you can do the bottle chopper. You need to Hold down the Right Arrow Key until its ready, then press Left Arrow key + Attack at the same time.
FentaRino Jun 6, 2023 @ 11:46am 
I just hope they lift the movement ban if you use classic controls, as it just needs to read if the same input is being assigned
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Date Posted: Jun 3, 2023 @ 1:16pm
Posts: 61